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authorsalmonik <salmonik@tuta.io>2026-11-04 12:52:03 +0100
committersalmonik <salmonik@tuta.io>2026-11-04 12:52:03 +0100
commit669d6c37306ca728e64836b61e9e466020129f48 (patch)
tree0061e6c9a289ff4912dbf44d2bc82b6d2244740a /src/hl2h.h
parentProps: forward DrawModel's modelOrigin argument (diff)
downloadhl2h-669d6c37306ca728e64836b61e9e466020129f48.tar.gz
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ESP: render damage tags as small left-side labels
Draw ARM/VULN/IMM on the left edge of the box with a 10px font and a black 1px shadow, instead of full-size text above the name. The small font is a second HFont created next to the 16px body font. CONTEXT: document the DrawModel argument fix and the tag styling.
Diffstat (limited to 'src/hl2h.h')
-rw-r--r--src/hl2h.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/hl2h.h b/src/hl2h.h
index 287563c..e35e737 100644
--- a/src/hl2h.h
+++ b/src/hl2h.h
@@ -297,6 +297,7 @@ void silentaim_reset_lock();
297void *entitylist_get(int idx); 297void *entitylist_get(int idx);
298int engine_get_local_player(); 298int engine_get_local_player();
299void draw_text_col(int x, int y, const char *s, int r, int g, int b); 299void draw_text_col(int x, int y, const char *s, int r, int g, int b);
300void draw_text_small_col(int x, int y, const char *s, int r, int g, int b);
300void esp_draw(); 301void esp_draw();
301void esp_draw_items(); 302void esp_draw_items();
302void prop_tint_update(); 303void prop_tint_update();