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authorsalmonik <salmonik@tuta.io>2026-10-26 17:16:35 +0100
committersalmonik <salmonik@tuta.io>2026-10-26 17:16:35 +0100
commitb37e1f6892895e438aa7974e1144a6269d94e4aa (patch)
tree1baf0285bb7d914a4d257169cf4a2de87a8db04e /build.sh
parentESP: add Show box toggle (diff)
downloadhl2h-b37e1f6892895e438aa7974e1144a6269d94e4aa.tar.gz
hl2h-b37e1f6892895e438aa7974e1144a6269d94e4aa.zip
Aimbot v3: world-only vischeck
- resolve EngineTraceClient003; TraceRay (slot 4) from the eye to the exact selected hitbox/bone point with MASK_VISIBLE - TRACE_WORLD_ONLY filter as requested (static props are not tested, per SDK) - Aimbot -> Vischeck toggle, persisted as vischeck=1; when on, blocked targets are skipped and the next-nearest candidate is tried - target candidates are ranked by angle; on each target the nearest visible selected hitbox point wins
Diffstat (limited to '')
-rwxr-xr-xbuild.sh2
1 files changed, 1 insertions, 1 deletions
diff --git a/build.sh b/build.sh
index 8be25d4..437f8c5 100755
--- a/build.sh
+++ b/build.sh
@@ -3,6 +3,6 @@ set -e
3cd "$(dirname "$0")" 3cd "$(dirname "$0")"
4g++ -m32 -O2 -std=c++17 -Wall -Wextra -Werror -fPIC -shared -fvisibility=hidden \ 4g++ -m32 -O2 -std=c++17 -Wall -Wextra -Werror -fPIC -shared -fvisibility=hidden \
5 -o libhl2hake.so \ 5 -o libhl2hake.so \
6 src/hl2h.cpp src/modules.cpp src/cinput.cpp src/netvars.cpp src/menu.cpp src/esp.cpp src/server.cpp src/bones.cpp \ 6 src/hl2h.cpp src/modules.cpp src/cinput.cpp src/netvars.cpp src/menu.cpp src/esp.cpp src/server.cpp src/bones.cpp src/vischeck.cpp \
7 -ldl 7 -ldl
8file libhl2hake.so 8file libhl2hake.so