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authorsalmonik <salmonik@tuta.io>2026-11-04 19:09:31 +0100
committersalmonik <salmonik@tuta.io>2026-11-04 19:09:31 +0100
commitc15a74d39f87c73a35ca420450e2876db2c37deb (patch)
tree288cfd29e66d64dcbb58418e657dec9773648a16 /build.sh
parentChams: fix the flat viewmodel, glow outline and fullbright styles (diff)
downloadhl2h-c15a74d39f87c73a35ca420450e2876db2c37deb.tar.gz
hl2h-c15a74d39f87c73a35ca420450e2876db2c37deb.zip
Chams: use the model solid shader for flat, drop vgui/white
vgui/white is an UnlitGeneric with $vertexcolor/$vertexalpha, no basetexture and no $model, so it renders nothing on model vertices; Flat was invisible on the viewmodel and would be invisible on NPCs too. Flat now uses the solid model shader with the FLAT flag. Remove the vgui/white probe.
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