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| author | salmonik <salmonik@tuta.io> | 2026-11-04 11:25:50 +0100 |
|---|---|---|
| committer | salmonik <salmonik@tuta.io> | 2026-11-04 11:25:50 +0100 |
| commit | 5153c37de890c42c8da97a0bcf0df724ef25f7f7 (patch) | |
| tree | d0f159154ea1101af3d3972de9fded550d3c2f52 /build.sh | |
| parent | World tint: tint map-static props through IStudioRender (diff) | |
| download | hl2h-5153c37de890c42c8da97a0bcf0df724ef25f7f7.tar.gz hl2h-5153c37de890c42c8da97a0bcf0df724ef25f7f7.zip | |
World tint: include props/ materials; log static studio draws
Static props commonly use brush-style props/... materials
(props/woodcrate001a is LightmappedGeneric), so the models/props-only filter
missed them. Include the props/ prefix.
Also log the first static prop studio draws and a 500-draw summary so we can
see whether the engine draws props through DrawModelStaticProp at all.
Diffstat (limited to 'build.sh')
0 files changed, 0 insertions, 0 deletions
