summaryrefslogtreecommitdiffstats
path: root/tests (follow)
Commit message (Expand)AuthorAgeFilesLines
* v4.2.0: wire the GUI to the core, transport and all four gamessalmonik6 days1-1/+66
* v4.1.1: pointer-first betting and visible payouts in the GUIsalmonik6 days1-0/+20
* v4.1.0: add the egui workspace member and the roulette style spikesalmonik6 days1-0/+27
* v4.0.7: finish the Phase 1 boundary with a command shellsalmonik6 days4-25/+202
* v4.0.6: move the prompt editor and key mapping out of the coresalmonik6 days1-17/+32
* v4.0.5: login and registration as core commandssalmonik6 days1-0/+76
* v4.0.4: move the client transport and TOFU into the librarysalmonik6 days1-0/+13
* v4.0.3: lobby and history screens behind commandssalmonik6 days1-0/+80
* v4.0.2: port slots, blackjack and crash to structured viewssalmonik6 days1-12/+99
* v4.0.1: introduce Command/View and port roulette to the shared boundarysalmonik6 days1-4/+126
* v4.0.0: require HELLO MAJOR.MINOR lockstep before authsalmonik6 days2-0/+171
* v3.3.0: keep client.db in the XDG data dir, add -d/--data-dirsalmonik6 days1-0/+95
* v3.2.0: straight and split bets anywhere on the felt; add history commandsalmonik6 days4-45/+201
* PLN changed to Kromersalmonik9 days2-98/+109
* v3.1.0: warn on shrink, but let a live round finishsalmonik9 days2-1/+86
* v3.0.0: cursor-driven roulette felt with splits and corners; drop schema migr...salmonik9 days5-168/+363
* v2.4.0: key stored credentials by certificate fingerprintsalmonik9 days1-5/+108
* formattingsalmonik9 days9-139/+120
* v2.3.2: group hosts by certificate fingerprintsalmonik9 days1-0/+42
* v2.3.1: settle orphaned reservations on server restartsalmonik9 days1-1/+129
* v2.3.0: add crash with local multiplier and pushed crash eventsalmonik9 days3-1/+554
* v2.2.1: forfeit blackjack bets when leaving or disconnectingsalmonik9 days3-17/+33
* v2.2.0: add blackjack with reserved bets and hit/stand/doublesalmonik9 days3-1/+498
* v2.1.2: ignore ANSI when measuring board heightsalmonik9 days1-0/+17
* v2.1.0: add European roulette with split bets and wheel animationsalmonik9 days3-0/+331
* v2.0.0: reset plays audit to a generic per-game schemasalmonik9 days1-0/+27
* v1.3.1: allow = to increase the betsalmonik10 days1-0/+11
* v1.3.0: simplify payouts to bet x symbol x shapesalmonik10 days3-26/+41
* v1.2.1: track wrapped board lines and split the paytablesalmonik10 days3-28/+51
* v1.2.0: show the symbol paytable on the slots boardsalmonik10 days2-1/+17
* v1.1.0: highlight winning symbols on the slots boardsalmonik10 days3-21/+40
* v1.0.0: replace slots with 5x3 reels and five paylinessalmonik10 days3-101/+197
* v0.4.0: add first-time TLS setup and server helpsalmonik10 days1-0/+38
* v0.3.1: clean up dependencies, stale tests and document verificationsalmonik10 days2-8/+4
* v0.3.0: add server core, bcrypt migration and plays auditsalmonik10 days2-0/+253
* v0.2.6: preserve buffered lines and add request read timeoutssalmonik10 days1-0/+78
* v0.2.5: fix terminal width, ping timing and output formattingsalmonik10 days2-2/+152
* v0.2.4: fix command UX, completion wrapping and auth prompt cancellationsalmonik10 days2-1/+304
* v0.2.3: add ClientCore and fix the game board renderingsalmonik10 days1-0/+216
* v0.2.2: split client/server logic into the librarysalmonik10 days3-5/+5
* Balance slots payouts: EV=0.972 (2.8% house edge). Three-of-a-kind: 2-28x, tw...salmonik2026-08-241-8/+8
* Fix critical game bugs: payout, sessions, balance type, render_lines; add AGE...salmonik2026-08-241-0/+92
* TOFU host trust: SPKI fingerprint pinning, tests, forget-hostsalmonik2026-08-242-0/+200