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* Fix TUI: stable 7-line game render, no extra newlines, spin busy flag ↵salmonik2026-08-241-2/+9
| | | | prevents queueing
* v0.2.1: fix connect error overwriting prompt in raw modesalmonik2026-08-241-1/+1
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* Alias localhost to 127.0.0.1, fix info to show host+fingerprintsalmonik2026-08-241-33/+20
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* Add hosts command, info shows current host+fingerprint, ↵salmonik2026-08-241-1/+20
| | | | disconnect-before-connect, default port 11525
* v0.2.0: lock game mode (ESC/Q to exit), bump versionsalmonik2026-08-241-2/+2
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* Client: read PLAY_START response before animating; show error immediately on ↵salmonik2026-08-241-33/+44
| | | | insufficient balance. Add versioning to AGENTS.md.
* Fix second-game InvalidAction: reset phase after spin, allow re-spin in ↵salmonik2026-08-241-2/+6
| | | | Finished state
* TOFU host trust: SPKI fingerprint pinning, tests, forget-hostsalmonik2026-08-241-1/+26
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* TLS transport and games framework on client and serversalmonik2026-08-241-320/+670
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* stable and working, both platformssalmonik2026-03-111-15/+29
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* only use raw modesalmonik2026-03-021-9/+74
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* slowly preparing for actual casinosalmonik2026-03-011-30/+126
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* Revert "folder restructuring"salmonik2026-02-281-0/+335
| | | | This reverts commit 17082597464198fe84be80313b7d51e1e57de639.
* folder restructuringsalmonik2026-02-281-335/+0
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* add authentication barebonesalmonik2026-02-281-2/+124
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* raw mode for clientsalmonik2026-02-281-55/+160
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* multi file for both sidessalmonik2026-02-281-0/+108