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* merge psychedelic horror effectsHEADmastersalmonik2026-07-114-30/+301
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| * make hitting a hallucination take 30 sansalmonik2026-07-111-1/+1
| * fix phantom walls flickering every frame instead of per turnsalmonik2026-07-111-1/+1
| * fix player surviving at 0 HP after enemy retaliationsalmonik2026-07-111-3/+7
| * fix shifting maze sanity thresholds: only triggers at <60%salmonik2026-07-113-9/+8
| * add psychedelic horror effects: phantom walls, shifting maze, darkness, color...salmonik2026-07-112-18/+286
* | merge floor transitionsalmonik2026-07-112-5/+32
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| * add floor transition: Space on exit descends to next depthsalmonik2026-07-112-5/+32
* | merge enemy AIsalmonik2026-07-112-59/+420
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| * add enemy AI: chase, patrol, attack, and movement animationsalmonik2026-07-112-59/+420
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* end game screen, fix occlusionsalmonik2026-07-113-16/+96
* Create AGENTS.mdsalmonik2026-07-111-0/+74
* we have planssalmonik2026-07-112-0/+338
* switch to rust 2024salmonik2026-07-114-40/+55
* animations, introduction, no terminalsalmonik2026-07-113-57/+245
* Phase 2salmonik2026-07-104-157/+1596
* fix floor warpingsalmonik2026-07-091-2/+10
* no crosshairsalmonik2026-07-091-19/+0
* initsalmonik2026-07-098-0/+1398