From e920b20fafe375eec15b24eb8cde4b1455dd01af Mon Sep 17 00:00:00 2001 From: salmonik Date: Sun, 1 Nov 2026 20:11:41 +0100 Subject: v4.1.1: pointer-first betting and visible payouts in the GUI The felt snaps the hover to the shared fine lattice: inner half of a cell is a straight, an edge a split, a crossing a corner. A translucent chip previews the target and the covered cells tint. Left click adds the selected chip, right or middle click takes one back through the new Bets::reduce; C or CLEAR empties the slip, and SPIN stays disabled with no chips. The result now pays out: the wheel leaves the winning pocket under the pointer, the winning cell and pocket get a gold outline, and the sidebar reports the amount returned and the net for the round (NO WIN on a loss). Placing a chip after a result starts the next round without losing the wheel position. The column row now spans the full width like a real table instead of hugging the left edge. Adds tests for lattice snapping, target naming and taking chips back. --- docs/screenshots/gui-roulette-1080p.png | Bin 126927 -> 128158 bytes 1 file changed, 0 insertions(+), 0 deletions(-) (limited to 'docs/screenshots/gui-roulette-1080p.png') diff --git a/docs/screenshots/gui-roulette-1080p.png b/docs/screenshots/gui-roulette-1080p.png index b6c9b17..2f30aa7 100644 Binary files a/docs/screenshots/gui-roulette-1080p.png and b/docs/screenshots/gui-roulette-1080p.png differ -- cgit v1.2.3