| Commit message (Expand) | Author | Age | Files | Lines |
| * | ESP: finish the split into entity, combat, item and projectile units | salmonik | 33 hours | 1 | -1516/+3 |
| * | ESP: extract item ESP into its own translation unit | salmonik | 33 hours | 1 | -814/+1 |
| * | ESP: extract projectile ESP into its own translation unit | salmonik | 33 hours | 1 | -374/+18 |
| * | Fix audit findings: crash safety, correctness, rendering, performance | salmonik | 33 hours | 1 | -134/+448 |
| * | Items: log the usable ammo table once | salmonik | 2 days | 1 | -0/+14 |
| * | Items: server ammo counts and frag-grenade type | salmonik | 2 days | 1 | -6/+25 |
| * | Items: keep health chargers visible, add charger diagnostics | salmonik | 2 days | 1 | -5/+28 |
| * | Grenade trajectory: actual grenade state, full-length path, rounder rings | salmonik | 3 days | 1 | -29/+66 |
| * | Charger juice: resolve per-class offsets | salmonik | 3 days | 1 | -1/+11 |
| * | Add grenade trajectory, RPG armour priority, empty chargers, mega gravity gun | salmonik | 3 days | 1 | -5/+153 |
| * | Chams: per-relationship, visible/invisible styles and viewmodel | salmonik | 3 days | 1 | -0/+20 |
| * | Chams: material styles and viewmodel support | salmonik | 3 days | 1 | -0/+14 |
| * | Add chams | salmonik | 3 days | 1 | -31/+10 |
| * | Items/projectiles: ammo diagnostics, dispensers, launched RPG | salmonik | 3 days | 1 | -7/+35 |
| * | Items: read ammo and inventory from the server arrays | salmonik | 3 days | 1 | -2/+31 |
| * | Items: hide full ammo pickups; robust close-target projection | salmonik | 3 days | 1 | -29/+207 |
| * | Clip transition and radius lines at the near plane | salmonik | 3 days | 1 | -18/+84 |
| * | Fix overlay-vanishing projections; ammo rule via held weapons | salmonik | 3 days | 1 | -29/+63 |
| * | Items: fallen owned weapons count as ammo; fuse diagnostics | salmonik | 3 days | 1 | -6/+105 |
| * | Add usable item filter, projectile ESP and gravity-gun melee | salmonik | 3 days | 1 | -10/+273 |
| * | Transitions: per-trigger targets and 3D wireframe; FOV range fixes | salmonik | 3 days | 1 | -27/+37 |
| * | Add ESP, aim, view and movement batch | salmonik | 3 days | 1 | -24/+337 |
| * | ESP: render damage tags as small left-side labels | salmonik | 4 days | 1 | -5/+13 |
| * | ESP: classify NPC damage immunity/armour/vulnerability | salmonik | 4 days | 1 | -0/+69 |
| * | Props: install the studio hooks again | salmonik | 4 days | 1 | -0/+2 |
| * | Props: disable StudioRender hooks, fix m_clrRender offset | salmonik | 4 days | 1 | -5/+51 |
| * | Props: tint through DrawModel/DrawModelArray; drop m_clrRender writes | salmonik | 4 days | 1 | -47/+4 |
| * | World tint: tint map-static props through IStudioRender | salmonik | 4 days | 1 | -0/+2 |
| * | World tint: colour dynamic props through m_clrRender | salmonik | 4 days | 1 | -0/+49 |
| * | AI: treat scripted NPCs as neutral; Lamarr neutral | salmonik | 4 days | 1 | -13/+28 |
| * | Remove temporary crash-stage markers | salmonik | 4 days | 1 | -5/+0 |
| * | AI: fix relationship lookup; classify citizen/hacked turrets | salmonik | 4 days | 1 | -2/+15 |
| * | AI: debug-log NPC relation changes | salmonik | 4 days | 1 | -0/+16 |
| * | AI: use server relationships to classify NPC friendliness | salmonik | 4 days | 1 | -6/+39 |
| * | Startup crash: skip fullbright command when off; drop bad owner netvars; add ... | salmonik | 4 days | 1 | -0/+5 |
| * | GUI: recover invalid fonts; vischeck: props and bulletproof glass | salmonik | 4 days | 1 | -3/+3 |
| * | Handles: use the 11-bit networked EHANDLE entity index | salmonik | 10 days | 1 | -4/+4 |
| * | Melee: surface weapon state across maps; reset stale caches | salmonik | 11 days | 1 | -1/+18 |
| * | Combat: fix silent-aim spread seed and lead projectiles | salmonik | 11 days | 1 | -0/+61 |
| * | Item ESP: make 0 = unlimited explicit and persistent | salmonik | 11 days | 1 | -32/+9 |
| * | Logging: per-session file and debug-gated verbose logs | salmonik | 11 days | 1 | -27/+25 |
| * | Item ESP: recover CPhysicsProp model names from the server | salmonik | 11 days | 1 | -4/+18 |
| * | Item ESP: fix AR2/RPG/stunstick world-model names | salmonik | 11 days | 1 | -10/+17 |
| * | edge-case in weapon displaying and fixing RPG filtering | salmonik | 11 days | 1 | -2/+2 |
| * | Item ESP: focus crate diagnostics on nearby props; log build time | salmonik | 11 days | 1 | -2/+2 |
| * | Item ESP: always tag supply crates regardless of distance | salmonik | 11 days | 1 | -1/+4 |
| * | Item ESP: log every crate-like entity for diagnosis | salmonik | 11 days | 1 | -7/+9 |
| * | Item ESP: tag world weapons, name ammo types, restrict crates | salmonik | 11 days | 1 | -27/+214 |
| * | Item ESP: tag breakable wood/plastic/metal crates | salmonik | 11 days | 1 | -0/+13 |
| * | Remove stucklaunch; add valuable-item ESP | salmonik | 11 days | 1 | -65/+253 |