diff options
Diffstat (limited to '')
| -rw-r--r-- | src/server/core.rs | 240 |
1 files changed, 240 insertions, 0 deletions
diff --git a/src/server/core.rs b/src/server/core.rs index 259f936..d4c95f6 100644 --- a/src/server/core.rs +++ b/src/server/core.rs | |||
| @@ -1,10 +1,13 @@ | |||
| 1 | use bcrypt::{hash, verify, DEFAULT_COST}; | 1 | use bcrypt::{hash, verify, DEFAULT_COST}; |
| 2 | use rusqlite::Connection; | 2 | use rusqlite::Connection; |
| 3 | use std::collections::HashMap; | 3 | use std::collections::HashMap; |
| 4 | use std::sync::Arc; | ||
| 4 | 5 | ||
| 5 | use crate::blackjack::BlackjackState; | 6 | use crate::blackjack::BlackjackState; |
| 7 | use crate::crash::CrashState; | ||
| 6 | use crate::server::database; | 8 | use crate::server::database; |
| 7 | use crate::server::games::blackjack::{BlackjackGame, BlackjackHand}; | 9 | use crate::server::games::blackjack::{BlackjackGame, BlackjackHand}; |
| 10 | use crate::server::games::crash::{Clock, CrashGame, CrashRound, RealClock}; | ||
| 8 | use crate::server::games::registry::GameRegistry; | 11 | use crate::server::games::registry::GameRegistry; |
| 9 | use crate::server::games::session::SessionManager; | 12 | use crate::server::games::session::SessionManager; |
| 10 | use crate::server::games::traits::{GameError, GamePhase, GameState}; | 13 | use crate::server::games::traits::{GameError, GamePhase, GameState}; |
| @@ -26,6 +29,8 @@ pub struct ServerCore { | |||
| 26 | registry: GameRegistry, | 29 | registry: GameRegistry, |
| 27 | bcrypt_cost: u32, | 30 | bcrypt_cost: u32, |
| 28 | blackjack: BlackjackGame, | 31 | blackjack: BlackjackGame, |
| 32 | crash: CrashGame, | ||
| 33 | clock: Arc<dyn Clock>, | ||
| 29 | } | 34 | } |
| 30 | 35 | ||
| 31 | impl ServerCore { | 36 | impl ServerCore { |
| @@ -44,6 +49,8 @@ impl ServerCore { | |||
| 44 | registry, | 49 | registry, |
| 45 | bcrypt_cost, | 50 | bcrypt_cost, |
| 46 | blackjack: BlackjackGame::new(), | 51 | blackjack: BlackjackGame::new(), |
| 52 | crash: CrashGame::new(), | ||
| 53 | clock: Arc::new(RealClock::new()), | ||
| 47 | } | 54 | } |
| 48 | } | 55 | } |
| 49 | 56 | ||
| @@ -53,6 +60,22 @@ impl ServerCore { | |||
| 53 | self | 60 | self |
| 54 | } | 61 | } |
| 55 | 62 | ||
| 63 | /// Test/utility hook: queue the next crash-point draws. | ||
| 64 | pub fn with_crash_uniforms(mut self, uniforms: impl IntoIterator<Item = f64>) -> Self { | ||
| 65 | self.crash = CrashGame::with_uniforms(uniforms); | ||
| 66 | self | ||
| 67 | } | ||
| 68 | |||
| 69 | pub fn with_crash_uniform(self, uniform: f64) -> Self { | ||
| 70 | self.with_crash_uniforms([uniform]) | ||
| 71 | } | ||
| 72 | |||
| 73 | /// Test/utility hook: replace the monotonic clock driving crash rounds. | ||
| 74 | pub fn with_clock(mut self, clock: Arc<dyn Clock>) -> Self { | ||
| 75 | self.clock = clock; | ||
| 76 | self | ||
| 77 | } | ||
| 78 | |||
| 56 | pub fn open(path: &str) -> rusqlite::Result<Self> { | 79 | pub fn open(path: &str) -> rusqlite::Result<Self> { |
| 57 | let conn = Connection::open(path)?; | 80 | let conn = Connection::open(path)?; |
| 58 | database::init_db(&conn); | 81 | database::init_db(&conn); |
| @@ -98,6 +121,8 @@ impl ServerCore { | |||
| 98 | "PLAY_START" => { | 121 | "PLAY_START" => { |
| 99 | if parts.len() == 3 && parts[1] == "blackjack" { | 122 | if parts.len() == 3 && parts[1] == "blackjack" { |
