index
:
hl2h
master
Simple internal C++ cheat for HL2 for GNU/Linux.
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
esp.cpp
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
*
Aimbot/silent aim: settable FOV, FOV circle, target locking
salmonik
12 days
1
-51
/
+153
*
Use one float-precision PI constant
salmonik
12 days
1
-2
/
+0
*
Silent aim: restore view at FRAME_RENDER_START; preserve movement
salmonik
12 days
1
-2
/
+20
*
Silent aim: exact usercmd angle + fire, restore rendered view
salmonik
12 days
1
-28
/
+78
*
Triggerbot: crosshair entity trace, hostile-only
salmonik
12 days
1
-0
/
+53
*
Aimbot v3: world-only vischeck
salmonik
12 days
1
-35
/
+61
*
ESP: add Show box toggle
salmonik
12 days
1
-1
/
+2
*
Aimbot v2: bone checklist and numeric smoothness
salmonik
12 days
1
-13
/
+27
*
Aimbot: fix eye height (m_vecViewOffset Z, not X); prefer head hitbox
salmonik
12 days
1
-1
/
+11
*
Aimbot: push smoothed angles to engine view + diagnostics
salmonik
12 days
1
-1
/
+34
*
Aimbot: head-only nearest-to-crosshair with bounded smoothing
salmonik
12 days
1
-0
/
+117
*
ESP: generic full-bone skeleton for non-humanoid NPCs (headcrabs, crows, ...)
salmonik
12 days
1
-1
/
+2
*
ESP: restrict skeleton to humanoid core bones (no fingers/toes/headcrab)
salmonik
12 days
1
-2
/
+14
*
ESP: skeleton ESP
salmonik
12 days
1
-1
/
+37
*
Bones: robust head lookup (hitbox name -> head bone) + hitbox dump
salmonik
12 days
1
-1
/
+7
*
Bones: client-side SetupBones/studiohdr groundwork
salmonik
12 days
1
-0
/
+29
*
ESP: menu toggles for neutral/healthbar/healthnum/name
salmonik
12 days
1
-3
/
+12
*
ESP: vertical health bar right of the box, HP number beside it
salmonik
12 days
1
-10
/
+17
*
ESP working: NPC detection + authoritative server-side health
salmonik
12 days
1
-40
/
+222
*
Default map d1_town_01 (intro-less, enemies spawned)
salmonik
2026-09-14
1
-0
/
+124