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| -rw-r--r-- | CONTEXT.md | 5 |
1 files changed, 3 insertions, 2 deletions
| @@ -275,8 +275,9 @@ vocabulary / decisions. | |||
| 275 | - Scans the client entity list every 100 ms and tags health, ammo, armor/suit, | 275 | - Scans the client entity list every 100 ms and tags health, ammo, armor/suit, |
| 276 | world weapon pickups, the two supply-crate models and generic items. | 276 | world weapon pickups, the two supply-crate models and generic items. |
| 277 | - Each tag is a colored marker with a name and optional distance, filtered by | 277 | - Each tag is a colored marker with a name and optional distance, filtered by |
| 278 | category toggles and a max-distance slider (default 5000 units). Drawn through walls and | 278 | category toggles and a max-distance slider (default 5000 units). Supply |
| 279 | independently of the hostile NPC ESP. | 279 | crates ignore the distance limit. Drawn through walls and independently of |
| 280 | the hostile NPC ESP. | ||
| 280 | - Ammo labels are specific where the model is known: pistol, SMG, AR2, .357, | 281 | - Ammo labels are specific where the model is known: pistol, SMG, AR2, .357, |
| 281 | crossbow, shotgun, sniper, flares, AR2 grenade, RPG rocket, plus ammo-crate | 282 | crossbow, shotgun, sniper, flares, AR2 grenade, RPG rocket, plus ammo-crate |
| 282 | variants. Unknown ammo falls back to "Ammo". | 283 | variants. Unknown ammo falls back to "Ammo". |