| 100 | self.handle_blackjack_start(state, parts[2]) | 123 | self.handle_blackjack_start(state, parts[2]) |
| 124 | } else if parts.len() == 3 && parts[1] == "crash" { | ||
| 125 | self.handle_crash_start(state, parts[2]) | ||
| 101 | } else if parts.len() != 3 && parts.len() != 4 { | 126 | } else if parts.len() != 3 && parts.len() != 4 { |
| 102 | "ERROR Invalid PLAY_START format. Usage: PLAY_START <game_type> <bet_amount> [payload]" | 127 | "ERROR Invalid PLAY_START format. Usage: PLAY_START <game_type> <bet_amount> [payload]" |
| 103 | .to_string() | 128 | .to_string() |
| @@ -105,6 +130,22 @@ impl ServerCore { | |||
| 105 | self.handle_play_start(state, parts[1], parts[2], parts.get(3).copied()) | 130 | self.handle_play_start(state, parts[1], parts[2], parts.get(3).copied()) |
| 106 | } | 131 | } |
| 107 | } | 132 | } |
| 133 | "CRASH_CASHOUT" => { | ||
| 134 | if parts.len() != 2 { | ||
| 135 | "ERROR Invalid CRASH_CASHOUT format. Usage: CRASH_CASHOUT <session>" | ||
| 136 | .to_string() | ||
| 137 | } else { | ||
| 138 | self.handle_crash_end(state, parts[1], false) | ||
| 139 | } | ||
| 140 | } | ||
| 141 | "CRASH_FORFEIT" => { | ||
| 142 | if parts.len() != 2 { | ||
| 143 | "ERROR Invalid CRASH_FORFEIT format. Usage: CRASH_FORFEIT <session>" | ||
| 144 | .to_string() | ||
| 145 | } else { | ||
| 146 | self.handle_crash_end(state, parts[1], true) | ||
| 147 | } | ||
| 148 | } | ||
| 108 | "BLACKJACK_ACTION" => { | 149 | "BLACKJACK_ACTION" => { |
| 109 | if parts.len() != 3 { | 150 | if parts.len() != 3 { |
| 110 | "ERROR Invalid BLACKJACK_ACTION format. Usage: BLACKJACK_ACTION <session> <action>" | 151 | "ERROR Invalid BLACKJACK_ACTION format. Usage: BLACKJACK_ACTION <session> <action>" |
| @@ -371,6 +412,175 @@ impl ServerCore { | |||
| 371 | } | 412 | } |
| 372 | } | 413 | } |
| 373 | 414 | ||
| 415 | fn handle_crash_start(&mut self, state: &ConnectionState, bet_str: &str) -> String { | ||
| 416 | let Some(user) = state.user.as_deref() else { | ||
| 417 | return "ERROR Not logged in".to_string(); | ||
| 418 | }; | ||
| 419 | if self | ||
| 420 | .sessions | ||
| 421 | .get_user_sessions(user) | ||
| 422 | .iter() | ||
| 423 | .any(|session| session.game_type == "crash") | ||
| 424 | { | ||
| 425 | return "ERROR Crash round already in progress".to_string(); | ||
| 426 | } | ||
| 427 | let bet: i64 = match bet_str.parse() { | ||
| 428 | Ok(bet) => bet, | ||
| 429 | Err(_) => return "ERROR Invalid bet amount".to_string(), | ||
| 430 | }; | ||
| 431 | if bet <= 0 { | ||
| 432 | return "ERROR Invalid bet amount".to_string(); | ||
| 433 | } | ||
| 434 | let Some(balance) = database::get_balance(&self.conn, user) else { | ||
| 435 | return "ERROR Could not retrieve balance".to_string(); | ||
| 436 | }; | ||
| 437 | if balance < bet { | ||
| 438 | return "ERROR Insufficient balance".to_string(); | ||
| 439 | } | ||
| 440 | |||
| 441 | // The session is the audit guard for the deduction, so it exists before | ||
| 442 | // the balance is touched. | ||
| 443 | let crash_point = self.crash.next_crash_point(); | ||
| 444 | let round = CrashRound::new(bet as u64, crash_point, self.clock.now()); | ||
| 445 | let mut data = HashMap::new(); | ||
| 446 | data.insert("round".to_string(), round.to_json()); | ||
| 447 | data.insert("balance".to_string(), balance.to_string()); | ||
| 448 | let game_state = GameState { | ||
| 449 | session_id: String::new(), | ||
| 450 | game_type: "crash".to_string(), | ||
