diff options
Diffstat (limited to '')
| -rw-r--r-- | gui/src/app.rs | 587 | ||||
| -rw-r--r-- | gui/src/lib.rs | 9 | ||||
| -rw-r--r-- | gui/src/main.rs | 25 | ||||
| -rw-r--r-- | gui/src/roulette.rs | 522 | ||||
| -rw-r--r-- | gui/src/theme.rs | 211 |
5 files changed, 1354 insertions, 0 deletions
diff --git a/gui/src/app.rs b/gui/src/app.rs new file mode 100644 index 0000000..fde117a --- /dev/null +++ b/gui/src/app.rs | |||
| @@ -0,0 +1,587 @@ | |||
| 1 | //! The desktop shell: header, roulette table, and betting sidebar. | ||
| 2 | //! | ||
| 3 | //! Phase 3 is a style spike. The table is painted from a demo `RouletteView` | ||
| 4 | //! built with the core's own types, but no command is sent yet: Phase 4 wires | ||
| 5 | //! the transport and replaces the demo state with `ClientCore`. | ||
| 6 | |||
| 7 | use std::f32::consts::TAU; | ||
| 8 | |||
| 9 | use eframe::egui::{ | ||
| 10 | self, Align, Button, CentralPanel, Color32, Context, Frame, Key, Layout, Margin, Panel, | ||
| 11 | RichText, Sense, Stroke, Ui, Vec2, vec2, | ||
| 12 | }; | ||
| 13 | use zagan_bet::client::games::roulette::{Cursor, Direction}; | ||
| 14 | use zagan_bet::client::view::{RoulettePhase, RouletteView}; | ||
| 15 | use zagan_bet::roulette::{BetTarget, Bets, Outside, WHEEL, color as wheel_color}; | ||
| 16 | use zagan_bet::version::VERSION; | ||
| 17 | |||
| 18 | use crate::{roulette, theme}; | ||
| 19 | |||
| 20 | const HEADER_HEIGHT: f32 = 64.0; | ||
| 21 | const SIDEBAR_WIDTH: f32 = 336.0; | ||
| 22 | const SPIN_SECONDS: f64 = 2.4; | ||
| 23 | /// Demo winners, cycled: a red, a zero, a red, a black, a black, a black. | ||
| 24 | const DEMO_TARGETS: [u8; 6] = [17, 0, 32, 26, 8, 11]; | ||
| 25 | const CHIP_SIZES: [u64; 4] = [10, 25, 50, 100]; | ||
| 26 | |||
| 27 | pub struct ZaganApp { | ||
| 28 | demo: Demo, | ||
| 29 | } | ||
| 30 | |||
| 31 | impl ZaganApp { | ||
| 32 | pub fn new(cc: &eframe::CreationContext<'_>) -> Self { | ||
| 33 | theme::install(&cc.egui_ctx); | ||
| 34 | Self { demo: Demo::new() } | ||
| 35 | } | ||
| 36 | } | ||
| 37 | |||
| 38 | impl eframe::App for ZaganApp { | ||
| 39 | fn ui(&mut self, ui: &mut Ui, _frame: &mut eframe::Frame) { | ||
| 40 | self.demo.tick(ui.ctx()); | ||
| 41 | self.demo.keys(ui.ctx()); | ||
| 42 | |||
| 43 | Panel::top("header") | ||
| 44 | .exact_size(HEADER_HEIGHT) | ||
| 45 | .frame( | ||
| 46 | Frame::new() | ||
| 47 | .fill(theme::SURFACE) | ||
| 48 | .inner_margin(Margin::symmetric(theme::SPACE_5 as i8, 0)), | ||
| 49 | ) | ||
| 50 | .show(ui, |ui| header(ui, &self.demo)); | ||
| 51 | |||
| 52 | Panel::right("sidebar") | ||
| 53 | .exact_size(SIDEBAR_WIDTH) | ||
| 54 | .frame( | ||
| 55 | Frame::new() | ||
| 56 | .fill(theme::SURFACE) | ||
| 57 | .inner_margin(Margin::symmetric(theme::SPACE_5 as i8, 20)), | ||
| 58 | ) | ||
| 59 | .show(ui, |ui| { | ||
| 60 | egui::ScrollArea::vertical() | ||
| 61 | .auto_shrink([false, false]) | ||
| 62 | .show(ui, |ui| sidebar(ui, &mut self.demo)); | ||
| 63 | }); | ||
| 64 | |||
| 65 | CentralPanel::default() | ||
| 66 | .frame( | ||
| 67 | Frame::new() | ||
| 68 | .fill(theme::BG) | ||
| 69 | .inner_margin(Margin::same(theme::SPACE_5 as i8)), | ||
| 70 | ) | ||
| 71 | .show(ui, |ui| table(ui, &mut self.demo)); | ||
| 72 | } | ||
| 73 | } | ||
| 74 | |||
| 75 | // --------------------------------------------------------------------------- | ||
| 76 | // Header | ||
| 77 | // --------------------------------------------------------------------------- | ||
| 78 | |||
| 79 | fn header(ui: &mut Ui, demo: &Demo) { | ||
| 80 | ui.with_layout(Layout::left_to_right(Align::Center), |ui| { | ||
| 81 | let (mark, _) = ui.allocate_exact_size(Vec2::splat(10.0), Sense::hover()); | ||
| 82 | ui.painter().rect_filled(mark, theme::RADIUS_SM, theme::WIN); | ||
| 83 | ui.add_space(theme::SPACE_2); | ||
| 84 | ui.label( | ||
| 85 | RichText::new("ZAGAN") | ||
| 86 | .font(theme::mono(18.0)) | ||
| 87 | .color(theme::TEXT), | ||
| 88 | ); | ||
| 89 | ui.label( | ||
| 90 | RichText::new("BET") | ||
| 91 | .font(theme::mono(18.0)) | ||
| 92 | .color(theme::WIN), | ||
| 93 | ); | ||
| 94 | ui.add_space(theme::SPACE_3); | ||
| 95 | pill(ui, &format!("v{VERSION}"), theme::TEXT_FAINT); | ||
| 96 | ui.add_space(theme::SPACE_1); | ||
| 97 | pill(ui, "PREVIEW", theme::GOLD); | ||
| 98 | ui.add_space(theme::SPACE_5); | ||
| 99 | connection_pill(ui, demo); | ||
| 100 | |||
| 101 | ui.with_layout(Layout::right_to_left(Align::Center), |ui| { | ||
| 102 | stat_block( | ||
| 103 | ui, | ||
| 104 | 150.0, | ||
| 105 | "Balance", | ||
| 106 | &theme::money(demo.balance), | ||
| 107 | theme::mono(20.0), | ||
| 108 | theme::TEXT, | ||
| 109 | None, | ||
| 110 | ); | ||
| 111 | ui.add_space(theme::SPACE_5); | ||
| 112 | stat_block( | ||
| 113 | ui, | ||
| 114 | 190.0, | ||
| 115 | "Account", | ||
| 116 | demo.user, | ||
| 117 | theme::sans(theme::FONT_BODY), | ||
| 118 | theme::TEXT, | ||
| 119 | Some(demo.account), | ||
| 120 | ); | ||
| 121 | }); | ||
| 122 | }); | ||
| 123 | } | ||
| 124 | |||
| 125 | fn pill(ui: &mut Ui, text: &str, color: Color32) { | ||
| 126 | Frame::new() | ||
| 127 | .fill(theme::SURFACE_RAISED) | ||
| 128 | .corner_radius(theme::RADIUS_SM) | ||
| 129 | .inner_margin(Margin::symmetric(theme::SPACE_2 as i8, 3)) | ||
| 130 | .show(ui, |ui| { | ||
| 131 | ui.label(RichText::new(text).font(theme::mono(10.0)).color(color)); | ||
| 132 | }); | ||
| 133 | } | ||
| 134 | |||
| 135 | fn connection_pill(ui: &mut Ui, demo: &Demo) { | ||
| 136 | Frame::new() | ||
| 137 | .fill(theme::SURFACE_RAISED) | ||
| 138 | .corner_radius(theme::RADIUS_SM) | ||
| 139 | .inner_margin(Margin::symmetric(theme::SPACE_3 as i8, 5)) | ||
| 140 | .show(ui, |ui| { | ||
| 141 | ui.horizontal(|ui| { | ||
| 142 | let (dot, _) = ui.allocate_exact_size(Vec2::splat(8.0), Sense::hover()); | ||
| 143 | ui.painter().circle_filled(dot.center(), 3.0, theme::WIN); | ||
| 144 | ui.label( | ||
| 145 | RichText::new("ONLINE") | ||
| 146 | .font(theme::mono(10.0)) | ||
| 147 | .color(theme::WIN), | ||
| 148 | ); | ||
| 149 | ui.label( | ||
| 150 | RichText::new(demo.host) | ||
| 151 | .font(theme::mono(12.0)) | ||
| 152 | .color(theme::TEXT_DIM), | ||
| 153 | ); | ||
| 154 | ui.label( | ||
| 155 | RichText::new(format!("{} ms", demo.ping_ms)) | ||
| 156 | .font(theme::mono(12.0)) | ||
| 157 | .color(theme::TEXT_FAINT), | ||
| 158 | ); | ||
| 159 | }); | ||
| 160 | }); | ||
| 161 | } | ||
| 162 | |||
| 163 | /// A label over a value, right-aligned in a fixed slot so the header's right | ||
| 164 | /// edge stays put as the numbers change. | ||
| 165 | fn stat_block( | ||
| 166 | ui: &mut Ui, | ||
