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* v4.0.7: finish the Phase 1 boundary with a command shellsalmonik7 days15-299/+566
| | | | | | The terminal command line moves to client::shell: a typed line becomes a core Command or an adapter action (connect, login, register, set-credential, host maintenance). ClientCore loses submit_line and the last TUI-shaped effects (Interactive, SetPrompt, ListHosts, ForgetHost, AnimateRoulette); the adapter animates roulette from the Result view. Adds forget-login, which drops the stored credential for the pinned key and keeps trust, distinct from logout (session only) and forget-host (trust too).
* v4.0.6: move the prompt editor and key mapping out of the coresalmonik7 days8-230/+261
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* v4.0.5: login and registration as core commandssalmonik7 days5-6/+156
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* v4.0.4: move the client transport and TOFU into the librarysalmonik7 days9-442/+498
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* v4.0.3: lobby and history screens behind commandssalmonik7 days6-40/+222
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* v4.0.2: port slots, blackjack and crash to structured viewssalmonik7 days9-263/+540
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* v4.0.1: introduce Command/View and port roulette to the shared boundarysalmonik7 days9-143/+380
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* docs: document DOWNLOAD_URL and the XDG reset pathsalmonik7 days1-2/+5
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* v4.0.0: require HELLO MAJOR.MINOR lockstep before authsalmonik7 days9-3/+373
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* docs: add the phased GUI plansalmonik7 days1-0/+87
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* docs: record the GUI architecture and version lockstep; adopt GPL-3.0-or-latersalmonik7 days5-5/+840
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* v3.3.0: keep client.db in the XDG data dir, add -d/--data-dirsalmonik7 days8-18/+246
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* v3.2.0: straight and split bets anywhere on the felt; add history commandsalmonik7 days17-94/+544
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* add nginx + php-fpm deployment examplesalmonik10 days2-0/+89
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* add deploy script with live verification; cache file hashes by size and mtimesalmonik10 days4-16/+295
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* add publish script that names release artifacts from Cargo.toml and the ↵salmonik10 days2-12/+70
| | | | target triple
* strip the download page to plain HTML: no CSS, sha256sum-format checksumssalmonik10 days2-261/+53
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* make the download page dynamic: scan builds, show versions and SHA-256salmonik10 days4-213/+503
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* add static download page for client and server buildssalmonik10 days1-0/+213
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* v3.1.1: make native-tls optional so the client cross-compiles without OpenSSLsalmonik10 days2-2/+42
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* PLN changed to Kromersalmonik10 days11-143/+153
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* v3.1.0: warn on shrink, but let a live round finishsalmonik10 days8-4/+182
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* v3.0.0: cursor-driven roulette felt with splits and corners; drop schema ↵salmonik10 days21-434/+957
| | | | migrations; require 80x24
* v2.4.0: key stored credentials by certificate fingerprintsalmonik10 days9-49/+307
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* formattingsalmonik10 days31-327/+208
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* initial connection timeout set to 10ssalmonik10 days1-10/+8
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* v2.3.2: group hosts by certificate fingerprintsalmonik10 days4-4/+73
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* v2.3.1: settle orphaned reservations on server restartsalmonik10 days8-18/+389
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* v2.3.0: add crash with local multiplier and pushed crash eventsalmonik10 days23-45/+1800
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* v2.2.1: forfeit blackjack bets when leaving or disconnectingsalmonik10 days11-42/+107
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* v2.2.0: add blackjack with reserved bets and hit/stand/doublesalmonik10 days19-18/+1549
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* v2.1.2: ignore ANSI when measuring board heightsalmonik10 days3-2/+41
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* v2.1.1: color-code roulette numbers red and greensalmonik10 days4-4/+81
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* v2.1.0: add European roulette with split bets and wheel animationsalmonik10 days18-52/+1312
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* v2.0.0: reset plays audit to a generic per-game schemasalmonik10 days7-18/+150
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* v1.3.1: allow = to increase the betsalmonik11 days5-5/+17
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* v1.3.0: simplify payouts to bet x symbol x shapesalmonik11 days9-103/+183
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* v1.2.1: track wrapped board lines and split the paytablesalmonik11 days10-47/+106
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* v1.2.0: show the symbol paytable on the slots boardsalmonik11 days9-35/+73
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* v1.1.0: highlight winning symbols on the slots boardsalmonik11 days12-53/+186
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* v1.0.0: replace slots with 5x3 reels and five paylinessalmonik11 days11-213/+511
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* v0.4.0: add first-time TLS setup and server helpsalmonik11 days10-46/+388
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* v0.3.1: clean up dependencies, stale tests and document verificationsalmonik11 days7-27/+105
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* v0.3.0: add server core, bcrypt migration and plays auditsalmonik11 days10-253/+734
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* v0.2.6: preserve buffered lines and add request read timeoutssalmonik11 days8-23/+203
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* v0.2.5: fix terminal width, ping timing and output formattingsalmonik11 days7-43/+333
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* v0.2.4: fix command UX, completion wrapping and auth prompt cancellationsalmonik11 days6-14/+371
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* v0.2.3: add ClientCore and fix the game board renderingsalmonik11 days10-808/+1382
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* v0.2.2: split client/server logic into the librarysalmonik11 days25-62/+35
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* Fix TUI: render_lines 6 for correct MoveUp, drain buffered events before ↵salmonik2026-08-242-3/+10
| | | | clearing spinning flag, clean redraw_game