| Commit message (Expand) | Author | Age | Files | Lines |
| ... | |
| * | GUI: wire real feature state and config | salmonik | 12 days | 3 | -187/+417 |
| * | GUI: Insert-only close, freeze mouse look at the source | salmonik | 12 days | 5 | -26/+98 |
| * | GUI: allow movement while open; freeze look and block bind capture | salmonik | 12 days | 3 | -15/+120 |
| * | GUI: add F2 preview shell with dummy controls | salmonik | 12 days | 4 | -3/+1239 |
| * | Speedgraph: lower the graph | salmonik | 12 days | 1 | -1/+1 |
| * | ESP/aimbot: mark male, female, monk and Odessa models friendly | salmonik | 12 days | 1 | -3/+3 |
| * | Spread control: override the server FireBullets seed for the local player | salmonik | 12 days | 3 | -8/+57 |
| * | Spread control: add server RandomSeed GOT diagnostic/override | salmonik | 12 days | 1 | -0/+61 |
| * | Spread control: set random_seed after CInput::CreateMove | salmonik | 12 days | 2 | -3/+58 |
| * | Spread control: client-seed no-spread | salmonik | 12 days | 4 | -13/+174 |
| * | Melee killbot: 360-degree crowbar silent aim | salmonik | 12 days | 6 | -33/+328 |
| * | Menu: latch the Insert key and expand the root on open | salmonik | 12 days | 1 | -3/+23 |
| * | Jumpbug: optional velocity-timed assist | salmonik | 12 days | 5 | -18/+174 |
| * | Jumpbug: automatic duck+jump on damaging falls | salmonik | 12 days | 4 | -15/+252 |
| * | Speed graph: show current speed at the top-right | salmonik | 12 days | 1 | -0/+6 |
| * | Speed graph: only sample while in-game and unpaused | salmonik | 12 days | 1 | -0/+9 |
| * | ESP: HUD speed graph (last 10 s) | salmonik | 12 days | 3 | -4/+78 |
| * | ESP: draw the FOV circle as a stable screen-space ellipse | salmonik | 12 days | 1 | -20/+39 |
| * | Aimbot/silent aim: settable FOV, FOV circle, target locking | salmonik | 12 days | 4 | -64/+224 |
| * | Bones: ignore uninitialized/zero bone matrices | salmonik | 13 days | 1 | -5/+31 |
| * | Fonts: recreate the VGUI font after menu/map transitions | salmonik | 13 days | 1 | -0/+18 |
| * | Use one float-precision PI constant | salmonik | 13 days | 3 | -4/+5 |
| * | Fonts: bundle Liberation Sans and register it with fontconfig | salmonik | 13 days | 1 | -10/+77 |
| * | Bones: head fallback for headcrab black/fast | salmonik | 13 days | 1 | -4/+23 |
| * | Binds: allow multiple features to share the same key | salmonik | 13 days | 1 | -9/+2 |
| * | Docs/cleanup: refresh CONTEXT, update ISurface status, remove dead code | salmonik | 13 days | 4 | -82/+27 |
| * | Config: store in $XDG_CONFIG_HOME/hl2hake/config | salmonik | 13 days | 1 | -4/+23 |
| * | ABH: silent auto-ABH on the jump tick | salmonik | 13 days | 1 | -3/+21 |
| * | Silent aim: restore view at FRAME_RENDER_START; preserve movement | salmonik | 13 days | 3 | -4/+52 |
| * | Silent aim: exact usercmd angle + fire, restore rendered view | salmonik | 13 days | 4 | -37/+110 |
| * | Triggerbot: crosshair entity trace, hostile-only | salmonik | 13 days | 5 | -25/+159 |
| * | Aimbot v3: world-only vischeck | salmonik | 13 days | 5 | -41/+178 |
| * | ESP: add Show box toggle | salmonik | 13 days | 3 | -5/+10 |
| * | Aimbot v2: bone checklist and numeric smoothness | salmonik | 13 days | 4 | -18/+164 |
| * | Aimbot: fix eye height (m_vecViewOffset Z, not X); prefer head hitbox | salmonik | 13 days | 3 | -3/+21 |
| * | Aimbot: push smoothed angles to engine view + diagnostics | salmonik | 13 days | 2 | -1/+39 |
| * | Aimbot: head-only nearest-to-crosshair with bounded smoothing | salmonik | 13 days | 4 | -8/+146 |
| * | ESP: generic full-bone skeleton for non-humanoid NPCs (headcrabs, crows, ...) | salmonik | 13 days | 3 | -3/+14 |
| * | ESP: include zombie head (headcrab body/head) in humanoid skeleton | salmonik | 13 days | 1 | -2/+19 |
| * | ESP: derive skeleton core from hitbox bone paths (fixes unnamed ValveBiped bo... | salmonik | 13 days | 1 | -21/+42 |
| * | ESP: restrict skeleton to humanoid core bones (no fingers/toes/headcrab) | salmonik | 13 days | 3 | -2/+55 |
| * | ESP: skeleton ESP | salmonik | 13 days | 3 | -5/+46 |
| * | Bones: refresh snapshots every frame (head marker no longer lags) | salmonik | 13 days | 1 | -1/+3 |
| * | Bones: robust head lookup (hitbox name -> head bone) + hitbox dump | salmonik | 13 days | 3 | -28/+115 |
| * | Bones: client-side SetupBones/studiohdr groundwork | salmonik | 13 days | 3 | -0/+325 |
| * | Menu: start fully collapsed on first open | salmonik | 13 days | 1 | -4/+4 |
| * | Bhop: uni-directional auto-strafe for all movement directions | salmonik | 13 days | 3 | -5/+73 |
| * | ESP: menu toggles for neutral/healthbar/healthnum/name | salmonik | 13 days | 3 | -8/+59 |
| * | ESP: vertical health bar right of the box, HP number beside it | salmonik | 13 days | 1 | -10/+17 |
| * | ESP working: NPC detection + authoritative server-side health | salmonik | 13 days | 7 | -59/+475 |