| Branch | Commit message | Author | Age | |
|---|---|---|---|---|
| master | merge psychedelic horror effects | salmonik | 4 months | |
| Age | Commit message | Author | Files | Lines |
| 2026-07-11 | merge psychedelic horror effectsHEADmaster | salmonik | 4 | -30/+301 |
| 2026-07-11 | merge floor transition | salmonik | 2 | -5/+32 |
| 2026-07-11 | merge enemy AI | salmonik | 2 | -59/+420 |
| 2026-07-11 | make hitting a hallucination take 30 san | salmonik | 1 | -1/+1 |
| 2026-07-11 | fix phantom walls flickering every frame instead of per turn | salmonik | 1 | -1/+1 |
| 2026-07-11 | fix player surviving at 0 HP after enemy retaliation | salmonik | 1 | -3/+7 |
| 2026-07-11 | fix shifting maze sanity thresholds: only triggers at <60% | salmonik | 3 | -9/+8 |
| 2026-07-11 | add psychedelic horror effects: phantom walls, shifting maze, darkness, color... | salmonik | 2 | -18/+286 |
| 2026-07-11 | add floor transition: Space on exit descends to next depth | salmonik | 2 | -5/+32 |
| 2026-07-11 | add enemy AI: chase, patrol, attack, and movement animation | salmonik | 2 | -59/+420 |
| [...] | ||||
| Clone | ||||
| https://git.2137697.xyz/dungeon | ||||
| ssh://git@git.2137697.xyz/home/git/dungeon.git/ | ||||