| 167 | width: f32, | ||
| 168 | label: &str, | ||
| 169 | value: &str, | ||
| 170 | value_font: egui::FontId, | ||
| 171 | value_color: Color32, | ||
| 172 | detail: Option<&str>, | ||
| 173 | ) { | ||
| 174 | ui.allocate_ui_with_layout(vec2(width, 44.0), Layout::top_down(Align::Max), |ui| { | ||
| 175 | ui.spacing_mut().item_spacing.y = 0.0; | ||
| 176 | ui.label(theme::label(label)); | ||
| 177 | ui.label(RichText::new(value).font(value_font).color(value_color)); | ||
| 178 | if let Some(detail) = detail { | ||
| 179 | ui.label( | ||
| 180 | RichText::new(detail) | ||
| 181 | .font(theme::mono(10.0)) | ||
| 182 | .color(theme::TEXT_FAINT), | ||
| 183 | ); | ||
| 184 | } | ||
| 185 | }); | ||
| 186 | } | ||
| 187 | |||
| 188 | // --------------------------------------------------------------------------- | ||
| 189 | // Sidebar | ||
| 190 | // --------------------------------------------------------------------------- | ||
| 191 | |||
| 192 | fn sidebar(ui: &mut Ui, demo: &mut Demo) { | ||
| 193 | ui.label( | ||
| 194 | RichText::new("Roulette") | ||
| 195 | .font(theme::sans(22.0)) | ||
| 196 | .color(theme::TEXT), | ||
| 197 | ); | ||
| 198 | ui.label( | ||
| 199 | RichText::new("European · single zero") | ||
| 200 | .font(theme::sans(12.0)) | ||
| 201 | .color(theme::TEXT_DIM), | ||
| 202 | ); | ||
| 203 | |||
| 204 | ui.add_space(theme::SPACE_4); | ||
| 205 | let view = demo.view(); | ||
| 206 | let wheel_size = ui.available_width().min(210.0); | ||
| 207 | ui.horizontal(|ui| { | ||
| 208 | let pad = ((ui.available_width() - wheel_size) * 0.5).max(0.0); | ||
| 209 | ui.add_space(pad); | ||
| 210 | roulette::wheel(ui, wheel_size, &view, demo.rotation); | ||
| 211 | }); | ||
| 212 | ui.add_space(theme::SPACE_1); | ||
| 213 | result_line(ui, demo); | ||
| 214 | |||
| 215 | ui.add_space(theme::SPACE_3); | ||
| 216 | ui.separator(); | ||
| 217 | ui.add_space(theme::SPACE_3); | ||
| 218 | |||
| 219 | ui.label(theme::label("Chip")); | ||
| 220 | ui.add_space(theme::SPACE_2); | ||
| 221 | ui.horizontal(|ui| { | ||
| 222 | ui.spacing_mut().item_spacing.x = theme::SPACE_2; | ||
| 223 | for amount in CHIP_SIZES { | ||
| 224 | if chip_button(ui, amount, demo.chip == amount).clicked() { | ||
| 225 | demo.chip = amount; | ||
| 226 | } | ||
| 227 | } | ||
| 228 | }); | ||
| 229 | |||
| 230 | ui.add_space(theme::SPACE_3); | ||
| 231 | ui.label(theme::label("Bets")); | ||
| 232 | ui.add_space(theme::SPACE_1); | ||
| 233 | if demo.bets.chips.is_empty() { | ||
| 234 | ui.label( | ||
| 235 | RichText::new("No chips on the felt") | ||
| 236 | .font(theme::sans(12.0)) | ||
| 237 | .color(theme::TEXT_FAINT), | ||
| 238 | ); | ||
| 239 | } else { | ||
| 240 | for chip in &demo.bets.chips { | ||
| 241 | bet_row(ui, &roulette::target_name(&chip.target), chip.amount); | ||
| 242 | } | ||
| 243 | } | ||
| 244 | |||
| 245 | ui.add_space(theme::SPACE_3); | ||
| 246 | ui.separator(); | ||
| 247 | ui.add_space(theme::SPACE_2); | ||
| 248 | bet_row(ui, "Total", demo.bets.total()); | ||
| 249 | |||
| 250 | ui.add_space(theme::SPACE_3); | ||
| 251 | let spinning = demo.phase == RoulettePhase::Spinning; | ||
| 252 | let spin = Button::new( | ||
| 253 | RichText::new("SPIN") | ||
| 254 | .font(theme::mono(theme::FONT_MONO)) | ||
| 255 | .color(theme::BG), | ||
| 256 | ) | ||
| 257 | .fill(if spinning { | ||
| 258 | theme::WIN.gamma_multiply(0.45) | ||
| 259 | } else { | ||
| 260 | theme::WIN | ||
| 261 | }) | ||
| 262 | .corner_radius(theme::RADIUS_MD) | ||
| 263 | .min_size(vec2(ui.available_width(), 44.0)); | ||
| 264 | if ui.add_enabled(!spinning, spin).clicked() { | ||
| 265 | demo.start_spin(ui.ctx()); | ||
| 266 | } | ||
| 267 | |||
| 268 | ui.add_space(theme::SPACE_2); | ||
| 269 | let clear = Button::new( | ||
| 270 | RichText::new("Clear bets") | ||
| 271 | .font(theme::sans(12.0)) | ||
| 272 | .color(theme::TEXT_DIM), | ||
| 273 | ) | ||
| 274 | .frame(false); | ||
| 275 | if ui | ||
| 276 | .add_enabled(!demo.bets.is_empty() && !spinning, clear) | ||
| 277 | .clicked() | ||
| 278 | { | ||
| 279 | demo.bets = Bets::default(); | ||
| 280 | } | ||
| 281 | } | ||
| 282 | |||
| 283 | fn result_line(ui: &mut Ui, demo: &Demo) { | ||
| 284 | ui.horizontal(|ui| { | ||
| 285 | match (demo.phase, demo.number) { | ||
| 286 | (RoulettePhase::Result, Some(number)) => { | ||
| 287 | ui.label(theme::label("Result")); | ||
| 288 | ui.label( | ||
| 289 | RichText::new(number.to_string()) | ||
| 290 | .font(theme::mono(15.0)) | ||
| 291 | .color(color_of(number)), | ||
| 292 | ); | ||
| 293 | ui.label( | ||
| 294 | RichText::new(wheel_color(number).to_uppercase()) | ||
| 295 | .font(theme::mono(12.0)) | ||
| 296 | .color(theme::TEXT_DIM), | ||
| 297 | ); | ||
| 298 | } | ||
| 299 | (RoulettePhase::Spinning, _) => { | ||
| 300 | ui.label( | ||
| 301 | RichText::new("SPINNING…") | ||
| 302 | .font(theme::mono(12.0)) | ||
| 303 | .color(theme::GOLD), | ||
| 304 | ); | ||
| 305 | } | ||
| 306 | _ => { | ||
| 307 | ui.label( | ||
| 308 | RichText::new("Place your bets") | ||
| 309 | .font(theme::sans(12.0)) | ||
| 310 | .color(theme::TEXT_DIM), | ||
| 311 | ); | ||
| 312 | } | ||
| 313 | } | ||
| 314 | ui.with_layout(Layout::right_to_left(Align::Center), |ui| { | ||
| 315 | ui.label( | ||
| 316 | RichText::new(format!("{} chips", demo.bets.chips.len())) | ||
| 317 | .font(theme::mono(10.0)) | ||
| 318 | .color(theme::TEXT_FAINT), | ||
| 319 | ); | ||
| 320 | }); | ||
| 321 | }); | ||
| 322 | } | ||
| 323 | |||
| 324 | fn bet_row(ui: &mut Ui, name: &str, amount: u64) { | ||
| 325 | ui.horizontal(|ui| { | ||
| 326 | ui.label( | ||
| 327 | RichText::new(name) | ||
| 328 | .font(theme::sans(13.0)) | ||
| 329 | .color(theme::TEXT_DIM), | ||
| 330 | ); | ||
| 331 | ui.with_layout(Layout::right_to_left(Align::Center), |ui| { | ||
| 332 | ui.label( | ||
| 333 | RichText::new(theme::money(amount as i64)) | ||
| 334 | .font(theme::mono(13.0)) | ||
| 335 | .color(theme::GOLD), | ||
| 336 | ); | ||
| 337 | }); | ||
| 338 | }); | ||
| 339 | } | ||
| 340 | |||
| 341 | fn chip_button(ui: &mut Ui, amount: u64, selected: bool) -> egui::Response { | ||
| 342 | let (rect, response) = ui.allocate_exact_size(Vec2::splat(46.0), Sense::click()); | ||
| 343 | let center = rect.center(); | ||
| 344 | let radius = 20.0; | ||
| 345 | let painter = ui.painter(); | ||
| 346 | if selected || response.hovered() { | ||
| 347 | painter.circle_stroke( | ||
| 348 | center, | ||
| 349 | radius + 3.0, | ||
| 350 | Stroke::new(if selected { 2.0 } else { 1.0 }, theme::ACCENT), | ||
| 351 | ); | ||
| 352 | } | ||
| 353 | roulette::paint_chip(painter, center, radius, amount); | ||
| 354 | response | ||
