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| author | salmonik <salmonik@tuta.io> | 2026-10-28 12:24:10 +0100 |
|---|---|---|
| committer | salmonik <salmonik@tuta.io> | 2026-10-28 12:24:10 +0100 |
| commit | 16546e5818408f35adc60c2d937cf4541ff7840a (patch) | |
| tree | 19c405c2c226e69f082d9465f9325c67bb1d0d92 /src/hl2h.h | |
| parent | Item ESP: recover CPhysicsProp model names from the server (diff) | |
| download | hl2h-16546e5818408f35adc60c2d937cf4541ff7840a.tar.gz hl2h-16546e5818408f35adc60c2d937cf4541ff7840a.zip | |
Logging: per-session file and debug-gated verbose logs
- Open /tmp/hl2hake.log once in the library constructor with "w" so each
session starts clean, use line buffering, flush each line, and close it via
atexit. No more fopen/fclose per message.
- Add logd() for verbose diagnostics, enabled only with HL2H_DEBUG=1.
- Move ESP/NPC scans, item-prop/item-classification logs, aimbot/silent-aim/
melee/triggerbot/spread details, jumpbug tracking, bone dumps, netvar dumps,
cmd-modified and ground-trace noise to logd().
- Keep logf() for lifecycle, config, warnings/errors, GUI open/close, item
category/tagging summaries and item-crate detections so crate debugging
works without the ESP stream.
- Supply crates now respect the max-distance slider (user change), with the
stale comment and CONTEXT updated.
- Document HL2H_DEBUG=1 in play.sh and CONTEXT.
Diffstat (limited to 'src/hl2h.h')
| -rw-r--r-- | src/hl2h.h | 1 |
1 files changed, 1 insertions, 0 deletions
| @@ -21,6 +21,7 @@ constexpr float PI_F = 3.14159265f; | |||
| 21 | // --------------------------------------------------------------------------- | 21 | // --------------------------------------------------------------------------- |
| 22 | 22 | ||
| 23 | void logf(const char *fmt, ...); | 23 | void logf(const char *fmt, ...); |
| 24 | void logd(const char *fmt, ...); // debug-only (HL2H_DEBUG=1) | ||
| 24 | 25 | ||
| 25 | // --------------------------------------------------------------------------- | 26 | // --------------------------------------------------------------------------- |
| 26 | // on-screen toasts | 27 | // on-screen toasts |
