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authorsalmonik <salmonik@tuta.io>2026-10-27 20:17:07 +0100
committersalmonik <salmonik@tuta.io>2026-10-27 20:17:07 +0100
commit59432708a4ae926e4be2959dfbb2b4eb80be3fd6 (patch)
tree3233f49d2c9b3affbb97d832b4afdccbfb5f43b6 /CONTEXT.md
parentFix tooltip truncation; add Stucklaunch assist (diff)
downloadhl2h-59432708a4ae926e4be2959dfbb2b4eb80be3fd6.tar.gz
hl2h-59432708a4ae926e4be2959dfbb2b4eb80be3fd6.zip
Stucklaunch: alternate attack/use and expose spam rate
- Gravity-gun spam now alternates +attack (grab) and +use (drop) instead of pressing both together, which would punt the prop. - Add a Spam rate slider (1..16 ticks, default 2) so the pickup/drop cycle can be tuned; it persists as spam_ticks in [stucklaunch]. - Log the prop index the first few times a stucklaunch engages to aid testing.
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@@ -267,9 +267,9 @@ vocabulary / decisions.
267## Stucklaunch assist 267## Stucklaunch assist
268 268
269- Optional Movement feature; Active is off by default. 269- Optional Movement feature; Active is off by default.
270- While engaged it holds jump, alternates +use every 2 ticks to regrab a 270- While engaged it holds jump, alternates +use (or +attack/+use as a
271 physics prop, optionally alternates +attack while the gravity gun is 271 pickup/drop cycle while the gravity gun is active) every N ticks (default
272 active, and air-strafes the hops. 272 2), and air-strafes the hops.
273- Engagement comes from `m_hGroundEntity`, latched for ~0.5 s so the prop 273- Engagement comes from `m_hGroundEntity`, latched for ~0.5 s so the prop
274 stays "active" during each hop. If that netvar is unavailable it runs 274 stays "active" during each hop. If that netvar is unavailable it runs
275 whenever the feature is active, so bind it to a key. 275 whenever the feature is active, so bind it to a key.