From 4887abc5773b33ab1e213ed5f528dfebd242e2cd Mon Sep 17 00:00:00 2001 From: salmonik Date: Sun, 1 Nov 2026 22:23:00 +0100 Subject: v4.4.0: stable installers that follow the newest published build Adds web/latest.php: a plain-text feed of the newest version with each artifact's filename and SHA-256. The per-release generated installers are replaced by stable web/install.sh and web/install.ps1; both read the feed, pick the newest build, verify it, install per-user and add a launcher. Publishing a new app version no longer regenerates or versions the installers. publish.sh drops the installer renderer and Python dependency. deploy.sh now also verifies latest.php against the local artifacts and that the served installer scripts match the repository. --- AGENTS.md | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) (limited to 'AGENTS.md') diff --git a/AGENTS.md b/AGENTS.md index cd5c71b..ab794f8 100644 --- a/AGENTS.md +++ b/AGENTS.md @@ -85,10 +85,12 @@ - The embedded fonts have no suit or arrow glyphs. Draw card suits as shapes and use plain words for navigation; a glyph that is not in Open Sans or Hack renders as tofu. -- `scripts/publish.sh` builds the GUI with `gui-release` and renders the - installers with the published SHA-256. Installers verify the hash and install - per-user; never install system-wide or skip the check. The Windows installer - waits for Enter before closing; `-NoPause` is only for automation. +- `scripts/publish.sh` builds the GUI with `gui-release`; the installers are + stable site files (`web/install.sh`, `web/install.ps1`) that read + `web/latest.php` for the newest build and its SHA-256. Never regenerate or + version the installers per release, install system-wide, or skip the hash + check. The Windows installer waits for Enter before closing; `-NoPause` is + only for automation. - Windows renders through wgpu on Direct3D 12, including the WARP software adapter, so a machine with only OpenGL 1.1 (VM, Remote Desktop) still runs. Linux keeps the smaller glow renderer. Do not assume OpenGL 2.0 on Windows. -- cgit v1.2.3