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| -rw-r--r-- | docs/GUI-PLAN.md | 9 |
1 files changed, 5 insertions, 4 deletions
diff --git a/docs/GUI-PLAN.md b/docs/GUI-PLAN.md index c3d9b3f..eb0fd8e 100644 --- a/docs/GUI-PLAN.md +++ b/docs/GUI-PLAN.md | |||
| @@ -28,10 +28,11 @@ existing game flows unchanged, new tests for version parsing and gating. | |||
| 28 | 28 | ||
| 29 | **In progress.** `Command`/`View` exist and all four games are ported: the | 29 | **In progress.** `Command`/`View` exist and all four games are ported: the |
| 30 | core builds a typed view, frontends send `Command`, and the TUI renders it. | 30 | core builds a typed view, frontends send `Command`, and the TUI renders it. |
| 31 | Done so far: `Lobby` and `History` are structured views driven by | 31 | Done so far: every game plus `Lobby` and `History` are structured views; the |
| 32 | `Command::Play`, `History`, `ShowLobby` and `Logout`. Remaining: the | 32 | client transport (TCP, rustls, TOFU, `HELLO`, auto-login) lives in |
| 33 | connection-facing screens (`Connect`, `Trust`, `TrustMismatch`, `Login`) with | 33 | `client::transport` behind a trust callback. Remaining: the connection-facing |
| 34 | the transport moved into the library, and removing `Key` from the core. | 34 | screens (`Connect`, `Trust`, `TrustMismatch`, `Login`) and removing `Key` from |
| 35 | the core. | ||
| 35 | 36 | ||
| 36 | - Introduce `Command` and `View`; move terminal-only concerns (prompt editing, | 37 | - Introduce `Command` and `View`; move terminal-only concerns (prompt editing, |
| 37 | wheel animation, interactive prompts) into the TUI adapter. | 38 | wheel animation, interactive prompts) into the TUI adapter. |