| 451 | bet_amount: round.bet, | ||
| 452 | phase: GamePhase::Playing, | ||
| 453 | data, | ||
| 454 | }; | ||
| 455 | let session_id = self | ||
| 456 | .sessions | ||
| 457 | .create_session(user, "crash".to_string(), game_state); | ||
| 458 | |||
| 459 | let balance = match database::debit(&mut self.conn, user, bet) { | ||
| 460 | Ok(balance) => balance, | ||
| 461 | Err(_) => { | ||
| 462 | let _ = self.sessions.remove_session(&session_id); | ||
| 463 | return "ERROR Insufficient balance".to_string(); | ||
| 464 | } | ||
| 465 | }; | ||
| 466 | if let Ok(mut session) = self.sessions.get_session(&session_id) { | ||
| 467 | session | ||
| 468 | .state | ||
| 469 | .data | ||
| 470 | .insert("balance".to_string(), balance.to_string()); | ||
| 471 | let _ = self.sessions.update_session(&session_id, session.state); | ||
| 472 | } | ||
| 473 | |||
| 474 | let state = round.state(&session_id, balance); | ||
| 475 | crash_wire("CRASH_START", &state) | ||
| 476 | } | ||
| 477 | |||
| 478 | /// Cash out or forfeit. The multiplier comes from the server clock at the | ||
| 479 | /// moment the request is handled; the client never supplies one. | ||
| 480 | fn handle_crash_end(&mut self, state: &ConnectionState, session_id: &str, forfeit: bool) -> String { | ||
| 481 | let Some(user) = state.user.as_deref() else { | ||
| 482 | return "ERROR Not logged in".to_string(); | ||
| 483 | }; | ||
| 484 | let Ok(session) = self.sessions.get_session(session_id) else { | ||
| 485 | return "ERROR Session not found".to_string(); | ||
| 486 | }; | ||
| 487 | if session.username != user || session.game_type != "crash" { | ||
| 488 | return "ERROR Invalid session".to_string(); | ||
| 489 | } | ||
| 490 | let Some(raw) = session.state.data.get("round") else { | ||
| 491 | return "ERROR Missing round".to_string(); | ||
| 492 | }; | ||
| 493 | let Ok(mut round) = CrashRound::from_json(raw) else { | ||
| 494 | return "ERROR Invalid round".to_string(); | ||
| 495 | }; | ||
| 496 | if !round.is_running() { | ||
| 497 | return "ERROR Round already ended".to_string(); | ||
| 498 | } | ||
| 499 | |||
| 500 | let elapsed = (self.clock.now() - round.started_at).max(0.0); | ||
| 501 | let multiplier = crate::crash::multiplier_at_secs(elapsed); | ||
| 502 | let payout = if forfeit { | ||
| 503 | round.multiplier = multiplier; | ||
| 504 | round.forfeit(); | ||
| 505 | 0 | ||
| 506 | } else if multiplier < round.crash_point { | ||
| 507 | round.cash_out(multiplier) | ||
| 508 | } else { | ||
| 509 | round.crash(); | ||
| 510 | 0 | ||
| 511 | }; | ||
| 512 | |||
| 513 | match self.settle_crash(user, session_id, &round, payout) { | ||
| 514 | Ok(balance) => { | ||
| 515 | let state = round.state(session_id, balance); | ||
| 516 | crash_wire("CRASH_STATE", &state) | ||
| 517 | } | ||
| 518 | Err(message) => { | ||
| 519 | eprintln!("Crash settlement failed for {user}: {message}"); | ||
| 520 | "ERROR Failed to update balance".to_string() | ||
| 521 | } | ||
| 522 | } | ||
| 523 | } | ||
| 524 | |||
| 525 | /// Server-driven end of a round. `handler` calls this on every socket | ||
| 526 | /// timeout and forwards whatever lines come back. | ||
| 527 | pub fn poll(&mut self, state: &ConnectionState) -> Vec<String> { | ||
| 528 | let Some(user) = state.user.as_deref() else { | ||
| 529 | return Vec::new(); | ||
| 530 | }; | ||
| 531 | let mut out = Vec::new(); | ||
| 532 | for session in self.sessions.get_user_sessions(user) { | ||
