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| author | salmonik <salmonik@tuta.io> | 2026-10-26 20:13:07 +0100 |
|---|---|---|
| committer | salmonik <salmonik@tuta.io> | 2026-10-26 20:13:07 +0100 |
| commit | 300e7bc03b80dd4bac61330817bf6d9f04d4231b (patch) | |
| tree | 7c35877edc58dae47045c33f8e1ff39182ab67cf /src/hl2h.h | |
| parent | Fonts: bundle Liberation Sans and register it with fontconfig (diff) | |
| download | hl2h-300e7bc03b80dd4bac61330817bf6d9f04d4231b.tar.gz hl2h-300e7bc03b80dd4bac61330817bf6d9f04d4231b.zip | |
Use one float-precision PI constant
- move PI_F into hl2h.h as constexpr 3.14159265f and remove the duplicated
long-double-style literals from hl2h.cpp/esp.cpp
- extra digits are compile-time only; float operations cost the same
Diffstat (limited to 'src/hl2h.h')
| -rw-r--r-- | src/hl2h.h | 5 |
1 files changed, 5 insertions, 0 deletions
| @@ -11,6 +11,11 @@ | |||
| 11 | #include <pthread.h> | 11 | #include <pthread.h> |
| 12 | #include <unistd.h> | 12 | #include <unistd.h> |
| 13 | 13 | ||
| 14 | // Shared float-precision constant. More digits than a float can hold are | ||
| 15 | // rounded at compile time and have no runtime cost; a coarse value would only | ||
| 16 | // hurt angular accuracy, never performance. | ||
| 17 | constexpr float PI_F = 3.14159265f; | ||
| 18 | |||
| 14 | // --------------------------------------------------------------------------- | 19 | // --------------------------------------------------------------------------- |
| 15 | // logging | 20 | // logging |
| 16 | // --------------------------------------------------------------------------- | 21 | // --------------------------------------------------------------------------- |
