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hl2h
master
Simple internal C++ cheat for HL2 for GNU/Linux.
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src
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hl2h.cpp
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Author
Age
Files
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*
Spread control: override the server FireBullets seed for the local player
salmonik
11 days
1
-5
/
+39
*
Spread control: add server RandomSeed GOT diagnostic/override
salmonik
11 days
1
-0
/
+61
*
Spread control: set random_seed after CInput::CreateMove
salmonik
11 days
1
-3
/
+0
*
Spread control: client-seed no-spread
salmonik
11 days
1
-0
/
+3
*
Melee killbot: 360-degree crowbar silent aim
salmonik
11 days
1
-20
/
+22
*
Jumpbug: optional velocity-timed assist
salmonik
12 days
1
-11
/
+71
*
Jumpbug: automatic duck+jump on damaging falls
salmonik
12 days
1
-3
/
+183
*
Aimbot/silent aim: settable FOV, FOV circle, target locking
salmonik
12 days
1
-0
/
+5
*
Use one float-precision PI constant
salmonik
12 days
1
-2
/
+0
*
ABH: silent auto-ABH on the jump tick
salmonik
12 days
1
-3
/
+21
*
Silent aim: restore view at FRAME_RENDER_START; preserve movement
salmonik
12 days
1
-2
/
+31
*
Silent aim: exact usercmd angle + fire, restore rendered view
salmonik
12 days
1
-0
/
+7
*
Triggerbot: crosshair entity trace, hostile-only
salmonik
12 days
1
-0
/
+7
*
Aimbot v3: world-only vischeck
salmonik
12 days
1
-2
/
+4
*
Aimbot: fix eye height (m_vecViewOffset Z, not X); prefer head hitbox
salmonik
12 days
1
-2
/
+4
*
Aimbot: push smoothed angles to engine view + diagnostics
salmonik
12 days
1
-0
/
+5
*
Aimbot: head-only nearest-to-crosshair with bounded smoothing
salmonik
12 days
1
-0
/
+7
*
Bhop: uni-directional auto-strafe for all movement directions
salmonik
12 days
1
-0
/
+56
*
ESP working: NPC detection + authoritative server-side health
salmonik
12 days
1
-1
/
+8
*
Default map d1_town_01 (intro-less, enemies spawned)
salmonik
2026-09-14
1
-7
/
+8
*
Remove Climb feature; keep bind system for aimbot prep (mouse buttons bindable)
salmonik
2026-09-12
1
-12
/
+1
*
ISurface overlay working: PTEx draw path, -Werror, menu states, bind-driven f...
salmonik
2026-09-12
1
-5
/
+69
*
init
salmonik
2026-08-30
1
-0
/
+307