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dungeon
master
Simple dungeon crawler in Rust.
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Age
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*
merge psychedelic horror effects
HEAD
master
salmonik
2026-07-11
4
-30
/
+301
|
\
|
*
make hitting a hallucination take 30 san
salmonik
2026-07-11
1
-1
/
+1
|
*
fix phantom walls flickering every frame instead of per turn
salmonik
2026-07-11
1
-1
/
+1
|
*
fix player surviving at 0 HP after enemy retaliation
salmonik
2026-07-11
1
-3
/
+7
|
*
fix shifting maze sanity thresholds: only triggers at <60%
salmonik
2026-07-11
3
-9
/
+8
|
*
add psychedelic horror effects: phantom walls, shifting maze, darkness, color...
salmonik
2026-07-11
2
-18
/
+286
*
|
merge floor transition
salmonik
2026-07-11
2
-5
/
+32
|
\
|
|
*
add floor transition: Space on exit descends to next depth
salmonik
2026-07-11
2
-5
/
+32
*
|
merge enemy AI
salmonik
2026-07-11
2
-59
/
+420
|
\
|
|
*
add enemy AI: chase, patrol, attack, and movement animation
salmonik
2026-07-11
2
-59
/
+420
|
/
*
end game screen, fix occlusion
salmonik
2026-07-11
3
-16
/
+96
*
Create AGENTS.md
salmonik
2026-07-11
1
-0
/
+74
*
we have plans
salmonik
2026-07-11
2
-0
/
+338
*
switch to rust 2024
salmonik
2026-07-11
4
-40
/
+55
*
animations, introduction, no terminal
salmonik
2026-07-11
3
-57
/
+245
*
Phase 2
salmonik
2026-07-10
4
-157
/
+1596
*
fix floor warping
salmonik
2026-07-09
1
-2
/
+10
*
no crosshair
salmonik
2026-07-09
1
-19
/
+0
*
init
salmonik
2026-07-09
8
-0
/
+1398