From a5ea79739783682c46983d5b67b2b4b7b5338ccb Mon Sep 17 00:00:00 2001 From: salmonik Date: Sun, 1 Nov 2026 21:24:48 +0100 Subject: v4.2.1: plain-language game copy and a balance fetch on login The lobby and every game screen now speak to a player, not an operator: each game has one how-to sentence, and the table headers, limits, RTP, paytable and server-timing notes are gone. The account and balance are fetched whenever a session signs in, including stored-credential auto-login, so the header is filled before the lobby appears. --- gui/src/net.rs | 2 -- 1 file changed, 2 deletions(-) (limited to 'gui/src/net.rs') diff --git a/gui/src/net.rs b/gui/src/net.rs index d2bc7e4..7cba604 100644 --- a/gui/src/net.rs +++ b/gui/src/net.rs @@ -46,7 +46,6 @@ pub struct Connected { pub user: Option, pub auth_error: Option, pub fingerprint: Option, - pub server_version: String, pub latest: String, pub url: String, pub elapsed_ms: f32, @@ -162,7 +161,6 @@ fn worker( user: connected.user, auth_error: connected.auth_error, fingerprint, - server_version: connected.server_version, latest: connected.latest, url: connected.url, elapsed_ms: connected.elapsed.as_secs_f64() as f32 * 1000.0, -- cgit v1.2.3