diff options
| author | salmonik <salmonik@tuta.io> | 2026-10-27 12:43:59 +0100 |
|---|---|---|
| committer | salmonik <salmonik@tuta.io> | 2026-10-27 12:43:59 +0100 |
| commit | 5adb4303c8ac4969312fa1afd4f254cba65f6ecc (patch) | |
| tree | 5a82f08cef4ae7b9d344826c7b96710eb46db101 /src/hl2h.h | |
| parent | Bones: ignore uninitialized/zero bone matrices (diff) | |
| download | hl2h-5adb4303c8ac4969312fa1afd4f254cba65f6ecc.tar.gz hl2h-5adb4303c8ac4969312fa1afd4f254cba65f6ecc.zip | |
Aimbot/silent aim: settable FOV, FOV circle, target locking
- Aimbot -> FOV and Silent aim -> FOV values (1..180 deg from the crosshair)
- Aimbot -> Show FOV circle: projects the FOV cone through the engine's
world->screen transform (hidden for >=89 deg since the boundary is behind
the eye)
- target lock: while a feature has a bind and the key is held, the acquired
target is kept while it is alive and has a visible selected hitbox point;
it only re-acquires when the target dies/leaves visibility or the key is
released. With bind = None both features keep selecting the nearest target.
Diffstat (limited to '')
| -rw-r--r-- | src/hl2h.h | 7 |
1 files changed, 7 insertions, 0 deletions
| @@ -179,11 +179,18 @@ int server_model_index(void *base); | |||
| 179 | void find_modules(); | 179 | void find_modules(); |
| 180 | void init_conmsg(); | 180 | void init_conmsg(); |
| 181 | bool feature_active(int feature); | 181 | bool feature_active(int feature); |
| 182 | bool feature_has_bind(int feature); | ||
| 183 | bool feature_bind_held(int feature); | ||
| 182 | bool esp_option(int opt); | 184 | bool esp_option(int opt); |
| 183 | bool bhop_autostrafe_enabled(); | 185 | bool bhop_autostrafe_enabled(); |
| 184 | unsigned aimbot_bone_mask(); | 186 | unsigned aimbot_bone_mask(); |
| 185 | int aimbot_smooth_step(); | 187 | int aimbot_smooth_step(); |
| 186 | bool aimbot_vischeck_enabled(); | 188 | bool aimbot_vischeck_enabled(); |
| 189 | int aimbot_fov(); | ||
| 190 | int silentaim_fov(); | ||
| 191 | bool aimbot_fov_circle(); | ||
| 192 | void aimbot_reset_lock(); | ||
| 193 | void silentaim_reset_lock(); | ||
| 187 | void *entitylist_get(int idx); | 194 | void *entitylist_get(int idx); |
| 188 | int engine_get_local_player(); | 195 | int engine_get_local_player(); |
| 189 | void draw_text_col(int x, int y, const char *s, int r, int g, int b); | 196 | void draw_text_col(int x, int y, const char *s, int r, int g, int b); |
