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| author | salmonik <salmonik@tuta.io> | 2026-11-03 22:37:33 +0100 |
|---|---|---|
| committer | salmonik <salmonik@tuta.io> | 2026-11-03 22:37:33 +0100 |
| commit | e9a32c69ca2b8d85276c71a7880de0782b8bced7 (patch) | |
| tree | bce808b94c9165fbb8c1ff098d3b8c9a4e8e8dfc /src/hl2h.cpp | |
| parent | Fix startup crash: use ClientCmd for fullbright; sanitize owner netvars (diff) | |
| download | hl2h-e9a32c69ca2b8d85276c71a7880de0782b8bced7.tar.gz hl2h-e9a32c69ca2b8d85276c71a7880de0782b8bced7.zip | |
Startup crash: skip fullbright command when off; drop bad owner netvars; add stage markers
Diffstat (limited to 'src/hl2h.cpp')
| -rw-r--r-- | src/hl2h.cpp | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/hl2h.cpp b/src/hl2h.cpp index 375cd5a..84f9d0d 100644 --- a/src/hl2h.cpp +++ b/src/hl2h.cpp | |||
| @@ -584,6 +584,7 @@ static void do_move(int seq, float frametime) { | |||
| 584 | aimbot_reset_lock(); | 584 | aimbot_reset_lock(); |
| 585 | silentaim_reset_lock(); | 585 | silentaim_reset_lock(); |
| 586 | fullbright_invalidate(); | 586 | fullbright_invalidate(); |
| 587 | logf("do_move: post-local"); | ||
| 587 | } | 588 | } |
| 588 | 589 | ||
| 589 | if (feature_active(FEAT_SPREAD)) { | 590 | if (feature_active(FEAT_SPREAD)) { |
| @@ -696,7 +697,12 @@ static void do_move(int seq, float frametime) { | |||
| 696 | if (jumpbug_apply(cmd, localIdx, ent, flags, vel, frametime)) | 697 | if (jumpbug_apply(cmd, localIdx, ent, flags, vel, frametime)) |
| 697 | note_modified(cmd, flags, vel); | 698 | note_modified(cmd, flags, vel); |
| 698 | 699 | ||
| 700 | static bool melee_logged = false; | ||
| 699 | bool melee = feature_active(FEAT_MELEE) && melee_weapon_active(ent); | 701 | bool melee = feature_active(FEAT_MELEE) && melee_weapon_active(ent); |
| 702 | if (!melee_logged) { | ||
| 703 | melee_logged = true; | ||
| 704 | logf("do_move: after melee check (crowbar=%d)", (int)melee); | ||
| 705 | } | ||
| 700 | 706 | ||
| 701 | if (!feature_active(FEAT_AIMBOT) || !feature_has_bind(FEAT_AIMBOT) || melee) | 707 | if (!feature_active(FEAT_AIMBOT) || !feature_has_bind(FEAT_AIMBOT) || melee) |
| 702 | aimbot_reset_lock(); | 708 | aimbot_reset_lock(); |
