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hl2h
master
Simple internal C++ cheat for HL2 for GNU/Linux.
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path:
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src
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studio.cpp
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Author
Age
Files
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*
Fix audit findings: crash safety, correctness, rendering, performance
salmonik
35 hours
1
-15
/
+56
*
Chams: working alpha via RenderView blend and a custom VMT
salmonik
3 days
1
-8
/
+153
*
Chams: real additive material, addref cached materials
salmonik
3 days
1
-33
/
+13
*
Chams: make Fullbright a white-hot additive glow
salmonik
3 days
1
-11
/
+1
*
Chams: per-colour alpha and a softer viewmodel additive base
salmonik
3 days
1
-9
/
+26
*
Chams: keep additive viewmodel visible on bright backgrounds
salmonik
3 days
1
-0
/
+12
*
Chams: use the model solid shader for flat, drop vgui/white
salmonik
3 days
1
-12
/
+2
*
Chams: fix the flat viewmodel, glow outline and fullbright styles
salmonik
3 days
1
-9
/
+29
*
Chams: per-relationship, visible/invisible styles and viewmodel
salmonik
3 days
1
-37
/
+57
*
Chams: apply model-safe styles to the viewmodel
salmonik
3 days
1
-5
/
+11
*
Chams: use the loaded VGUI whites for flat and additive
salmonik
3 days
1
-2
/
+2
*
Chams: preload style materials outside the model draw
salmonik
3 days
1
-15
/
+50
*
Chams: style flags on the resident debug material
salmonik
3 days
1
-19
/
+34
*
Chams: model-safe styles and a dedicated viewmodel material
salmonik
3 days
1
-6
/
+16
*
Chams: material styles and viewmodel support
salmonik
3 days
1
-20
/
+38
*
Chams: quiet material lookup, accept any fallback by name
salmonik
3 days
1
-4
/
+2
*
Chams: tint through $color/$color2 and log the chosen material
salmonik
3 days
1
-6
/
+19
*
Add chams
salmonik
3 days
1
-0
/
+98
*
Studio: drop the prop draw diagnostic
salmonik
4 days
1
-7
/
+0
*
Props: forward DrawModel's modelOrigin argument
salmonik
4 days
1
-3
/
+16
*
Props: remove studio diagnostics; document the prop tint path
salmonik
4 days
1
-20
/
+0
*
Props: force colour inside prop DrawModel; no prop material tint
salmonik
4 days
1
-1
/
+5
*
Props: only substitute colour during studio draws (no forced set)
salmonik
4 days
1
-19
/
+11
*
Props: disable StudioRender hooks, fix m_clrRender offset
salmonik
4 days
1
-0
/
+4
*
Props: match the studio model name format
salmonik
4 days
1
-1
/
+12
*
Diagnose prop tinting: log prop materials and studio draw model names
salmonik
4 days
1
-3
/
+10
*
Props: tint through DrawModel/DrawModelArray; drop m_clrRender writes
salmonik
4 days
1
-9
/
+51
*
World tint: include props/ materials; log static studio draws
salmonik
4 days
1
-1
/
+13
*
World tint: tint map-static props through IStudioRender
salmonik
4 days
1
-0
/
+178