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path: root/src/bin/client/repl.rs (follow)
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* v5.0.0: protocol v5 and the browser frontendsalmonik12 hours1-45/+50
* v4.0.7: finish the Phase 1 boundary with a command shellsalmonik7 days1-59/+131
* v4.0.6: move the prompt editor and key mapping out of the coresalmonik7 days1-6/+31
* v4.0.1: introduce Command/View and port roulette to the shared boundarysalmonik7 days1-6/+7
* v3.3.0: keep client.db in the XDG data dir, add -d/--data-dirsalmonik7 days1-7/+5
* v3.1.0: warn on shrink, but let a live round finishsalmonik10 days1-2/+57
* v3.0.0: cursor-driven roulette felt with splits and corners; drop schema migr...salmonik10 days1-0/+2
* v2.4.0: key stored credentials by certificate fingerprintsalmonik10 days1-11/+46
* formattingsalmonik10 days1-18/+9
* v2.3.0: add crash with local multiplier and pushed crash eventsalmonik10 days1-23/+100
* v2.1.1: color-code roulette numbers red and greensalmonik10 days1-2/+74
* v2.1.0: add European roulette with split bets and wheel animationsalmonik10 days1-0/+54
* v1.2.1: track wrapped board lines and split the paytablesalmonik11 days1-2/+6
* v1.1.0: highlight winning symbols on the slots boardsalmonik11 days1-1/+30
* v0.2.6: preserve buffered lines and add request read timeoutssalmonik11 days1-2/+3
* v0.2.5: fix terminal width, ping timing and output formattingsalmonik11 days1-32/+75
* v0.2.4: fix command UX, completion wrapping and auth prompt cancellationsalmonik11 days1-8/+36
* v0.2.3: add ClientCore and fix the game board renderingsalmonik11 days1-740/+334
* v0.2.2: split client/server logic into the librarysalmonik11 days1-3/+3
* Fix TUI: render_lines 6 for correct MoveUp, drain buffered events before clea...salmonik2026-08-241-2/+9
* Fix TUI: stable 7-line game render, no extra newlines, spin busy flag prevent...salmonik2026-08-241-2/+9
* v0.2.1: fix connect error overwriting prompt in raw modesalmonik2026-08-241-1/+1
* Alias localhost to 127.0.0.1, fix info to show host+fingerprintsalmonik2026-08-241-33/+20
* Add hosts command, info shows current host+fingerprint, disconnect-before-con...salmonik2026-08-241-1/+20
* v0.2.0: lock game mode (ESC/Q to exit), bump versionsalmonik2026-08-241-2/+2
* Client: read PLAY_START response before animating; show error immediately on ...salmonik2026-08-241-33/+44
* Fix second-game InvalidAction: reset phase after spin, allow re-spin in Finis...salmonik2026-08-241-2/+6
* TOFU host trust: SPKI fingerprint pinning, tests, forget-hostsalmonik2026-08-241-1/+26
* TLS transport and games framework on client and serversalmonik2026-08-241-320/+670
* stable and working, both platformssalmonik2026-03-111-15/+29
* only use raw modesalmonik2026-03-021-9/+74
* slowly preparing for actual casinosalmonik2026-03-011-30/+126
* Revert "folder restructuring"salmonik2026-02-281-0/+335
* folder restructuringsalmonik2026-02-281-335/+0
* add authentication barebonesalmonik2026-02-281-2/+124
* raw mode for clientsalmonik2026-02-281-55/+160
* multi file for both sidessalmonik2026-02-281-0/+108