From ea5e7d336719571e51ef14478ab603e71126e3d8 Mon Sep 17 00:00:00 2001 From: salmonik Date: Wed, 28 Oct 2026 22:28:05 +0100 Subject: v0.2.2: split client/server logic into the library --- src/bin/client/games/traits.rs | 32 -------------------------------- 1 file changed, 32 deletions(-) delete mode 100644 src/bin/client/games/traits.rs (limited to 'src/bin/client/games/traits.rs') diff --git a/src/bin/client/games/traits.rs b/src/bin/client/games/traits.rs deleted file mode 100644 index aed0c24..0000000 --- a/src/bin/client/games/traits.rs +++ /dev/null @@ -1,32 +0,0 @@ -use std::collections::HashMap; - -#[derive(Debug, Clone)] -pub enum GameError { - InvalidAction, - NetworkError, -} - -#[derive(Debug, Clone, PartialEq)] -pub enum GamePhase { - WaitingToStart, - Playing, - Finished, -} - -#[derive(Debug, Clone)] -pub struct GameState { - pub game_type: String, - pub bet_amount: u64, - pub phase: GamePhase, - pub data: HashMap, -} - -pub trait Game: Send + Sync { - fn get_name(&self) -> &'static str; - - fn render(&self, state: &GameState) -> String; - - fn render_lines(&self, state: &GameState) -> usize; - - fn get_help(&self) -> String; -} -- cgit v1.2.3