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use std::path::PathBuf;

use rusqlite::Connection;
use zagan_bet::server::core::{ConnectionState, ServerCore};
use zagan_bet::server::database;
use zagan_bet::server::games::registry::GameRegistry;
use zagan_bet::server::games::roulette::RouletteGame;
use zagan_bet::server::games::slots::SlotsGame;
use zagan_bet::roulette::Bets;

fn setup(name: &str, grid: &str) -> (ServerCore, String) {
    let path = PathBuf::from(env!("CARGO_TARGET_TMPDIR"))
        .join(format!("server-core-{name}.db"))
        .to_string_lossy()
        .into_owned();
    let _ = std::fs::remove_file(&path);

    let conn = Connection::open(&path).unwrap();
    database::init_db(&conn);

    let registry = GameRegistry::new();
    registry.register_game(SlotsGame::with_grid(grid));

    // Low bcrypt cost keeps the tests fast.
    (ServerCore::with_registry(conn, registry, 4), path)
}

/// Column-major 5x3 grid with no winning line.
const LOSS: &str = "CLOOGDSLCDCOGLS";

/// Top line is C C C D D; it pays 2x total bet.
const WIN3: &str = "CCCCLLCLODGSDGS";

fn setup_roulette(name: &str, number: u8) -> (ServerCore, String) {
    let path = PathBuf::from(env!("CARGO_TARGET_TMPDIR"))
        .join(format!("server-core-{name}.db"))
        .to_string_lossy()
        .into_owned();
    let _ = std::fs::remove_file(&path);

    let conn = Connection::open(&path).unwrap();
    database::init_db(&conn);

    let registry = GameRegistry::new();
    registry.register_game(RouletteGame::with_result(number));

    (ServerCore::with_registry(conn, registry, 4), path)
}

fn register(core: &mut ServerCore, state: &mut ConnectionState, user: &str) {
    assert_eq!(
        core.handle_message(state, &format!("REGISTER {user} credential")),
        format!("REGISTERED {user}")
    );
}

fn login(core: &mut ServerCore, state: &mut ConnectionState, user: &str) {
    assert_eq!(
        core.handle_message(state, &format!("AUTH {user} credential")),
        format!("OK {user}")
    );
}

#[test]
fn register_stores_a_bcrypt_hash_and_auth_accepts_it() {
    let (mut core, path) = setup("register", LOSS);
    let mut state = ConnectionState::default();

    register(&mut core, &mut state, "alice");

    let conn = Connection::open(&path).unwrap();
    let stored = database::get_hashed_password(&conn, "alice").unwrap();
    assert!(stored.starts_with("$2"), "not a bcrypt hash: {stored}");
    assert_ne!(stored, "credential");
    assert!(bcrypt::verify("credential", &stored).unwrap());

    assert_eq!(
        core.handle_message(&mut state, "AUTH alice credential"),
        "OK alice"
    );
    assert_eq!(state.user(), Some("alice"));
}

#[test]
fn the_same_credential_gets_a_different_salt() {
    let (mut core, path) = setup("salt", LOSS);
    let mut state = ConnectionState::default();

    register(&mut core, &mut state, "alice");
    register(&mut core, &mut state, "bob");

    let conn = Connection::open(&path).unwrap();
    let alice = database::get_hashed_password(&conn, "alice").unwrap();
    let bob = database::get_hashed_password(&conn, "bob").unwrap();
    assert_ne!(alice, bob);
}

#[test]
fn legacy_sha256_rows_are_upgraded_on_login() {
    let (mut core, path) = setup("legacy", LOSS);
    let conn = Connection::open(&path).unwrap();
    database::add_user(&conn, "legacy", "deadbeef").unwrap();

    let mut state = ConnectionState::default();
    assert_eq!(
        core.handle_message(&mut state, "AUTH legacy deadbeef"),
        "OK legacy"
    );

    let stored = database::get_hashed_password(&conn, "legacy").unwrap();
    assert!(stored.starts_with("$2"), "legacy hash was not upgraded");
    assert!(bcrypt::verify("deadbeef", &stored).unwrap());

    let mut other = ConnectionState::default();
    assert_eq!(
        core.handle_message(&mut other, "AUTH legacy wrong"),
        "ERROR Invalid credentials"
    );
}

