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path: root/src/netvars.cpp (follow)
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* Add chamssalmonik3 days1-30/+1
* Netvars: catch array element props and log the walksalmonik3 days1-28/+58
* Netvars: handle RecvPropArray3 array propssalmonik4 days1-3/+27
* Items: hide full ammo pickups; robust close-target projectionsalmonik4 days1-2/+11
* Add usable item filter, projectile ESP and gravity-gun meleesalmonik4 days1-2/+8
* Add ESP, aim, view and movement batchsalmonik4 days1-2/+13
* Props: disable StudioRender hooks, fix m_clrRender offsetsalmonik4 days1-1/+5
* World tint: colour dynamic props through m_clrRendersalmonik4 days1-2/+4
* Startup crash: skip fullbright command when off; drop bad owner netvars; add ...salmonik4 days1-8/+0
* Fix startup crash: use ClientCmd for fullbright; sanitize owner netvarssalmonik4 days1-2/+6
* Logging: per-session file and debug-gated verbose logssalmonik11 days1-7/+7
* Item ESP: tag world weapons, name ammo types, restrict cratessalmonik11 days1-1/+6
* Remove stucklaunch; add valuable-item ESPsalmonik11 days1-4/+1
* Fix tooltip truncation; add Stucklaunch assistsalmonik11 days1-1/+4
* Melee killbot: 360-degree crowbar silent aimsalmonik12 days1-2/+5
* Jumpbug: optional velocity-timed assistsalmonik12 days1-2/+65
* Docs/cleanup: refresh CONTEXT, update ISurface status, remove dead codesalmonik12 days1-40/+4
* ESP working: NPC detection + authoritative server-side healthsalmonik13 days1-16/+51
* Default map d1_town_01 (intro-less, enemies spawned)salmonik2026-09-141-13/+43
* initsalmonik2026-08-301-0/+185