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* Skybox image: power-of-two resize; upload at FRAME_RENDER_STARTsalmonik4 days1-1/+7
* Skybox image: fix HDR sky binding; clip checkbox/arrow drawingsalmonik4 days1-3/+13
* Skybox image: decode PNG ourselves to avoid symbol interpositionsalmonik4 days1-5/+10
* Skybox image: upload via procedural texture, not CreateTextureFromBitssalmonik4 days1-2/+7
* World: replace skybox changer with a PNG skybox imagesalmonik4 days1-14/+19
* World: add skybox changersalmonik4 days1-0/+15
* AI: treat scripted NPCs as neutral; Lamarr neutralsalmonik4 days1-0/+9
* World: add prop tint and fog overridesalmonik4 days1-3/+23
* GUI: add inline colour picker controlsalmonik4 days1-0/+7
* World: add world/sky material colour modulationsalmonik4 days1-3/+22
* AI: fix relationship lookup; classify citizen/hacked turretssalmonik4 days1-0/+7
* AI: use server relationships to classify NPC friendlinesssalmonik4 days1-0/+13
* World: add Fullbright visual featuresalmonik4 days1-0/+14
* GUI: recover invalid fonts; vischeck: props and bulletproof glasssalmonik4 days1-2/+9
* Handles: use the 11-bit networked EHANDLE entity indexsalmonik11 days1-0/+4
* Melee: surface weapon state across maps; reset stale cachessalmonik11 days1-0/+6
* Combat: fix silent-aim spread seed and lead projectilessalmonik11 days1-1/+6
* Item ESP: make 0 = unlimited explicit and persistentsalmonik11 days1-2/+3
* Logging: per-session file and debug-gated verbose logssalmonik11 days1-3/+11
* Item ESP: recover CPhysicsProp model names from the serversalmonik11 days1-0/+3
* Docs: note supply crates ignore the distance limitsalmonik11 days1-2/+3
* Item ESP: raise max distance default to 5000 unitssalmonik11 days1-1/+1
* Item ESP: tag world weapons, name ammo types, restrict cratessalmonik11 days1-7/+11
* Item ESP: tag breakable wood/plastic/metal cratessalmonik11 days1-1/+3
* Remove stucklaunch; add valuable-item ESPsalmonik11 days1-13/+11
* GUI: wrap all text instead of truncatingsalmonik11 days1-0/+4
* Stucklaunch: alternate attack/use and expose spam ratesalmonik11 days1-3/+3
* Fix tooltip truncation; add Stucklaunch assistsalmonik11 days1-4/+16
* GUI: add on-screen toasts and atomic config writessalmonik11 days1-0/+7
* GUI: fix footer clipping; remove the old text menusalmonik11 days1-47/+6
* GUI: wire real feature state and configsalmonik11 days1-9/+17
* GUI: Insert-only close, freeze mouse look at the sourcesalmonik11 days1-8/+9
* GUI: allow movement while open; freeze look and block bind capturesalmonik11 days1-6/+10
* GUI: add F2 preview shell with dummy controlssalmonik11 days1-0/+28
* Spread control: client-seed no-spreadsalmonik12 days1-2/+28
* Melee killbot: 360-degree crowbar silent aimsalmonik12 days1-2/+23
* Jumpbug: optional velocity-timed assistsalmonik12 days1-0/+17
* Jumpbug: automatic duck+jump on damaging fallssalmonik12 days1-3/+27
* ESP: HUD speed graph (last 10 s)salmonik12 days1-1/+0
* Docs: add roadmap including distance weapon spread thesissalmonik12 days1-0/+13
* Docs/cleanup: refresh CONTEXT, update ISurface status, remove dead codesalmonik12 days1-32/+153
* initsalmonik2026-08-301-0/+47