| 355 | } | ||
| 356 | |||
| 357 | fn color_of(number: u8) -> Color32 { | ||
| 358 | match wheel_color(number) { | ||
| 359 | "red" => theme::ROULETTE_RED, | ||
| 360 | "green" => theme::WIN, | ||
| 361 | _ => theme::TEXT, | ||
| 362 | } | ||
| 363 | } | ||
| 364 | |||
| 365 | // --------------------------------------------------------------------------- | ||
| 366 | // Table | ||
| 367 | // --------------------------------------------------------------------------- | ||
| 368 | |||
| 369 | fn table(ui: &mut Ui, demo: &mut Demo) { | ||
| 370 | ui.horizontal(|ui| { | ||
| 371 | ui.label( | ||
| 372 | RichText::new("Table 01") | ||
| 373 | .font(theme::sans(15.0)) | ||
| 374 | .color(theme::TEXT), | ||
| 375 | ); | ||
| 376 | ui.label( | ||
| 377 | RichText::new("European · single zero") | ||
| 378 | .font(theme::sans(12.0)) | ||
| 379 | .color(theme::TEXT_DIM), | ||
| 380 | ); | ||
| 381 | ui.with_layout(Layout::right_to_left(Align::Center), |ui| { | ||
| 382 | ui.label( | ||
| 383 | RichText::new("Limits 10 – 500 Kr") | ||
| 384 | .font(theme::mono(12.0)) | ||
| 385 | .color(theme::TEXT_FAINT), | ||
| 386 | ); | ||
| 387 | }); | ||
| 388 | }); | ||
| 389 | ui.add_space(theme::SPACE_4); | ||
| 390 | |||
| 391 | let view = demo.view(); | ||
| 392 | let strip_height = 104.0; | ||
| 393 | let available = ui.available_size(); | ||
| 394 | let size = roulette::size_for(vec2(available.x, (available.y - strip_height).max(220.0))); | ||
| 395 | let side_pad = ((available.x - size.x) * 0.5).max(0.0); | ||
| 396 | let top_pad = ((available.y - size.y - strip_height) * 0.5).max(0.0); | ||
| 397 | let chip = demo.chip; | ||
| 398 | ui.add_space(top_pad); | ||
| 399 | ui.horizontal(|ui| { | ||
| 400 | ui.add_space(side_pad); | ||
| 401 | if let Some(target) = roulette::felt(ui, size, &view) { | ||
| 402 | demo.bets.add(target, chip); | ||
| 403 | } | ||
| 404 | }); | ||
| 405 | |||
| 406 | ui.add_space(theme::SPACE_4); | ||
| 407 | ui.horizontal(|ui| { | ||
| 408 | ui.label(theme::label("Last")); | ||
| 409 | if demo.last.is_empty() { | ||
| 410 | ui.label( | ||
| 411 | RichText::new("No spins yet") | ||
| 412 | .font(theme::sans(12.0)) | ||
| 413 | .color(theme::TEXT_FAINT), | ||
| 414 | ); | ||
| 415 | } | ||
| 416 | for number in &demo.last { | ||
| 417 | let (dot, _) = ui.allocate_exact_size(Vec2::splat(26.0), Sense::hover()); | ||
| 418 | roulette::paint_result_dot(ui.painter(), dot.center(), 11.0, *number); | ||
| 419 | ui.add_space(theme::SPACE_1); | ||
| 420 | } | ||
| 421 | }); | ||
| 422 | ui.add_space(theme::SPACE_2); | ||
| 423 | ui.label( | ||
| 424 | RichText::new( | ||
| 425 | "Click a pocket to place a chip · arrow keys move the cursor · space spins", | ||
| 426 | ) | ||
| 427 | .font(theme::sans(12.0)) | ||
| 428 | .color(theme::TEXT_FAINT), | ||
| 429 | ); | ||
| 430 | } | ||
| 431 | |||
| 432 | // --------------------------------------------------------------------------- | ||
| 433 | // Demo state | ||
| 434 | // --------------------------------------------------------------------------- | ||
| 435 | |||
| 436 | struct Spin { | ||
| 437 | started: f64, | ||
| 438 | from: f32, | ||
| 439 | delta: f32, | ||
| 440 | target: u8, | ||
| 441 | } | ||
| 442 | |||
| 443 | struct Demo { | ||
| 444 | bets: Bets, | ||
| 445 | cursor: Cursor, | ||
| 446 | chip: u64, | ||
| 447 | phase: RoulettePhase, | ||
| 448 | number: Option<u8>, | ||
| 449 | rotation: f32, | ||
| 450 | spin: Option<Spin>, | ||
| 451 | spins: usize, | ||
| 452 | last: Vec<u8>, | ||
| 453 | balance: i64, | ||
| 454 | host: &'static str, | ||
| 455 | ping_ms: u32, | ||
| 456 | user: &'static str, | ||
| 457 | account: &'static str, | ||
| 458 | } | ||
| 459 | |||
| 460 | impl Demo { | ||
| 461 | fn new() -> Self { | ||
| 462 | let mut bets = Bets::default(); | ||
| 463 | bets.add(BetTarget::Straight { number: 17 }, 50); | ||
| 464 | bets.add( | ||
| 465 | BetTarget::Corner { | ||
| 466 | numbers: [17, 18, 20, 21], | ||
| 467 | }, | ||
| 468 | 25, | ||
| 469 | ); | ||
| 470 | bets.add(BetTarget::Outside { kind: Outside::Red }, 25); | ||
| 471 | |||
| 472 | Self { | ||
| 473 | bets, | ||
| 474 | // A split with no chip on it, so the fine lattice cursor shows. | ||
| 475 | cursor: Cursor::Lattice { x: 18, y: 3 }, | ||
| 476 | chip: 25, | ||
| 477 | phase: RoulettePhase::Placing, | ||
| 478 | number: None, | ||
| 479 | rotation: 0.0, | ||
| 480 | spin: None, | ||
| 481 | spins: 0, | ||
| 482 | last: Vec::new(), | ||
| 483 | balance: 1000, | ||
| 484 | host: "127.0.0.1:11525", | ||
| 485 | ping_ms: 41, | ||
| 486 | user: "alice", | ||
| 487 | account: "#4161673306", | ||
| 488 | } | ||
| 489 | } | ||
| 490 | |||
| 491 | fn view(&self) -> RouletteView { | ||
| 492 | RouletteView { | ||
| 493 | bet_amount: 10, | ||
| 494 | balance: Some(self.balance), | ||
| 495 | chip: self.chip, | ||
| 496 | bets: self.bets.clone(), | ||
| 497 | cursor: self.cursor, | ||
| 498 | phase: self.phase, | ||
| 499 | number: self.number, | ||
| 500 | color: self.number.map(|number| wheel_color(number).to_string()), | ||
| 501 | winnings: None, | ||
| 502 | error: None, | ||
| 503 | } | ||
| 504 | } | ||
| 505 | |||
| 506 | fn tick(&mut self, ctx: &Context) { | ||
| 507 | let now = ctx.input(|input| input.time); | ||
| 508 | let mut finished = None; | ||
| 509 | if let Some(spin) = &self.spin { | ||
| 510 | let t = (((now - spin.started) / SPIN_SECONDS) as f32).clamp(0.0, 1.0); | ||
| 511 | let eased = 1.0 - (1.0 - t).powi(3); | ||
| 512 | self.rotation = spin.from + spin.delta * eased; | ||
| 513 | if t >= 1.0 { | ||
| 514 | finished = Some(spin.target); | ||
| 515 | } | ||
| 516 | ctx.request_repaint(); | ||
| 517 | } | ||
| 518 | if let Some(number) = finished { | ||
| 519 | self.spin = None; | ||
| 520 | self.phase = RoulettePhase::Result; | ||
| 521 | self.number = Some(number); | ||
| 522 | self.last.insert(0, number); | ||
| 523 | self.last.truncate(12); | ||
| 524 | } | ||
| 525 | } | ||
| 526 | |||
| 527 | fn keys(&mut self, ctx: &Context) { | ||
| 528 | if self.phase == RoulettePhase::Spinning { | ||
| 529 | return; | ||
| 530 | } | ||
| 531 | let (left, right, up, down) = ctx.input(|input| { | ||
| 532 | ( | ||
| 533 | input.key_pressed(Key::ArrowLeft), | ||
| 534 | input.key_pressed(Key::ArrowRight), | ||
| 535 | input.key_pressed(Key::ArrowUp), | ||
| 536 | input.key_pressed(Key::ArrowDown), | ||
| 537 | ) | ||
| 538 | }); | ||
| 539 | for (pressed, direction) in [ | ||
| 540 | (left, Direction::Left), | ||
| 541 | (right, Direction::Right), | ||
| 542 | (up, Direction::Up), | ||
| 543 | (down, Direction::Down), | ||
| 544 | ] { | ||
| 545 | if pressed { | ||
