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* Fix audit findings: crash safety, correctness, rendering, performancesalmonik33 hours1-7/+9
* World tint: tint map-static props through IStudioRendersalmonik4 days1-1/+1
* World: add world/sky material colour modulationsalmonik4 days1-1/+1
* Fix undefined fullbright symbols; link with --no-undefinedsalmonik4 days1-1/+1
* GUI: add F2 preview shell with dummy controlssalmonik11 days1-1/+1
* Spread control: override the server FireBullets seed for the local playersalmonik11 days1-1/+1
* Aimbot v3: world-only vischecksalmonik12 days1-1/+1
* Bones: client-side SetupBones/studiohdr groundworksalmonik12 days1-1/+1
* ESP working: NPC detection + authoritative server-side healthsalmonik12 days1-1/+2
* Default map d1_town_01 (intro-less, enemies spawned)salmonik2026-09-141-1/+1
* ISurface overlay working: PTEx draw path, -Werror, menu states, bind-driven f...salmonik2026-09-121-3/+1
* initsalmonik2026-08-301-0/+9