| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Aimbot: push smoothed angles to engine view + diagnostics | salmonik | 12 days | 1 | -1/+34 |
| * | Aimbot: head-only nearest-to-crosshair with bounded smoothing | salmonik | 12 days | 1 | -0/+117 |
| * | ESP: generic full-bone skeleton for non-humanoid NPCs (headcrabs, crows, ...) | salmonik | 12 days | 1 | -1/+2 |
| * | ESP: restrict skeleton to humanoid core bones (no fingers/toes/headcrab) | salmonik | 12 days | 1 | -2/+14 |
| * | ESP: skeleton ESP | salmonik | 12 days | 1 | -1/+37 |
| * | Bones: robust head lookup (hitbox name -> head bone) + hitbox dump | salmonik | 12 days | 1 | -1/+7 |
| * | Bones: client-side SetupBones/studiohdr groundwork | salmonik | 12 days | 1 | -0/+29 |
| * | ESP: menu toggles for neutral/healthbar/healthnum/name | salmonik | 12 days | 1 | -3/+12 |
| * | ESP: vertical health bar right of the box, HP number beside it | salmonik | 12 days | 1 | -10/+17 |
| * | ESP working: NPC detection + authoritative server-side health | salmonik | 12 days | 1 | -40/+222 |
| * | Default map d1_town_01 (intro-less, enemies spawned) | salmonik | 2026-09-14 | 1 | -0/+124 |