| 546 | self.cursor = self.cursor.moved(direction); | ||
| 547 | } | ||
| 548 | } | ||
| 549 | if ctx.memory(|memory| memory.focused().is_none()) { | ||
| 550 | if ctx.input(|input| input.key_pressed(Key::Enter)) { | ||
| 551 | if let Some(target) = self.cursor.target() { | ||
| 552 | let chip = self.chip; | ||
| 553 | self.bets.add(target, chip); | ||
| 554 | } | ||
| 555 | } | ||
| 556 | if ctx.input(|input| input.key_pressed(Key::Space)) { | ||
| 557 | self.start_spin(ctx); | ||
| 558 | } | ||
| 559 | } | ||
| 560 | } | ||
| 561 | |||
| 562 | fn start_spin(&mut self, ctx: &Context) { | ||
| 563 | if self.phase == RoulettePhase::Spinning { | ||
| 564 | return; | ||
| 565 | } | ||
| 566 | let target = DEMO_TARGETS[self.spins % DEMO_TARGETS.len()]; | ||
| 567 | self.spins += 1; | ||
| 568 | |||
| 569 | let segment = TAU / WHEEL.len() as f32; | ||
| 570 | let index = WHEEL | ||
| 571 | .iter() | ||
| 572 | .position(|number| *number == target) | ||
| 573 | .unwrap_or(0) as f32; | ||
| 574 | let desired = -index * segment; | ||
| 575 | let delta = (desired - self.rotation).rem_euclid(TAU) + 3.0 * TAU; | ||
| 576 | |||
| 577 | self.spin = Some(Spin { | ||
| 578 | started: ctx.input(|input| input.time), | ||
| 579 | from: self.rotation, | ||
| 580 | delta, | ||
| 581 | target, | ||
| 582 | }); | ||
| 583 | self.phase = RoulettePhase::Spinning; | ||
| 584 | self.number = None; | ||
| 585 | ctx.request_repaint(); | ||
| 586 | } | ||
| 587 | } | ||
diff --git a/gui/src/lib.rs b/gui/src/lib.rs new file mode 100644 index 0000000..e0f5bc9 --- /dev/null +++ b/gui/src/lib.rs | |||
| @@ -0,0 +1,9 @@ | |||
| 1 | //! Desktop frontend for zagan-bet. | ||
| 2 | //! | ||
| 3 | //! The window is a thin shell over the shared `ClientCore` (Phase 4). This | ||
| 4 | //! crate holds only presentation: the theme, the roulette table, and the app | ||
| 5 | //! layout. It never enters the TUI or server build graph. | ||
| 6 | |||
| 7 | pub mod app; | ||
| 8 | pub mod roulette; | ||
| 9 | pub mod theme; | ||
diff --git a/gui/src/main.rs b/gui/src/main.rs new file mode 100644 index 0000000..cf1c67d --- /dev/null +++ b/gui/src/main.rs | |||
| @@ -0,0 +1,25 @@ | |||
| 1 | //! Desktop frontend for zagan-bet. | ||
| 2 | //! | ||
| 3 | //! Phase 3 of `docs/GUI-PLAN.md`: the style spike. It owns the window and the | ||
| 4 | //! roulette reference screen; the shared core and transport are wired in | ||
| 5 | //! Phase 4. | ||
| 6 | |||
| 7 | use zagan_bet_gui::app::ZaganApp; | ||
| 8 | |||
| 9 | fn main() -> eframe::Result { | ||
| 10 | let options = eframe::NativeOptions { | ||
| 11 | viewport: eframe::egui::ViewportBuilder::default() | ||
| 12 | .with_title("Zagan-Bet") | ||
| 13 | .with_app_id("zagan-bet") | ||
| 14 | .with_inner_size([1440.0, 900.0]) | ||
| 15 | .with_min_inner_size([1100.0, 720.0]), | ||
| 16 | renderer: eframe::Renderer::Glow, | ||
| 17 | ..Default::default() | ||
| 18 | }; | ||
| 19 | |||
| 20 | eframe::run_native( | ||
| 21 | "Zagan-Bet", | ||
| 22 | options, | ||
| 23 | Box::new(|cc| Ok(Box::new(ZaganApp::new(cc)))), | ||
| 24 | ) | ||
| 25 | } | ||
diff --git a/gui/src/roulette.rs b/gui/src/roulette.rs new file mode 100644 index 0000000..22c46d6 --- /dev/null +++ b/gui/src/roulette.rs | |||
| @@ -0,0 +1,522 @@ | |||
| 1 | //! The roulette table and wheel, painted from `RouletteView`. | ||
| 2 | //! | ||
| 3 | //! Geometry is the GUI's business: the core only says which number or region a | ||
| 4 | //! chip or the cursor is on. Everything here is derived from that, so the two | ||
| 5 | //! frontends can lay the same table out differently. | ||
| 6 | |||
| 7 | use std::f32::consts::{FRAC_PI_2, TAU}; | ||
| 8 | |||
| 9 | use eframe::egui::{ | ||
| 10 | Align2, Color32, CornerRadius, Painter, Pos2, Rect, Sense, Shape, Stroke, StrokeKind, Ui, Vec2, | ||
| 11 | pos2, vec2, | ||
| 12 | }; | ||
| 13 | use zagan_bet::client::games::roulette::Cursor; | ||
| 14 | use zagan_bet::client::view::{RoulettePhase, RouletteView}; | ||
| 15 | use zagan_bet::roulette::{BetTarget, Outside, WHEEL, color as wheel_color, is_red}; | ||
| 16 | |||
| 17 | use crate::theme; | ||
| 18 | |||
| 19 | const COLUMNS: usize = 12; | ||
| 20 | const ROWS: usize = 3; | ||
| 21 | const OUTSIDE_ORDER: [Outside; 6] = [ | ||
| 22 | Outside::Low, | ||
| 23 | Outside::Even, | ||
| 24 | Outside::Red, | ||
| 25 | Outside::Black, | ||
| 26 | Outside::Odd, | ||
| 27 | Outside::High, | ||
| 28 | ]; | ||
| 29 | |||
| 30 | const DOZEN_ROW: f32 = 0.72; | ||
| 31 | const COLUMN_ROW: f32 = 0.55; | ||
| 32 | const OUTSIDE_ROW: f32 = 0.62; | ||
| 33 | const HEIGHT_UNITS: f32 = ROWS as f32 + DOZEN_ROW + COLUMN_ROW + OUTSIDE_ROW; | ||
| 34 | const BOARD_PAD: f32 = 6.0; | ||
| 35 | |||
| 36 | /// Largest table that fits in `available`, including its felt border. | ||
| 37 | pub fn size_for(available: Vec2) -> Vec2 { | ||
| 38 | let inner = (available - Vec2::splat(BOARD_PAD * 2.0)).max(Vec2::ZERO); | ||
| 39 | let cell = (inner.x / (COLUMNS as f32 + 1.0)) | ||
| 40 | .min(inner.y / HEIGHT_UNITS) | ||
| 41 | .max(1.0); | ||
| 42 | vec2((COLUMNS as f32 + 1.0) * cell, HEIGHT_UNITS * cell) + Vec2::splat(BOARD_PAD * 2.0) | ||
| 43 | } | ||
| 44 | |||
| 45 | /// The table painted at `size`; returns the target clicked this frame. | ||
| 46 | pub fn felt(ui: &mut Ui, size: Vec2, view: &RouletteView) -> Option<BetTarget> { | ||
| 47 | let (rect, response) = ui.allocate_exact_size(size, Sense::click()); | ||
| 48 | let felt = Felt::new(rect); | ||
| 49 | let hovered = response.hover_pos().and_then(|pos| felt.hit(pos)); | ||
| 50 | let painter = ui.painter(); | ||
| 51 | |||
| 52 | painter.rect_filled(rect, theme::RADIUS_LG, theme::FELT_DARK); | ||
| 53 | |||
| 54 | for number in 0..=36u8 { | ||
| 55 | let highlighted = hovered == Some(BetTarget::Straight { number }); | ||
| 56 | felt.paint_number(painter, number, highlighted); | ||
| 57 | } | ||
| 58 | for index in 0..3 { | ||
| 59 | felt.paint_dozen( | ||
| 60 | painter, | ||
| 61 | index, | ||
| 62 | hovered == Some(BetTarget::Dozen { index: index as u8 }), | ||
| 63 | ); | ||
| 64 | } | ||
| 65 | for index in 0..3 { | ||
| 66 | felt.paint_column( | ||
| 67 | painter, | ||
| 68 | index, | ||
| 69 | hovered == Some(BetTarget::Column { index: index as u8 }), | ||
| 70 | ); | ||
| 71 | } | ||
| 72 | for (index, kind) in OUTSIDE_ORDER.iter().enumerate() { | ||
| 73 | felt.paint_outside( | ||
| 74 | painter, | ||
| 75 | index, | ||
| 76 | *kind, | ||
| 77 | hovered == Some(BetTarget::Outside { kind: *kind }), | ||
| 78 | ); | ||
| 79 | } | ||
| 80 | |||
| 81 | if view.phase == RoulettePhase::Result { | ||
| 82 | if let Some(number) = view.number { | ||