#[test]
fn duplicate_registration_returns_an_error() {
    let (mut core, _path) = setup("duplicate", LOSS);
    let mut state = ConnectionState::default();

    register(&mut core, &mut state, "alice");
    assert_eq!(
        core.handle_message(&mut state, "REGISTER alice credential"),
        "ERROR User already exists"
    );
}

#[test]
fn a_malicious_username_cannot_change_another_balance() {
    let (mut core, _path) = setup("injection", LOSS);
    let mut admin = ConnectionState::default();
    register(&mut core, &mut admin, "victim");

    // No spaces, so it survives the three-part REGISTER/AUTH parser.
    let evil = "x';UPDATE/**/users/**/SET/**/balance=999999;--";
    register(&mut core, &mut admin, evil);

    let mut evil_state = ConnectionState::default();
    login(&mut core, &mut evil_state, evil);

    let response = core.handle_message(&mut evil_state, "PLAY_START slots 10");
    assert!(
        response.starts_with("GAME_RESULT"),
        "spin failed: {response}"
    );

    assert_eq!(core.balance("victim"), Some(1000));
    assert_eq!(core.balance(evil), Some(990));
    assert_eq!(core.play_count(evil), 1);
}

#[test]
fn plays_record_the_game_type_and_game_specific_details() {
    let (mut core, path) = setup("details", WIN3);
    let mut state = ConnectionState::default();
    register(&mut core, &mut state, "alice");
    login(&mut core, &mut state, "alice");

    let response = core.handle_message(&mut state, "PLAY_START slots 10");
    assert!(response.starts_with("GAME_RESULT"), "spin failed: {response}");

    let conn = Connection::open(&path).unwrap();
    let (game_type, details): (String, String) = conn
        .query_row(
            "SELECT game_type, details FROM plays WHERE username = 'alice'",
            [],
            |row| Ok((row.get(0)?, row.get(1)?)),
        )
        .unwrap();

    assert_eq!(game_type, "slots");
    let details: serde_json::Value = serde_json::from_str(&details).unwrap();
    assert_eq!(details["reels"], "CCCCLLCLODGSDGS");
    assert_eq!(details["win_type"], "win");
    assert_eq!(details["win_lines"], "1");
    assert_eq!(details["win_cells"], "0,3,6");
}

#[test]
fn roulette_settles_split_bets_and_records_details() {
    let (mut core, path) = setup_roulette("roulette", 17);
    let mut state = ConnectionState::default();
    register(&mut core, &mut state, "alice");
    login(&mut core, &mut state, "alice");

    let bets =
        r#"{"red":10,"black":10,"even":10,"odd":10,"numbers":[{"number":17,"amount":5}]}"#;
    let response = core.handle_message(&mut state, &format!("PLAY_START roulette 45 {bets}"));

    assert!(
        response.starts_with("ROULETTE_RESULT"),
        "response: {response}"
    );
    assert!(
        response.contains(" 220 45 1175 17 black "),
        "response: {response}"
    );
    assert!(response.ends_with(&format!(" {bets}")), "response: {response}");
    assert_eq!(core.balance("alice"), Some(1175));
    assert_eq!(core.play_count("alice"), 1);
    assert_eq!(core.session_count(), 0);

    let conn = Connection::open(&path).unwrap();
    let (game_type, details): (String, String) = conn
        .query_row(
            "SELECT game_type, details FROM plays WHERE username = 'alice'",
            [],
            |row| Ok((row.get(0)?, row.get(1)?)),
        )
        .unwrap();

    assert_eq!(game_type, "roulette");
    let details: serde_json::Value = serde_json::from_str(&details).unwrap();
    assert_eq!(details["number"], "17");
    assert_eq!(details["color"], "black");
    let stored: Bets = serde_json::from_str(details["bets"].as_str().unwrap()).unwrap();
    assert_eq!(stored.total(), 45);
}

