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-rw-r--r--src/gui.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/gui.cpp b/src/gui.cpp
index ebc1f62..b5fbc1d 100644
--- a/src/gui.cpp
+++ b/src/gui.cpp
@@ -359,12 +359,13 @@ static void build_cards() {
359 static const char *esp_names[ESP_OPT_COUNT] = { 359 static const char *esp_names[ESP_OPT_COUNT] = {
360 "Show neutral", "Show healthbar", "Show healthnum", 360 "Show neutral", "Show healthbar", "Show healthnum",
361 "Show name", "Show skeleton", "Show box", 361 "Show name", "Show skeleton", "Show box",
362 "Show speed graph"}; 362 "Show speed graph", "Damage tags"};
363 static const char *esp_descs[ESP_OPT_COUNT] = { 363 static const char *esp_descs[ESP_OPT_COUNT] = {
364 "Include neutral wildlife.", "Draw a health bar.", 364 "Include neutral wildlife.", "Draw a health bar.",
365 "Draw the numeric health value.", "Draw the model name.", 365 "Draw the numeric health value.", "Draw the model name.",
366 "Draw the animated bone links.", "Draw a bounding box.", 366 "Draw the animated bone links.", "Draw a bounding box.",
367 "Draw the lower-center speed graph."}; 367 "Draw the lower-center speed graph.",
368 "Label ARMORED (needs blast/RPG) and VULN (gravity gun) units."};
368 for (int i = 0; i < ESP_OPT_COUNT; i++) 369 for (int i = 0; i < ESP_OPT_COUNT; i++)
369 add_toggle(esp, esp_names[i], esp_descs[i], &g_esp_opt[i]); 370 add_toggle(esp, esp_names[i], esp_descs[i], &g_esp_opt[i]);
370 371