| 83 | painter.rect_stroke( | ||
| 84 | felt.number_rect(number).shrink(2.0), | ||
| 85 | theme::RADIUS_SM, | ||
| 86 | Stroke::new(2.0, theme::GOLD), | ||
| 87 | StrokeKind::Inside, | ||
| 88 | ); | ||
| 89 | } | ||
| 90 | } | ||
| 91 | |||
| 92 | felt.paint_cursor(painter, &view.cursor); | ||
| 93 | |||
| 94 | for chip in &view.bets.chips { | ||
| 95 | if let Some(center) = felt.anchor(&chip.target) { | ||
| 96 | paint_chip(painter, center, felt.cell * 0.26, chip.amount); | ||
| 97 | } | ||
| 98 | } | ||
| 99 | |||
| 100 | if response.clicked() { hovered } else { None } | ||
| 101 | } | ||
| 102 | |||
| 103 | struct Felt { | ||
| 104 | cell: f32, | ||
| 105 | origin: Pos2, | ||
| 106 | } | ||
| 107 | |||
| 108 | impl Felt { | ||
| 109 | fn new(board: Rect) -> Self { | ||
| 110 | let inner = board.shrink(BOARD_PAD); | ||
| 111 | Self { | ||
| 112 | cell: inner.width() / (COLUMNS as f32 + 1.0), | ||
| 113 | origin: inner.min, | ||
| 114 | } | ||
| 115 | } | ||
| 116 | |||
| 117 | fn number_rect(&self, number: u8) -> Rect { | ||
| 118 | debug_assert!(number <= 36); | ||
| 119 | if number == 0 { | ||
| 120 | return Rect::from_min_size(self.origin, vec2(self.cell, self.cell * ROWS as f32)); | ||
| 121 | } | ||
| 122 | let column = ((number - 1) / 3) as f32; | ||
| 123 | let row = (2 - (number - 1) % 3) as f32; | ||
| 124 | Rect::from_min_size( | ||
| 125 | self.origin + vec2(self.cell * (1.0 + column), self.cell * row), | ||
| 126 | Vec2::splat(self.cell), | ||
| 127 | ) | ||
| 128 | } | ||
| 129 | |||
| 130 | fn dozen_rect(&self, index: usize) -> Rect { | ||
| 131 | let y = self.origin.y + self.cell * ROWS as f32; | ||
| 132 | Rect::from_min_size( | ||
| 133 | pos2(self.origin.x + self.cell * (1.0 + 4.0 * index as f32), y), | ||
| 134 | vec2(self.cell * 4.0, self.cell * DOZEN_ROW), | ||
| 135 | ) | ||
| 136 | } | ||
| 137 | |||
| 138 | fn column_rect(&self, index: usize) -> Rect { | ||
| 139 | let y = self.origin.y + self.cell * (ROWS as f32 + DOZEN_ROW); | ||
| 140 | Rect::from_min_size( | ||
| 141 | pos2(self.origin.x + self.cell * (1.0 + index as f32), y), | ||
| 142 | vec2(self.cell, self.cell * COLUMN_ROW), | ||
| 143 | ) | ||
| 144 | } | ||
| 145 | |||
| 146 | fn outside_rect(&self, index: usize) -> Rect { | ||
| 147 | let y = self.origin.y + self.cell * (ROWS as f32 + DOZEN_ROW + COLUMN_ROW); | ||
| 148 | Rect::from_min_size( | ||
| 149 | pos2(self.origin.x + self.cell * (1.0 + 2.0 * index as f32), y), | ||
| 150 | vec2(self.cell * 2.0, self.cell * OUTSIDE_ROW), | ||
| 151 | ) | ||
| 152 | } | ||
| 153 | |||
| 154 | /// Where a chip sits for this target. | ||
| 155 | fn anchor(&self, target: &BetTarget) -> Option<Pos2> { | ||
| 156 | Some(match target { | ||
| 157 | BetTarget::Straight { number } => self.number_rect(*number).center(), | ||
| 158 | BetTarget::Split { a, b } => { | ||
| 159 | let a = self.number_rect(*a).center(); | ||
| 160 | let b = self.number_rect(*b).center(); | ||
| 161 | pos2((a.x + b.x) * 0.5, (a.y + b.y) * 0.5) | ||
| 162 | } | ||
| 163 | BetTarget::Corner { numbers } => { | ||
| 164 | let mut sum = Vec2::ZERO; | ||
| 165 | for number in numbers { | ||
| 166 | sum += self.number_rect(*number).center().to_vec2(); | ||
| 167 | } | ||
| 168 | (sum / numbers.len() as f32).to_pos2() | ||
| 169 | } | ||
| 170 | BetTarget::Dozen { index } => self.dozen_rect(*index as usize).center(), | ||
| 171 | BetTarget::Column { index } => self.column_rect(*index as usize).center(), | ||
| 172 | BetTarget::Outside { kind } => { | ||
| 173 | let index = OUTSIDE_ORDER | ||
| 174 | .iter() | ||
| 175 | .position(|candidate| candidate == kind)?; | ||
| 176 | self.outside_rect(index).center() | ||
| 177 | } | ||
| 178 | }) | ||
| 179 | } | ||
| 180 | |||
| 181 | /// The fine-grid point the cursor occupies over the numbers. | ||
| 182 | fn lattice(&self, x: usize, y: usize) -> Pos2 { | ||
| 183 | pos2( | ||
| 184 | self.origin.x + self.cell * (1.0 + x as f32 * 0.5), | ||
| 185 | self.origin.y + self.cell * (y as f32 * 0.5), | ||
| 186 | ) | ||
| 187 | } | ||
| 188 | |||
| 189 | fn hit(&self, pos: Pos2) -> Option<BetTarget> { | ||
| 190 | for number in 0..=36u8 { | ||
| 191 | if self.number_rect(number).contains(pos) { | ||
| 192 | return Some(BetTarget::Straight { number }); | ||
| 193 | } | ||
| 194 | } | ||
| 195 | for index in 0..3usize { | ||
| 196 | if self.dozen_rect(index).contains(pos) { | ||
| 197 | return Some(BetTarget::Dozen { index: index as u8 }); | ||
| 198 | } | ||
| 199 | if self.column_rect(index).contains(pos) { | ||
| 200 | return Some(BetTarget::Column { index: index as u8 }); | ||
| 201 | } | ||
| 202 | } | ||
| 203 | for (index, kind) in OUTSIDE_ORDER.iter().enumerate() { | ||
| 204 | if self.outside_rect(index).contains(pos) { | ||
| 205 | return Some(BetTarget::Outside { kind: *kind }); | ||
| 206 | } | ||
| 207 | } | ||
| 208 | None | ||
| 209 | } | ||
| 210 | |||
| 211 | fn paint_number(&self, painter: &Painter, number: u8, hovered: bool) { | ||
| 212 | let rect = self.number_rect(number); | ||
| 213 | let fill = if number == 0 { | ||
| 214 | theme::ROULETTE_ZERO | ||
| 215 | } else if is_red(number) { | ||
| 216 | theme::ROULETTE_RED | ||
| 217 | } else { | ||
| 218 | theme::ROULETTE_BLACK | ||
| 219 | }; | ||
| 220 | painter.rect_filled(rect, CornerRadius::ZERO, fill); | ||
| 221 | painter.rect_stroke( | ||
| 222 | rect, | ||
| 223 | CornerRadius::ZERO, | ||
| 224 | Stroke::new(1.0, theme::FELT_LINE), | ||
| 225 | StrokeKind::Inside, | ||
| 226 | ); | ||
| 227 | if hovered { | ||
| 228 | painter.rect_filled( | ||
| 229 | rect, | ||
| 230 | CornerRadius::ZERO, | ||
| 231 | Color32::WHITE.gamma_multiply(0.10), | ||
| 232 | ); | ||
| 233 | } | ||
| 234 | painter.text( | ||
| 235 | rect.center(), | ||
| 236 | Align2::CENTER_CENTER, | ||
| 237 | number, | ||
| 238 | theme::mono(self.number_font()), | ||
| 239 | theme::FELT_TEXT, | ||
| 240 | ); | ||
| 241 | } | ||
| 242 | |||
| 243 | fn paint_dozen(&self, painter: &Painter, index: usize, hovered: bool) { | ||
| 244 | let rect = self.dozen_rect(index); | ||
| 245 | self.paint_region(painter, rect, hovered); | ||
| 246 | let label = match index { | ||
| 247 | 0 => "1st 12", | ||
| 248 | 1 => "2nd 12", | ||
| 249 | _ => "3rd 12", | ||
| 250 | }; | ||
| 251 | painter.text( | ||
| 252 | rect.center(), | ||
| 253 | Align2::CENTER_CENTER, | ||
| 254 | label, | ||
| 255 | theme::sans(self.label_font()), | ||
| 256 | theme::FELT_TEXT, | ||
| 257 | ); | ||
| 258 | } | ||
| 259 | |||
| 260 | fn paint_column(&self, painter: &Painter, index: usize, hovered: bool) { | ||
| 261 | let rect = self.column_rect(index); | ||
