From a161f01105edef7f7723116a424777a3c42fb6b8 Mon Sep 17 00:00:00 2001 From: salmonik Date: Tue, 27 Oct 2026 12:54:29 +0100 Subject: ESP: HUD speed graph (last 10 s) - 0.1 s sampling, 100-sample ring; horizontal speed of the local player - small (240x64) panel centered in the lower half of the screen - min 0, max auto-scales to the maximum in the 10 s window; shows max value - ESP -> Show speed graph toggle, persisted as speedgraph=1 --- CONTEXT.md | 1 - 1 file changed, 1 deletion(-) (limited to 'CONTEXT.md') diff --git a/CONTEXT.md b/CONTEXT.md index 077c7c2..cd3811d 100644 --- a/CONTEXT.md +++ b/CONTEXT.md @@ -173,7 +173,6 @@ Binds use SDL scancodes; mouse buttons are pseudo-scancodes 600..604. range, sorted by distance, only while the crowbar is held. - **Jumpbug**: automate the HL2 jumpbug movement glitch (trigger conditions to be defined/tested). -- **Speed graph**: HUD plot of horizontal speed over time. - **GUI**: replace/augment the VGUI ISurface menu with an immediate-mode GUI (Dear ImGui or a custom implementation); needs a design grill first. - **Distance weapon spread thesis**: TBD — user will explain. Likely models -- cgit v1.2.3