| 533 | if session.game_type != "crash" { | ||
| 534 | continue; | ||
| 535 | } | ||
| 536 | let Some(raw) = session.state.data.get("round") else { | ||
| 537 | continue; | ||
| 538 | }; | ||
| 539 | let Ok(mut round) = CrashRound::from_json(raw) else { | ||
| 540 | continue; | ||
| 541 | }; | ||
| 542 | if !round.is_running() { | ||
| 543 | continue; | ||
| 544 | } | ||
| 545 | let elapsed = (self.clock.now() - round.started_at).max(0.0); | ||
| 546 | if crate::crash::multiplier_at_secs(elapsed) < round.crash_point { | ||
| 547 | continue; | ||
| 548 | } | ||
| 549 | round.crash(); | ||
| 550 | match self.settle_crash(user, &session.session_id, &round, 0) { | ||
| 551 | Ok(balance) => { | ||
| 552 | let state = round.state(&session.session_id, balance); | ||
| 553 | out.push(crash_wire("CRASH_BUSTED", &state)); | ||
| 554 | } | ||
| 555 | Err(message) => { | ||
| 556 | eprintln!("Crash push settlement failed for {user}: {message}"); | ||
| 557 | } | ||
| 558 | } | ||
| 559 | } | ||
| 560 | out | ||
| 561 | } | ||
| 562 | |||
| 563 | fn settle_crash( | ||
| 564 | &mut self, | ||
| 565 | user: &str, | ||
| 566 | session_id: &str, | ||
| 567 | round: &CrashRound, | ||
| 568 | payout: u64, | ||
| 569 | ) -> Result<i64, String> { | ||
| 570 | let details = round.to_json(); | ||
| 571 | let result = database::settle_play( | ||
| 572 | &mut self.conn, | ||
| 573 | session_id, | ||
| 574 | user, | ||
| 575 | "crash", | ||
| 576 | round.bet as i64, | ||
| 577 | payout as i64, | ||
| 578 | &details, | ||
| 579 | ); | ||
| 580 | let _ = self.sessions.remove_session(session_id); | ||
| 581 | result.map_err(|error| error.to_string()) | ||
| 582 | } | ||
| 583 | |||
| 374 | fn handle_play_start( | 584 | fn handle_play_start( |
| 375 | &mut self, | 585 | &mut self, |
| 376 | state: &ConnectionState, | 586 | state: &ConnectionState, |
| @@ -527,6 +737,29 @@ impl ServerCore { | |||
| 527 | } | 737 | } |
| 528 | } | 738 | } |
| 529 | } | 739 | } |
| 740 | if session.game_type == "crash" { | ||
| 741 | if let Some(raw) = session.state.data.get("round") { | ||
| 742 | if let Ok(mut round) = CrashRound::from_json(raw) { | ||
| 743 | if round.is_running() { | ||
| 744 | round.forfeit(); | ||
| 745 | let details = round.to_json(); | ||
| 746 | if let Err(error) = database::settle_play( | ||
| 747 | &mut self.conn, | ||
| 748 | &session.session_id, | ||
| 749 | user, | ||
| 750 | "crash", | ||
| 751 | round.bet as i64, | ||
| 752 | 0, | ||
| 753 | &details, | ||
| 754 | ) { | ||
| 755 | eprintln!( | ||
| 756 | "Crash disconnect forfeit failed for {user}: {error}" | ||
| 757 | ); | ||
| 758 | } | ||
| 759 | } | ||
| 760 | } | ||
| 761 | } | ||
| 762 | } | ||
| 530 | let _ = self.sessions.remove_session(&session.session_id); | 763 | let _ = self.sessions.remove_session(&session.session_id); |
| 531 | } | 764 | } |
| 532 | } | 765 | } |
| @@ -562,3 +795,10 @@ fn blackjack_wire(state: &BlackjackState) -> String { | |||
| 562 | serde_json::to_string(state).unwrap_or_else(|_| "{}".to_string()) | 795 | serde_json::to_string(state).unwrap_or_else(|_| "{}".to_string()) |
| 563 | ) | 796 | ) |
| 564 | } | 797 | } |
| 798 | |||
| 799 | fn crash_wire(prefix: &str, state: &CrashState) -> String { | ||
| 800 | format!( | ||
| 801 | "{prefix} {}", | ||
| 802 | serde_json::to_string(state).unwrap_or_else(|_| "{}".to_string()) | ||
| 803 | ) | ||
| 804 | } | ||