| 262 | self.paint_region(painter, rect, hovered); | ||
| 263 | painter.text( | ||
| 264 | rect.center(), | ||
| 265 | Align2::CENTER_CENTER, | ||
| 266 | "2:1", | ||
| 267 | theme::sans(self.label_font()), | ||
| 268 | theme::FELT_TEXT, | ||
| 269 | ); | ||
| 270 | } | ||
| 271 | |||
| 272 | fn paint_outside(&self, painter: &Painter, index: usize, kind: Outside, hovered: bool) { | ||
| 273 | let rect = self.outside_rect(index); | ||
| 274 | self.paint_region(painter, rect, hovered); | ||
| 275 | let color = match kind { | ||
| 276 | Outside::Red => theme::ROULETTE_RED, | ||
| 277 | Outside::Black => theme::TEXT_DIM, | ||
| 278 | _ => theme::FELT_TEXT, | ||
| 279 | }; | ||
| 280 | painter.text( | ||
| 281 | rect.center(), | ||
| 282 | Align2::CENTER_CENTER, | ||
| 283 | kind.label(), | ||
| 284 | theme::sans(self.label_font()), | ||
| 285 | color, | ||
| 286 | ); | ||
| 287 | } | ||
| 288 | |||
| 289 | fn paint_region(&self, painter: &Painter, rect: Rect, hovered: bool) { | ||
| 290 | painter.rect_filled(rect, CornerRadius::ZERO, theme::FELT); | ||
| 291 | painter.rect_stroke( | ||
| 292 | rect, | ||
| 293 | CornerRadius::ZERO, | ||
| 294 | Stroke::new(1.0, theme::FELT_LINE), | ||
| 295 | StrokeKind::Inside, | ||
| 296 | ); | ||
| 297 | if hovered { | ||
| 298 | painter.rect_filled( | ||
| 299 | rect, | ||
| 300 | CornerRadius::ZERO, | ||
| 301 | Color32::WHITE.gamma_multiply(0.10), | ||
| 302 | ); | ||
| 303 | } | ||
| 304 | } | ||
| 305 | |||
| 306 | fn paint_cursor(&self, painter: &Painter, cursor: &Cursor) { | ||
| 307 | let stroke = Stroke::new(2.0, theme::ACCENT); | ||
| 308 | match cursor { | ||
| 309 | Cursor::Zero => outline(painter, self.number_rect(0), stroke), | ||
| 310 | Cursor::Lattice { x, y } => { | ||
| 311 | for number in cursor.numbers() { | ||
| 312 | painter.rect_filled( | ||
| 313 | self.number_rect(number), | ||
| 314 | CornerRadius::ZERO, | ||
| 315 | theme::ACCENT.gamma_multiply(0.14), | ||
| 316 | ); | ||
| 317 | } | ||
| 318 | let point = self.lattice(*x, *y); | ||
| 319 | painter.circle_filled(point, self.cell * 0.05, theme::ACCENT); | ||
| 320 | painter.circle_stroke(point, self.cell * 0.14, stroke); | ||
| 321 | } | ||
| 322 | Cursor::Dozen(index) => outline(painter, self.dozen_rect(*index), stroke), | ||
| 323 | Cursor::Column(index) => outline(painter, self.column_rect(*index), stroke), | ||
| 324 | Cursor::Outside(index) => outline(painter, self.outside_rect(*index), stroke), | ||
| 325 | } | ||
| 326 | } | ||
| 327 | |||
| 328 | fn number_font(&self) -> f32 { | ||
| 329 | (self.cell * 0.40).clamp(12.0, 22.0) | ||
| 330 | } | ||
| 331 | |||
| 332 | fn label_font(&self) -> f32 { | ||
| 333 | (self.cell * 0.24).clamp(10.0, 15.0) | ||
| 334 | } | ||
| 335 | } | ||
| 336 | |||
| 337 | fn outline(painter: &Painter, rect: Rect, stroke: Stroke) { | ||
| 338 | painter.rect_stroke( | ||
| 339 | rect.shrink(1.0), | ||
| 340 | theme::RADIUS_SM, | ||
| 341 | stroke, | ||
| 342 | StrokeKind::Inside, | ||
| 343 | ); | ||
| 344 | } | ||
| 345 | |||
| 346 | /// A single chip, also used by the sidebar's chip tray. | ||
| 347 | pub fn paint_chip(painter: &Painter, center: Pos2, radius: f32, amount: u64) { | ||
| 348 | let fill = chip_color(amount); | ||
| 349 | painter.circle_filled(center, radius, fill); | ||
| 350 | painter.circle_stroke( | ||
| 351 | center, | ||
| 352 | radius - radius * 0.18, | ||
| 353 | Stroke::new(radius * 0.10, Color32::WHITE.gamma_multiply(0.55)), | ||
| 354 | ); | ||
| 355 | let text_color = if amount <= 10 { | ||
| 356 | theme::BG | ||
| 357 | } else { | ||
| 358 | Color32::WHITE | ||
| 359 | }; | ||
| 360 | painter.text( | ||
| 361 | center, | ||
| 362 | Align2::CENTER_CENTER, | ||
| 363 | amount, | ||
| 364 | theme::mono(radius * 0.85), | ||
| 365 | text_color, | ||
| 366 | ); | ||
| 367 | } | ||
| 368 | |||
| 369 | /// Colour per denomination, as a chip tray would be stocked. | ||
| 370 | pub fn chip_color(amount: u64) -> Color32 { | ||
| 371 | match amount { | ||
| 372 | 0..=10 => Color32::from_rgb(0xd9, 0xd3, 0xc7), | ||
| 373 | 11..=25 => Color32::from_rgb(0x3f, 0x7f, 0xd1), | ||
| 374 | 26..=50 => Color32::from_rgb(0xc9, 0x4b, 0x4b), | ||
| 375 | _ => Color32::from_rgb(0x3a, 0x9d, 0x5d), | ||
| 376 | } | ||
| 377 | } | ||
| 378 | |||
| 379 | fn segment_color(number: u8) -> Color32 { | ||
| 380 | match wheel_color(number) { | ||
| 381 | "red" => theme::ROULETTE_RED, | ||
| 382 | "green" => theme::ROULETTE_ZERO, | ||
| 383 | _ => Color32::from_rgb(0x2b, 0x35, 0x3f), | ||
| 384 | } | ||
| 385 | } | ||
| 386 | |||
| 387 | /// Number currently under the pointer for this wheel rotation. | ||
| 388 | pub fn number_under(rotation: f32) -> u8 { | ||
| 389 | let segment = TAU / WHEEL.len() as f32; | ||
| 390 | let index = (-rotation / segment).round() as i64; | ||
| 391 | WHEEL[index.rem_euclid(WHEEL.len() as i64) as usize] | ||
| 392 | } | ||
| 393 | |||
| 394 | /// The wheel dial: 37 coloured pockets, a fixed pointer, and the number under | ||
| 395 | /// it. `rotation` is in radians. | ||
| 396 | pub fn wheel(ui: &mut Ui, diameter: f32, view: &RouletteView, rotation: f32) { | ||
| 397 | let (rect, _) = ui.allocate_exact_size(Vec2::splat(diameter), Sense::hover()); | ||
| 398 | let painter = ui.painter(); | ||
| 399 | let center = rect.center(); | ||
| 400 | let radius = diameter * 0.5; | ||
| 401 | |||
| 402 | painter.circle_filled(center, radius, theme::SURFACE_RAISED); | ||
| 403 | painter.circle_stroke(center, radius - 1.0, Stroke::new(1.0, theme::LINE)); | ||
| 404 | |||
| 405 | let segment = TAU / WHEEL.len() as f32; | ||
| 406 | let ring = radius * 0.80; | ||
| 407 | let dot = (radius * 0.072).max(2.0); | ||
| 408 | painter.circle_stroke( | ||
| 409 | center, | ||
| 410 | ring, | ||
| 411 | Stroke::new(dot * 2.0, Color32::from_rgb(0x1f, 0x28, 0x31)), | ||
| 412 | ); | ||
| 413 | for (index, number) in WHEEL.iter().enumerate() { | ||
| 414 | let angle = -FRAC_PI_2 + rotation + index as f32 * segment; | ||
| 415 | let pocket = center + vec2(angle.cos(), angle.sin()) * ring; | ||
| 416 | let winning = view.phase == RoulettePhase::Result && view.number == Some(*number); | ||
| 417 | let stroke = if winning { | ||
| 418 | Stroke::new(2.0, theme::GOLD) | ||
| 419 | } else { | ||
| 420 | Stroke::new(1.0, Color32::from_rgb(0x3a, 0x46, 0x52)) | ||
| 421 | }; | ||
| 422 | painter.circle( | ||
| 423 | pocket, | ||
| 424 | if winning { dot * 1.25 } else { dot }, | ||
| 425 | segment_color(*number), | ||
| 426 | stroke, | ||
| 427 | ); | ||
| 428 | } | ||
| 429 | |||
| 430 | // A fixed pointer at the top, marking the winning pocket. | ||
| 431 | let tip = center + vec2(0.0, -radius + dot * 0.30); | ||