#[test]
fn a_failed_audit_insert_rolls_back_the_balance_change() {
    let (mut core, path) = setup("rollback", LOSS);
    let mut state = ConnectionState::default();
    register(&mut core, &mut state, "alice");
    login(&mut core, &mut state, "alice");

    let conn = Connection::open(&path).unwrap();
    conn.execute_batch(
        "CREATE TRIGGER fail_plays BEFORE INSERT ON plays
         BEGIN SELECT RAISE(ABORT, 'boom'); END;",
    )
    .unwrap();

    assert_eq!(
        core.handle_message(&mut state, "PLAY_START slots 10"),
        "ERROR Failed to update balance"
    );
    assert_eq!(core.balance("alice"), Some(1000));
    assert_eq!(core.play_count("alice"), 0);
    assert_eq!(core.session_count(), 0);
}

#[test]
fn spins_write_audit_rows_and_leave_no_sessions() {
    let (mut core, _path) = setup("audit", LOSS);
    let mut state = ConnectionState::default();
    register(&mut core, &mut state, "alice");
    login(&mut core, &mut state, "alice");

    for _ in 0..3 {
        let response = core.handle_message(&mut state, "PLAY_START slots 10");
        assert!(
            response.starts_with("GAME_RESULT"),
            "spin failed: {response}"
        );
        assert_eq!(core.session_count(), 0);
    }

    assert_eq!(core.balance("alice"), Some(970));
    assert_eq!(core.play_count("alice"), 3);
}

#[test]
fn a_winning_spin_updates_the_balance_and_the_audit_row() {
    let (mut core, _path) = setup("win", WIN3);
    let mut state = ConnectionState::default();
    register(&mut core, &mut state, "alice");
    login(&mut core, &mut state, "alice");

    let response = core.handle_message(&mut state, "PLAY_START slots 10");
    assert!(response.starts_with("GAME_RESULT"), "spin failed: {response}");
    assert!(response.contains(" 10 10 1000 "), "response: {response}");
    assert!(response.ends_with(" win 1 0,3,6"), "response: {response}");

    assert_eq!(core.balance("alice"), Some(1000));
    assert_eq!(core.play_count("alice"), 1);
    assert_eq!(core.session_count(), 0);
}

#[test]
fn insufficient_balance_does_not_write_an_audit_row() {
    let (mut core, path) = setup("insufficient", LOSS);
    let mut state = ConnectionState::default();
    register(&mut core, &mut state, "alice");
    login(&mut core, &mut state, "alice");

    let conn = Connection::open(&path).unwrap();
    conn.execute("UPDATE users SET balance = 5 WHERE username = 'alice'", [])
        .unwrap();

    assert_eq!(
        core.handle_message(&mut state, "PLAY_START slots 10"),
        "ERROR Insufficient balance"
    );
    assert_eq!(core.balance("alice"), Some(5));
    assert_eq!(core.play_count("alice"), 0);
    assert_eq!(core.session_count(), 0);
}

#[test]
fn a_negative_balance_is_rejected_without_wrapping() {
    let (mut core, path) = setup("negative", LOSS);
    let mut state = ConnectionState::default();
    register(&mut core, &mut state, "alice");
    login(&mut core, &mut state, "alice");

    let conn = Connection::open(&path).unwrap();
    conn.execute(
        "UPDATE users SET balance = -5 WHERE username = 'alice'",
        [],
    )
    .unwrap();

    assert_eq!(
        core.handle_message(&mut state, "PLAY_START slots 10"),
        "ERROR Invalid balance"
    );
    assert_eq!(core.balance("alice"), Some(-5));
    assert_eq!(core.play_count("alice"), 0);
}

#[test]
fn unknown_games_are_rejected_before_a_session_is_created() {
    let (mut core, _path) = setup("unknown", LOSS);
    let mut state = ConnectionState::default();
    register(&mut core, &mut state, "alice");
    login(&mut core, &mut state, "alice");

    assert_eq!(
        core.handle_message(&mut state, "PLAY_START nope 10"),
        "ERROR Unknown game type: nope"
    );
    assert_eq!(core.session_count(), 0);
}