diff options
Diffstat (limited to 'src')
| -rw-r--r-- | src/gui.cpp | 2 | ||||
| -rw-r--r-- | src/menu.cpp | 6 |
2 files changed, 4 insertions, 4 deletions
diff --git a/src/gui.cpp b/src/gui.cpp index 29fa60b..e826ba9 100644 --- a/src/gui.cpp +++ b/src/gui.cpp | |||
| @@ -364,7 +364,7 @@ static void build_cards() { | |||
| 364 | add_toggle(items, "Show distance", "Append the distance in units.", | 364 | add_toggle(items, "Show distance", "Append the distance in units.", |
| 365 | &g_item_distance); | 365 | &g_item_distance); |
| 366 | add_slider(items, "Max distance", | 366 | add_slider(items, "Max distance", |
| 367 | "Items farther away than this are not tagged.", 250, 5000, | 367 | "Items farther away than this are not tagged.", 250, 10000, |
| 368 | &g_item_max_dist); | 368 | &g_item_max_dist); |
| 369 | 369 | ||
| 370 | int spread = add_card(3, &g_spread, "Spread control", | 370 | int spread = add_card(3, &g_spread, "Spread control", |
diff --git a/src/menu.cpp b/src/menu.cpp index 69c3b45..9d07b72 100644 --- a/src/menu.cpp +++ b/src/menu.cpp | |||
| @@ -51,7 +51,7 @@ bool g_item_armor = true; | |||
| 51 | bool g_item_weapons = true; | 51 | bool g_item_weapons = true; |
| 52 | bool g_item_crates = true; | 52 | bool g_item_crates = true; |
| 53 | bool g_item_distance = true; | 53 | bool g_item_distance = true; |
| 54 | int g_item_max_dist = 2500; | 54 | int g_item_max_dist = 5000; |
| 55 | 55 | ||
| 56 | // Aimbot bone checklist. Head defaults on (v1 behaviour). | 56 | // Aimbot bone checklist. Head defaults on (v1 behaviour). |
| 57 | bool g_aim_bones[AIM_BONE_COUNT] = {true, false, false, | 57 | bool g_aim_bones[AIM_BONE_COUNT] = {true, false, false, |
| @@ -281,7 +281,7 @@ static bool config_load() { | |||
| 281 | else if (strcmp(key, "max_dist") == 0) { | 281 | else if (strcmp(key, "max_dist") == 0) { |
| 282 | int v = atoi(val); | 282 | int v = atoi(val); |
| 283 | if (v < 250) v = 250; | 283 | if (v < 250) v = 250; |
| 284 | if (v > 5000) v = 5000; | 284 | if (v > 10000) v = 10000; |
| 285 | g_item_max_dist = v; | 285 | g_item_max_dist = v; |
| 286 | } | 286 | } |
| 287 | } | 287 | } |
| @@ -378,7 +378,7 @@ void config_reset_defaults() { | |||
| 378 | g_item_weapons = true; | 378 | g_item_weapons = true; |
| 379 | g_item_crates = true; | 379 | g_item_crates = true; |
| 380 | g_item_distance = true; | 380 | g_item_distance = true; |
| 381 | g_item_max_dist = 2500; | 381 | g_item_max_dist = 5000; |
| 382 | g_aimbot = {true, 604}; | 382 | g_aimbot = {true, 604}; |
| 383 | g_triggerbot = {true, 603}; | 383 | g_triggerbot = {true, 603}; |
| 384 | g_silentaim = {true, 602}; | 384 | g_silentaim = {true, 602}; |