| 432 | painter.add(Shape::convex_polygon( | ||
| 433 | vec![ | ||
| 434 | tip, | ||
| 435 | tip + vec2(-dot * 0.9, -dot * 1.4), | ||
| 436 | tip + vec2(dot * 0.9, -dot * 1.4), | ||
| 437 | ], | ||
| 438 | theme::TEXT, | ||
| 439 | Stroke::NONE, | ||
| 440 | )); | ||
| 441 | |||
| 442 | let inner = radius * 0.52; | ||
| 443 | painter.circle_filled(center, inner, theme::SURFACE); | ||
| 444 | painter.circle_stroke(center, inner, Stroke::new(1.0, theme::LINE)); | ||
| 445 | |||
| 446 | let displayed = match view.phase { | ||
| 447 | RoulettePhase::Result => view.number, | ||
| 448 | RoulettePhase::Spinning => Some(number_under(rotation)), | ||
| 449 | RoulettePhase::Placing => None, | ||
| 450 | }; | ||
| 451 | match displayed { | ||
| 452 | Some(number) => { | ||
| 453 | let color = match wheel_color(number) { | ||
| 454 | "red" => theme::ROULETTE_RED, | ||
| 455 | "green" => theme::WIN, | ||
| 456 | _ => theme::TEXT, | ||
| 457 | }; | ||
| 458 | painter.text( | ||
| 459 | center, | ||
| 460 | Align2::CENTER_CENTER, | ||
| 461 | number, | ||
| 462 | theme::mono(inner * 0.85), | ||
| 463 | color, | ||
| 464 | ); | ||
| 465 | } | ||
| 466 | None => { | ||
| 467 | painter.text( | ||
| 468 | center, | ||
| 469 | Align2::CENTER_CENTER, | ||
| 470 | "—", | ||
| 471 | theme::mono(inner * 0.55), | ||
| 472 | theme::TEXT_FAINT, | ||
| 473 | ); | ||
| 474 | } | ||
| 475 | } | ||
| 476 | } | ||
| 477 | |||
| 478 | /// "Straight 17", "Corner 17/18/20/21", "Red". | ||
| 479 | pub fn target_name(target: &BetTarget) -> String { | ||
| 480 | match target { | ||
| 481 | BetTarget::Straight { number } => format!("Straight {number}"), | ||
| 482 | BetTarget::Split { a, b } => format!("Split {a}/{b}"), | ||
| 483 | BetTarget::Corner { numbers } => format!( | ||
| 484 | "Corner {}/{}/{}/{}", | ||
| 485 | numbers[0], numbers[1], numbers[2], numbers[3] | ||
| 486 | ), | ||
| 487 | BetTarget::Dozen { index } => match index { | ||
| 488 | 0 => "1st 12".to_string(), | ||
| 489 | 1 => "2nd 12".to_string(), | ||
| 490 | _ => "3rd 12".to_string(), | ||
| 491 | }, | ||
| 492 | BetTarget::Column { index } => format!("Column {}", index + 1), | ||
| 493 | BetTarget::Outside { kind } => title_case(kind.label()), | ||
| 494 | } | ||
| 495 | } | ||
| 496 | |||
| 497 | fn title_case(text: &str) -> String { | ||
| 498 | let mut characters = text.chars(); | ||
| 499 | match characters.next() { | ||
| 500 | Some(first) => { | ||
| 501 | first.to_uppercase().collect::<String>() + &characters.as_str().to_lowercase() | ||
| 502 | } | ||
| 503 | None => String::new(), | ||
| 504 | } | ||
| 505 | } | ||
| 506 | |||
| 507 | /// Small coloured dot for a result strip. | ||
| 508 | pub fn paint_result_dot(painter: &Painter, center: Pos2, radius: f32, number: u8) { | ||
| 509 | let color = match wheel_color(number) { | ||
| 510 | "red" => theme::ROULETTE_RED, | ||
| 511 | "green" => theme::ROULETTE_ZERO, | ||
| 512 | _ => theme::ROULETTE_BLACK, | ||
| 513 | }; | ||
| 514 | painter.circle_filled(center, radius, color); | ||
| 515 | painter.text( | ||
| 516 | center, | ||
| 517 | Align2::CENTER_CENTER, | ||
| 518 | number, | ||
| 519 | theme::mono(radius * 0.95), | ||
| 520 | theme::FELT_TEXT, | ||
| 521 | ); | ||
| 522 | } | ||
diff --git a/gui/src/theme.rs b/gui/src/theme.rs new file mode 100644 index 0000000..9270aa6 --- /dev/null +++ b/gui/src/theme.rs | |||
| @@ -0,0 +1,211 @@ | |||
| 1 | //! Look and feel for the desktop frontend. | ||
| 2 | //! | ||
| 3 | //! The palette is derived from the terminal client's ANSI scheme so the two | ||
| 4 | //! frontends read as the same product: near-black ground, low-contrast panels, | ||
| 5 | //! cyan for focus, and the felt green reserved for the roulette table. | ||
| 6 | //! | ||
| 7 | //! egui's defaults are a debug tool's palette. Every colour, size and corner | ||
| 8 | //! used by the app comes from this module; widgets never pick their own. | ||
| 9 | |||
| 10 | use std::sync::Arc; | ||
| 11 | |||
| 12 | use eframe::egui::style::WidgetVisuals; | ||
| 13 | use eframe::egui::{ | ||
| 14 | self, Color32, Context, CornerRadius, FontData, FontDefinitions, FontFamily, FontId, Margin, | ||
| 15 | RichText, Stroke, TextStyle, Theme, Visuals, | ||
| 16 | }; | ||
| 17 | |||
| 18 | // --------------------------------------------------------------------------- | ||
| 19 | // Colour tokens | ||
| 20 | // --------------------------------------------------------------------------- | ||
| 21 | |||
| 22 | /// Window ground. Everything else sits above this. | ||
| 23 | pub const BG: Color32 = Color32::from_rgb(0x0a, 0x0e, 0x12); | ||
| 24 | /// Cards, header, sidebar. | ||
| 25 | pub const SURFACE: Color32 = Color32::from_rgb(0x11, 0x17, 0x1d); | ||
| 26 | /// Inputs, pills, raised rows. | ||
| 27 | pub const SURFACE_RAISED: Color32 = Color32::from_rgb(0x17, 0x1f, 0x27); | ||
| 28 | /// Hover state. | ||
| 29 | pub const SURFACE_HOVER: Color32 = Color32::from_rgb(0x1d, 0x27, 0x31); | ||
| 30 | /// Hairlines and table borders. | ||
| 31 | pub const LINE: Color32 = Color32::from_rgb(0x24, 0x2e, 0x38); | ||
| 32 | /// Primary text. | ||
| 33 | pub const TEXT: Color32 = Color32::from_rgb(0xd9, 0xe2, 0xea); | ||
| 34 | /// Labels and secondary text. | ||
| 35 | pub const TEXT_DIM: Color32 = Color32::from_rgb(0x8a, 0x98, 0xa6); | ||
| 36 | /// Disabled text, captions. | ||
| 37 | pub const TEXT_FAINT: Color32 = Color32::from_rgb(0x5b, 0x67, 0x73); | ||
| 38 | /// Focus, cursor, selection. | ||
| 39 | pub const ACCENT: Color32 = Color32::from_rgb(0x4f, 0xb8, 0xc9); | ||
| 40 | /// Wins, "online", the spin button. | ||
| 41 | pub const WIN: Color32 = Color32::from_rgb(0x4e, 0xc2, 0x7b); | ||
| 42 | /// Losses and errors. | ||
| 43 | pub const LOSS: Color32 = Color32::from_rgb(0xe0, 0x5a, 0x5a); | ||
| 44 | /// Chips and pending bets. | ||
| 45 | pub const GOLD: Color32 = Color32::from_rgb(0xe0, 0xb6, 0x4a); | ||
| 46 | |||
| 47 | /// Roulette felt. Never used outside the table. | ||
| 48 | pub const FELT: Color32 = Color32::from_rgb(0x0d, 0x5c, 0x39); | ||
| 49 | pub const FELT_DARK: Color32 = Color32::from_rgb(0x09, 0x47, 0x2c); | ||
| 50 | pub const FELT_LINE: Color32 = Color32::from_rgb(0x1f, 0x7d, 0x52); | ||
| 51 | pub const FELT_TEXT: Color32 = Color32::from_rgb(0xec, 0xf7, 0xf0); | ||
| 52 | pub const ROULETTE_RED: Color32 = Color32::from_rgb(0xb0, 0x31, 0x3a); | ||
| 53 | pub const ROULETTE_BLACK: Color32 = Color32::from_rgb(0x15, 0x1b, 0x21); | ||
| 54 | pub const ROULETTE_ZERO: Color32 = Color32::from_rgb(0x10, 0x6b, 0x45); | ||
| 55 | |||
| 56 | // --------------------------------------------------------------------------- | ||
