| Commit message (Expand) | Author | Age | Files | Lines |
| * | Add chams | salmonik | 3 days | 1 | -0/+4 |
| * | Add usable item filter, projectile ESP and gravity-gun melee | salmonik | 4 days | 1 | -4/+7 |
| * | Remove gamma slider; keep HDR brightness | salmonik | 4 days | 1 | -28/+4 |
| * | Add HDR tonemap brightness slider | salmonik | 4 days | 1 | -0/+28 |
| * | Gamma: clamp slider to the engine's 2.6 cap, defer readback | salmonik | 4 days | 1 | -5/+10 |
| * | Transitions: per-trigger targets and 3D wireframe; FOV range fixes | salmonik | 4 days | 1 | -15/+16 |
| * | Add ESP, aim, view and movement batch | salmonik | 4 days | 1 | -2/+94 |
| * | No spread: detect pellet draws from the FireBullets seed call | salmonik | 4 days | 1 | -5/+22 |
| * | No spread: zero pellet offsets inside FireBullets | salmonik | 4 days | 1 | -0/+64 |
| * | Fix No spread on the hl2_complete server build | salmonik | 4 days | 1 | -15/+35 |
| * | Skybox image: power-of-two resize; upload at FRAME_RENDER_START | salmonik | 4 days | 1 | -0/+4 |
| * | World: add skybox changer | salmonik | 4 days | 1 | -0/+1 |
| * | World: add prop tint and fog override | salmonik | 4 days | 1 | -5/+12 |
| * | World: add world/sky material colour modulation | salmonik | 4 days | 1 | -0/+1 |
| * | Remove temporary crash-stage markers | salmonik | 4 days | 1 | -6/+0 |
| * | Startup crash: skip fullbright command when off; drop bad owner netvars; add ... | salmonik | 4 days | 1 | -0/+6 |
| * | Fix startup crash: use ClientCmd for fullbright; sanitize owner netvars | salmonik | 4 days | 1 | -25/+9 |
| * | World: add Fullbright visual feature | salmonik | 4 days | 1 | -0/+63 |
| * | Melee: surface weapon state across maps; reset stale caches | salmonik | 11 days | 1 | -0/+9 |
| * | Combat: fix silent-aim spread seed and lead projectiles | salmonik | 11 days | 1 | -2/+10 |
| * | Logging: per-session file and debug-gated verbose logs | salmonik | 11 days | 1 | -20/+56 |
| * | Item ESP: focus crate diagnostics on nearby props; log build time | salmonik | 11 days | 1 | -1/+1 |
| * | Remove stucklaunch; add valuable-item ESP | salmonik | 11 days | 1 | -90/+3 |
| * | Stucklaunch: fix prop detection and add diagnostics | salmonik | 11 days | 1 | -2/+27 |
| * | Stucklaunch: alternate attack/use and expose spam rate | salmonik | 11 days | 1 | -10/+24 |
| * | Fix tooltip truncation; add Stucklaunch assist | salmonik | 11 days | 1 | -3/+51 |
| * | GUI: add on-screen toasts and atomic config writes | salmonik | 11 days | 1 | -2/+23 |
| * | GUI: Insert-only close, freeze mouse look at the source | salmonik | 11 days | 1 | -1/+2 |
| * | GUI: allow movement while open; freeze look and block bind capture | salmonik | 11 days | 1 | -9/+29 |
| * | GUI: add F2 preview shell with dummy controls | salmonik | 11 days | 1 | -0/+19 |
| * | Spread control: override the server FireBullets seed for the local player | salmonik | 12 days | 1 | -5/+39 |
| * | Spread control: add server RandomSeed GOT diagnostic/override | salmonik | 12 days | 1 | -0/+61 |
| * | Spread control: set random_seed after CInput::CreateMove | salmonik | 12 days | 1 | -3/+0 |
| * | Spread control: client-seed no-spread | salmonik | 12 days | 1 | -0/+3 |
| * | Melee killbot: 360-degree crowbar silent aim | salmonik | 12 days | 1 | -20/+22 |
| * | Jumpbug: optional velocity-timed assist | salmonik | 12 days | 1 | -11/+71 |
| * | Jumpbug: automatic duck+jump on damaging falls | salmonik | 12 days | 1 | -3/+183 |
| * | Aimbot/silent aim: settable FOV, FOV circle, target locking | salmonik | 12 days | 1 | -0/+5 |
| * | Use one float-precision PI constant | salmonik | 12 days | 1 | -2/+0 |
| * | ABH: silent auto-ABH on the jump tick | salmonik | 12 days | 1 | -3/+21 |
| * | Silent aim: restore view at FRAME_RENDER_START; preserve movement | salmonik | 12 days | 1 | -2/+31 |
| * | Silent aim: exact usercmd angle + fire, restore rendered view | salmonik | 12 days | 1 | -0/+7 |
| * | Triggerbot: crosshair entity trace, hostile-only | salmonik | 12 days | 1 | -0/+7 |
| * | Aimbot v3: world-only vischeck | salmonik | 12 days | 1 | -2/+4 |
| * | Aimbot: fix eye height (m_vecViewOffset Z, not X); prefer head hitbox | salmonik | 12 days | 1 | -2/+4 |
| * | Aimbot: push smoothed angles to engine view + diagnostics | salmonik | 13 days | 1 | -0/+5 |
| * | Aimbot: head-only nearest-to-crosshair with bounded smoothing | salmonik | 13 days | 1 | -0/+7 |
| * | Bhop: uni-directional auto-strafe for all movement directions | salmonik | 13 days | 1 | -0/+56 |
| * | ESP working: NPC detection + authoritative server-side health | salmonik | 13 days | 1 | -1/+8 |
| * | Default map d1_town_01 (intro-less, enemies spawned) | salmonik | 2026-09-14 | 1 | -7/+8 |