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authorsalmonik <salmonik@tuta.io>2026-10-28 12:42:46 +0100
committersalmonik <salmonik@tuta.io>2026-10-28 12:42:46 +0100
commit2eda18951fde7ebd803aeb48595f203c0bb2f82a (patch)
tree01b93c7ceb45c29652ccf261aa63faaa9a85fec4 /CONTEXT.md
parentLogging: per-session file and debug-gated verbose logs (diff)
downloadhl2h-2eda18951fde7ebd803aeb48595f203c0bb2f82a.tar.gz
hl2h-2eda18951fde7ebd803aeb48595f203c0bb2f82a.zip
Item ESP: make 0 = unlimited explicit and persistent
- config_load now accepts max_dist=0 instead of clamping it to 250, so the "unlimited" setting survives a restart. - The Max distance slider shows "All" at 0 and its tooltip documents 0 = unlimited; the categories log prints max=All. - Skip unclassified entities before projecting them / computing distance. - Keep the removed prop/crate debug logging and the user's rule that the distance slider applies to every tag.
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@@ -284,8 +284,9 @@ vocabulary / decisions.
284- Scans the client entity list every 100 ms and tags health, ammo, armor/suit, 284- Scans the client entity list every 100 ms and tags health, ammo, armor/suit,
285 world weapon pickups, the two supply-crate models and generic items. 285 world weapon pickups, the two supply-crate models and generic items.
286- Each tag is a colored marker with a name and optional distance, filtered by 286- Each tag is a colored marker with a name and optional distance, filtered by
287 category toggles and a max-distance slider (default 5000 units). Drawn 287 category toggles and a max-distance slider (default 5000 units; 0 means
288 through walls and independently of the hostile NPC ESP. 288 unlimited and displays as "All"). Drawn through walls and independently of
289 the hostile NPC ESP.
289- Ammo labels are specific where the model is known: pistol, SMG, AR2, .357, 290- Ammo labels are specific where the model is known: pistol, SMG, AR2, .357,
290 crossbow, shotgun, sniper, flares, AR2 grenade, RPG rocket, plus ammo-crate 291 crossbow, shotgun, sniper, flares, AR2 grenade, RPG rocket, plus ammo-crate
291 variants. Unknown ammo falls back to "Ammo". 292 variants. Unknown ammo falls back to "Ammo".