| 57 | // Spacing, radius, type scale | ||
| 58 | // --------------------------------------------------------------------------- | ||
| 59 | |||
| 60 | pub const SPACE_1: f32 = 4.0; | ||
| 61 | pub const SPACE_2: f32 = 8.0; | ||
| 62 | pub const SPACE_3: f32 = 12.0; | ||
| 63 | pub const SPACE_4: f32 = 16.0; | ||
| 64 | pub const SPACE_5: f32 = 24.0; | ||
| 65 | |||
| 66 | pub const RADIUS_SM: CornerRadius = CornerRadius::same(4); | ||
| 67 | pub const RADIUS_MD: CornerRadius = CornerRadius::same(8); | ||
| 68 | pub const RADIUS_LG: CornerRadius = CornerRadius::same(12); | ||
| 69 | |||
| 70 | pub const FONT_BODY: f32 = 14.0; | ||
| 71 | pub const FONT_SMALL: f32 = 12.0; | ||
| 72 | pub const FONT_LABEL: f32 = 11.0; | ||
| 73 | pub const FONT_TITLE: f32 = 24.0; | ||
| 74 | pub const FONT_MONO: f32 = 16.0; | ||
| 75 | |||
| 76 | // --------------------------------------------------------------------------- | ||
| 77 | // Fonts | ||
| 78 | // --------------------------------------------------------------------------- | ||
| 79 | |||
| 80 | /// Open Sans, SIL OFL 1.1. See `assets/fonts/OFL-OpenSans.txt`. | ||
| 81 | pub const FONT_SANS_BYTES: &[u8] = include_bytes!("../assets/fonts/OpenSans-Regular.ttf"); | ||
| 82 | /// Hack, MIT. See `assets/fonts/LICENSE-Hack.md`. | ||
| 83 | pub const FONT_MONO_BYTES: &[u8] = include_bytes!("../assets/fonts/Hack-Regular.ttf"); | ||
| 84 | |||
| 85 | pub fn sans(size: f32) -> FontId { | ||
| 86 | FontId::new(size, FontFamily::Proportional) | ||
| 87 | } | ||
| 88 | |||
| 89 | pub fn mono(size: f32) -> FontId { | ||
| 90 | FontId::new(size, FontFamily::Monospace) | ||
| 91 | } | ||
| 92 | |||
| 93 | /// A small uppercase label, the terminal's dim section headers. | ||
| 94 | pub fn label(text: &str) -> RichText { | ||
| 95 | RichText::new(text.to_uppercase()) | ||
| 96 | .font(mono(FONT_LABEL)) | ||
| 97 | .color(TEXT_DIM) | ||
| 98 | } | ||
| 99 | |||
| 100 | /// Group an amount in threes: 1234567 -> "1 234 567". | ||
| 101 | pub fn group_digits(amount: i64) -> String { | ||
| 102 | let negative = amount < 0; | ||
| 103 | let digits = amount.unsigned_abs().to_string(); | ||
| 104 | let mut grouped = String::with_capacity(digits.len() + digits.len() / 3); | ||
| 105 | for (index, character) in digits.chars().enumerate() { | ||
| 106 | if index > 0 && (digits.len() - index) % 3 == 0 { | ||
| 107 | grouped.push(' '); | ||
| 108 | } | ||
| 109 | grouped.push(character); | ||
| 110 | } | ||
| 111 | if negative { | ||
| 112 | format!("-{grouped}") | ||
| 113 | } else { | ||
| 114 | grouped | ||
| 115 | } | ||
| 116 | } | ||
| 117 | |||
| 118 | /// `1000` -> `"1 000 Kr"`. | ||
| 119 | pub fn money(amount: i64) -> String { | ||
| 120 | format!("{} Kr", group_digits(amount)) | ||
| 121 | } | ||
| 122 | |||
| 123 | // --------------------------------------------------------------------------- | ||
| 124 | // Installation | ||
| 125 | // --------------------------------------------------------------------------- | ||
| 126 | |||
| 127 | /// Install the embedded fonts and the dark style. Call once, from the app | ||
| 128 | /// constructor, before the first frame. | ||
| 129 | pub fn install(ctx: &Context) { | ||
| 130 | let mut fonts = FontDefinitions::default(); | ||
| 131 | fonts.font_data.insert( | ||
| 132 | "zagan-sans".to_owned(), | ||
| 133 | Arc::new(FontData::from_static(FONT_SANS_BYTES)), | ||
| 134 | ); | ||
| 135 | fonts.font_data.insert( | ||
| 136 | "zagan-mono".to_owned(), | ||
| 137 | Arc::new(FontData::from_static(FONT_MONO_BYTES)), | ||
| 138 | ); | ||
| 139 | fonts | ||
| 140 | .families | ||
| 141 | .get_mut(&FontFamily::Proportional) | ||
| 142 | .expect("proportional family exists") | ||
| 143 | .insert(0, "zagan-sans".to_owned()); | ||
| 144 | fonts | ||
| 145 | .families | ||
| 146 | .get_mut(&FontFamily::Monospace) | ||
| 147 | .expect("monospace family exists") | ||
| 148 | .insert(0, "zagan-mono".to_owned()); | ||
| 149 | ctx.set_fonts(fonts); | ||
| 150 | |||
| 151 | ctx.set_theme(Theme::Dark); | ||
| 152 | let mut style = (*ctx.global_style()).clone(); | ||
| 153 | style.text_styles = [ | ||
| 154 | (TextStyle::Heading, sans(FONT_TITLE)), | ||
| 155 | (TextStyle::Body, sans(FONT_BODY)), | ||
| 156 | (TextStyle::Button, sans(FONT_BODY)), | ||
| 157 | (TextStyle::Small, sans(FONT_SMALL)), | ||
| 158 | (TextStyle::Monospace, mono(FONT_MONO)), | ||
| 159 | ] | ||
| 160 | .into(); | ||
| 161 | style.spacing.item_spacing = egui::vec2(SPACE_2, SPACE_2); | ||
| 162 | style.spacing.button_padding = egui::vec2(SPACE_3, SPACE_2); | ||
| 163 | style.spacing.interact_size = egui::vec2(36.0, 32.0); | ||
| 164 | style.spacing.window_margin = Margin::same(SPACE_3 as i8); | ||
| 165 | style.visuals = visuals(); | ||
| 166 | ctx.set_global_style(style); | ||
| 167 | } | ||
| 168 | |||
| 169 | fn widget( | ||
| 170 | bg_fill: Color32, | ||
| 171 | bg_stroke: Color32, | ||
| 172 | fg: Color32, | ||
| 173 | corner_radius: CornerRadius, | ||
| 174 | ) -> WidgetVisuals { | ||
| 175 | WidgetVisuals { | ||
| 176 | bg_fill, | ||
| 177 | weak_bg_fill: bg_fill, | ||
| 178 | bg_stroke: Stroke::new(1.0, bg_stroke), | ||
| 179 | corner_radius, | ||
| 180 | fg_stroke: Stroke::new(1.0, fg), | ||
| 181 | expansion: 0.0, | ||
| 182 | } | ||
| 183 | } | ||
| 184 | |||
| 185 | fn visuals() -> Visuals { | ||
| 186 | let mut visuals = Visuals::dark(); | ||
| 187 | visuals.override_text_color = Some(TEXT); | ||
| 188 | visuals.panel_fill = BG; | ||
| 189 | visuals.window_fill = SURFACE; | ||
| 190 | visuals.window_stroke = Stroke::new(1.0, LINE); | ||
| 191 | visuals.window_corner_radius = RADIUS_LG; | ||
| 192 | visuals.extreme_bg_color = BG; | ||
| 193 | visuals.faint_bg_color = SURFACE_RAISED; | ||
| 194 | visuals.code_bg_color = SURFACE_RAISED; | ||
| 195 | visuals.hyperlink_color = ACCENT; | ||
| 196 | visuals.warn_fg_color = GOLD; | ||
| 197 | visuals.error_fg_color = LOSS; | ||
| 198 | visuals.selection.bg_fill = ACCENT.gamma_multiply(0.30); | ||
| 199 | visuals.selection.stroke = Stroke::new(1.0, ACCENT); | ||
| 200 | visuals.widgets.noninteractive = widget(SURFACE, LINE, TEXT, RADIUS_MD); | ||
| 201 | visuals.widgets.inactive = widget(SURFACE_RAISED, LINE, TEXT, RADIUS_MD); | ||
| 202 | visuals.widgets.hovered = widget(SURFACE_HOVER, ACCENT.gamma_multiply(0.75), TEXT, RADIUS_MD); | ||
| 203 | visuals.widgets.active = widget( | ||
| 204 | ACCENT.gamma_multiply(0.25), | ||
| 205 | ACCENT, | ||
| 206 | Color32::WHITE, | ||
| 207 | RADIUS_MD, | ||
| 208 | ); | ||
| 209 | visuals.widgets.open = visuals.widgets.active; | ||
| 210 | visuals | ||
| 211 | } | ||
