| Commit message (Expand) | Author | Age | Files | Lines |
| * | v0.2.3: add ClientCore and fix the game board rendering | salmonik | 10 days | 1 | -740/+334 |
| * | v0.2.2: split client/server logic into the library | salmonik | 10 days | 1 | -3/+3 |
| * | Fix TUI: render_lines 6 for correct MoveUp, drain buffered events before clea... | salmonik | 2026-08-24 | 1 | -2/+9 |
| * | Fix TUI: stable 7-line game render, no extra newlines, spin busy flag prevent... | salmonik | 2026-08-24 | 1 | -2/+9 |
| * | v0.2.1: fix connect error overwriting prompt in raw mode | salmonik | 2026-08-24 | 1 | -1/+1 |
| * | Alias localhost to 127.0.0.1, fix info to show host+fingerprint | salmonik | 2026-08-24 | 1 | -33/+20 |
| * | Add hosts command, info shows current host+fingerprint, disconnect-before-con... | salmonik | 2026-08-24 | 1 | -1/+20 |
| * | v0.2.0: lock game mode (ESC/Q to exit), bump version | salmonik | 2026-08-24 | 1 | -2/+2 |
| * | Client: read PLAY_START response before animating; show error immediately on ... | salmonik | 2026-08-24 | 1 | -33/+44 |
| * | Fix second-game InvalidAction: reset phase after spin, allow re-spin in Finis... | salmonik | 2026-08-24 | 1 | -2/+6 |
| * | TOFU host trust: SPKI fingerprint pinning, tests, forget-host | salmonik | 2026-08-24 | 1 | -1/+26 |
| * | TLS transport and games framework on client and server | salmonik | 2026-08-24 | 1 | -320/+670 |
| * | stable and working, both platforms | salmonik | 2026-03-11 | 1 | -15/+29 |
| * | only use raw mode | salmonik | 2026-03-02 | 1 | -9/+74 |
| * | slowly preparing for actual casino | salmonik | 2026-03-01 | 1 | -30/+126 |
| * | Revert "folder restructuring" | salmonik | 2026-02-28 | 1 | -0/+335 |
| * | folder restructuring | salmonik | 2026-02-28 | 1 | -335/+0 |
| * | add authentication barebone | salmonik | 2026-02-28 | 1 | -2/+124 |
| * | raw mode for client | salmonik | 2026-02-28 | 1 | -55/+160 |
| * | multi file for both sides | salmonik | 2026-02-28 | 1 | -0/+108 |