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-rw-r--r--src/gui.cpp15
1 files changed, 14 insertions, 1 deletions
diff --git a/src/gui.cpp b/src/gui.cpp
index 59c4364..2f832a2 100644
--- a/src/gui.cpp
+++ b/src/gui.cpp
@@ -364,7 +364,9 @@ static void build_cards() {
364 add_card(1, &g_triggerbot, "Triggerbot", 364 add_card(1, &g_triggerbot, "Triggerbot",
365 "Fire when the crosshair is on a hostile.", true); 365 "Fire when the crosshair is on a hostile.", true);
366 366
367 add_card(1, &g_melee, "Melee killbot", "360-degree crowbar silent aim.", 367 add_card(1, &g_melee, "Melee killbot",
368 "360-degree crowbar swing, or a gravity-gun launch at VULN "
369 "targets while holding an object.",
368 true); 370 true);
369 371
370 int esp = add_card(2, &g_esp, "ESP", "Draw hostile NPC information.", true); 372 int esp = add_card(2, &g_esp, "ESP", "Draw hostile NPC information.", true);
@@ -405,11 +407,22 @@ static void build_cards() {
405 &g_item_crates); 407 &g_item_crates);
406 add_toggle(items, "Show distance", "Append the distance in units.", 408 add_toggle(items, "Show distance", "Append the distance in units.",
407 &g_item_distance); 409 &g_item_distance);
410 add_toggle(items, "Only if usable",
411 "Hide health kits at full health and armor at full suit.",
412 &g_item_usable);
408 add_slider(items, "Max distance", 413 add_slider(items, "Max distance",
409 "0 = unlimited; otherwise items farther away are hidden.", 0, 414 "0 = unlimited; otherwise items farther away are hidden.", 0,
410 10000, &g_item_max_dist); 415 10000, &g_item_max_dist);
411 g_ctrls[g_nctrl - 1].zero_unlimited = true; 416 g_ctrls[g_nctrl - 1].zero_unlimited = true;
412 417
418 int proj = add_card(2, &g_projectiles, "Projectiles",
419 "Tag grenades, rockets, bombs and AR2 balls.", true);
420 add_toggle(proj, "Fuse timer",
421 "Show the remaining time until a grenade or ball detonates.",
422 &g_proj_fuse);
423 add_toggle(proj, "Blast radius",
424 "Draw the projectile's damage radius on the ground.", &g_proj_radius);
425
413 int view = add_card(2, nullptr, "Camera / display", 426 int view = add_card(2, nullptr, "Camera / display",
414 "Camera FOV, viewmodel FOV and HDR brightness.", true); 427 "Camera FOV, viewmodel FOV and HDR brightness.", true);
415 add_slider(view, "Camera FOV", 428 add_slider(view, "Camera FOV",