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authorsalmonik <salmonik@tuta.io>2026-11-04 18:03:09 +0100
committersalmonik <salmonik@tuta.io>2026-11-04 18:03:09 +0100
commitccd5256bfacf27ed81fbf13087ba04978d6913f8 (patch)
tree8729b2e3e9bc7a43c1babb0376ea8b67fb5c9af5 /src/overlay.cpp
parentChams: material fallbacks and FindMaterial diagnostics (diff)
downloadhl2h-ccd5256bfacf27ed81fbf13087ba04978d6913f8.tar.gz
hl2h-ccd5256bfacf27ed81fbf13087ba04978d6913f8.zip
Chams: tint through $color/$color2 and log the chosen material
ColorModulate alone left the forced material white. Also set the shader's $color and $color2 vars (IMaterialVar SetVecValue 3-float) and restore them to white after the draw. Log which fallback material was selected.
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