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authorsalmonik <salmonik@tuta.io>2026-10-27 12:54:29 +0100
committersalmonik <salmonik@tuta.io>2026-10-27 12:54:40 +0100
commita161f01105edef7f7723116a424777a3c42fb6b8 (patch)
treed05b52e1f3a29e8c20976edb6b2c5dd6148a56a0 /CONTEXT.md
parentDocs: add roadmap including distance weapon spread thesis (diff)
downloadhl2h-a161f01105edef7f7723116a424777a3c42fb6b8.tar.gz
hl2h-a161f01105edef7f7723116a424777a3c42fb6b8.zip
ESP: HUD speed graph (last 10 s)
- 0.1 s sampling, 100-sample ring; horizontal speed of the local player - small (240x64) panel centered in the lower half of the screen - min 0, max auto-scales to the maximum in the 10 s window; shows max value - ESP -> Show speed graph toggle, persisted as speedgraph=1
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@@ -173,7 +173,6 @@ Binds use SDL scancodes; mouse buttons are pseudo-scancodes 600..604.
173 range, sorted by distance, only while the crowbar is held. 173 range, sorted by distance, only while the crowbar is held.
174- **Jumpbug**: automate the HL2 jumpbug movement glitch (trigger conditions 174- **Jumpbug**: automate the HL2 jumpbug movement glitch (trigger conditions
175 to be defined/tested). 175 to be defined/tested).
176- **Speed graph**: HUD plot of horizontal speed over time.
177- **GUI**: replace/augment the VGUI ISurface menu with an immediate-mode GUI 176- **GUI**: replace/augment the VGUI ISurface menu with an immediate-mode GUI
178 (Dear ImGui or a custom implementation); needs a design grill first. 177 (Dear ImGui or a custom implementation); needs a design grill first.
179- **Distance weapon spread thesis**: TBD — user will explain. Likely models 178- **Distance weapon spread thesis**: TBD — user will explain. Likely models