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authorsalmonik <salmonik@tuta.io>2026-11-04 14:04:39 +0100
committersalmonik <salmonik@tuta.io>2026-11-04 14:04:39 +0100
commit8cd07c04efafcd3e927a21152d10e9fafea54517 (patch)
treec89fdf577c90e82080ff5c15982d016cc3f5f7fa /src/combat.cpp
parentAdd ESP, aim, view and movement batch (diff)
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Transitions: per-trigger targets and 3D wireframe; FOV range fixes
- Each changelevel trigger now shows its own target map. The trigger whose target is the map we came from is marked "<- map"; the forward one is "-> map". No more appending one global previous-map line to every box. - Draw the volume as a projected 8-corner / 12-edge wireframe with the tag above its highest visible corner instead of a screen-space rectangle. - Camera FOV is 40..140 (stock 75) and viewmodel FOV 20..120 (stock 54); 0 is no longer allowed and old configs using 0 migrate to the stock value. - Log the mat_monitorgamma readback via ICvar so we can tell whether the command is rejected or the OS/compositor ignores the gamma ramp.
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