| Commit message (Collapse) | Author | Files | Lines | ||
|---|---|---|---|---|---|
| 2026-07-11 | fix shifting maze sanity thresholds: only triggers at <60% | salmonik | 1 | -7/+7 | |
| 2026-07-11 | add psychedelic horror effects: phantom walls, shifting maze, darkness, ↵ | salmonik | 2 | -18/+286 | |
| color drift, persistent hallucinations | |||||
| 2026-07-11 | add floor transition: Space on exit descends to next depth | salmonik | 2 | -5/+32 | |
| 2026-07-11 | add enemy AI: chase, patrol, attack, and movement animation | salmonik | 2 | -59/+420 | |
| 2026-07-11 | end game screen, fix occlusion | salmonik | 3 | -16/+96 | |
