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* merge psychedelic horror effectsHEADmastersalmonik2026-07-114-30/+301
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| * make hitting a hallucination take 30 sansalmonik2026-07-111-1/+1
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| * fix phantom walls flickering every frame instead of per turnsalmonik2026-07-111-1/+1
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| * fix player surviving at 0 HP after enemy retaliationsalmonik2026-07-111-3/+7
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| * fix shifting maze sanity thresholds: only triggers at <60%salmonik2026-07-113-9/+8
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| * add psychedelic horror effects: phantom walls, shifting maze, darkness, ↵salmonik2026-07-112-18/+286
| | | | | | | | color drift, persistent hallucinations
* | merge floor transitionsalmonik2026-07-112-5/+32
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| * add floor transition: Space on exit descends to next depthsalmonik2026-07-112-5/+32
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* | merge enemy AIsalmonik2026-07-112-59/+420
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| * add enemy AI: chase, patrol, attack, and movement animationsalmonik2026-07-112-59/+420
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* end game screen, fix occlusionsalmonik2026-07-113-16/+96
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* Create AGENTS.mdsalmonik2026-07-111-0/+74
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* we have planssalmonik2026-07-112-0/+338
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* switch to rust 2024salmonik2026-07-114-40/+55
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* animations, introduction, no terminalsalmonik2026-07-113-57/+245
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* Phase 2salmonik2026-07-104-157/+1596
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* fix floor warpingsalmonik2026-07-091-2/+10
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* no crosshairsalmonik2026-07-091-19/+0
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* initsalmonik2026-07-098-0/+1398