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authorsalmonik <salmonik@tuta.io>2026-10-28 12:50:11 +0100
committersalmonik <salmonik@tuta.io>2026-10-28 12:50:11 +0100
commit6618d19660c42f4a6ae48cdaec23324e6e79def1 (patch)
treec4fb9f08c96f86c455a600e6862e43e53d0be6f1 /vgui_surface030_vtable_identification.md
parentItem ESP: make 0 = unlimited explicit and persistent (diff)
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Combat: fix silent-aim spread seed and lead projectiles
- Silent aim and triggerbot set IN_ATTACK after CInput::CreateMove, so the minimal-spread seed was never applied to their shots. Re-apply spread_control_apply after setting the attack button, then update the CRC. - Crossbow bolts and RPG rockets are not hitscan. Lead the selected hitbox by target velocity * travel time; the crossbow bolt also gets its 0.05 gravity drop (30 u/s^2). Apply the same correction to the smooth aimbot. - Document both paths in CONTEXT.
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