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| -rw-r--r-- | docs/GUI-PLAN.md | 5 |
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diff --git a/docs/GUI-PLAN.md b/docs/GUI-PLAN.md index 0285543..f6cf499 100644 --- a/docs/GUI-PLAN.md +++ b/docs/GUI-PLAN.md | |||
| @@ -26,6 +26,11 @@ existing game flows unchanged, new tests for version parsing and gating. | |||
| 26 | 26 | ||
| 27 | ## Phase 1 — core boundary and roulette | 27 | ## Phase 1 — core boundary and roulette |
| 28 | 28 | ||
| 29 | **In progress.** `Command`/`View` exist and roulette is ported: the core builds | ||
| 30 | a `RouletteView`, frontends send `Command`, and the TUI renders the view. | ||
| 31 | Slots, blackjack and crash still travel through the `View::Text` bridge until | ||
| 32 | Phase 2. | ||
| 33 | |||
| 29 | - Introduce `Command` and `View`; move terminal-only concerns (prompt editing, | 34 | - Introduce `Command` and `View`; move terminal-only concerns (prompt editing, |
| 30 | wheel animation, interactive prompts) into the TUI adapter. | 35 | wheel animation, interactive prompts) into the TUI adapter. |
| 31 | - App screens: `Connect`, `Trust`, `TrustMismatch`, `Login`, `Lobby`, | 36 | - App screens: `Connect`, `Trust`, `TrustMismatch`, `Login`, `Lobby`, |
