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| 1 | # Testing | ||
| 2 | |||
| 3 | ## Automated suite | ||
| 4 | |||
| 5 | ```sh | ||
| 6 | cargo test | ||
| 7 | ``` | ||
| 8 | |||
| 9 | The suite is deterministic and headless: no network, no PTY, no sleeps, no | ||
| 10 | shared global database. Each test owns its state. | ||
| 11 | |||
| 12 | | File | Covers | | ||
| 13 | | --- | --- | | ||
| 14 | | `tests/client_core.rs` | Client command/game flows via a headless screen applying logical effects. | | ||
| 15 | | `tests/client_ui.rs` | Help, history, completion, bet parsing, display width, cursor math. | | ||
| 16 | | `tests/protocol.rs` | Newline buffering and timeout/error classification. | | ||
| 17 | | `tests/server_core.rs` | Handler, bcrypt migration, SQL injection, transaction rollback, `plays` audit, sessions. | | ||
| 18 | | `tests/slots.rs` | Server slots payout rules and overflow handling. | | ||
| 19 | | `tests/storage.rs` | Client/server SQLite storage helpers. | | ||
| 20 | | `tests/tofu.rs` | SPKI fingerprint and TOFU decisions. | | ||
| 21 | |||
| 22 | `tests/tofu.rs` shells out to `openssl`, so run it on a machine where the | ||
| 23 | `openssl` CLI is available. | ||
| 24 | |||
| 25 | ## Manual TUI checklist | ||
| 26 | |||
| 27 | There is no CI. Run this on Linux and on a Windows VM before a release. | ||
| 28 | Use an 80-column terminal because several output lines are width-sensitive. | ||
| 29 | |||
| 30 | 1. Start the server with a valid `identity.p12`, then start the client. | ||
| 31 | 2. First contact prints three lines and the 64-character fingerprint does not | ||
| 32 | wrap at 80 columns. `Connected to ...` shows a one-decimal ping. | ||
| 33 | 3. `register` / `login`: backspace removes one `*` per key, Esc cancels the | ||
| 34 | prompt, Ctrl+C exits and restores the terminal. | ||
| 35 | 4. `help` fits 80 columns. Tab completion wraps within 76 columns and the | ||
| 36 | cursor stays visible. | ||
| 37 | 5. `play slots 50` shows `Bet: 50 PLN` and the fetched balance. | ||
| 38 | 6. Space shows `Spinning...`, then the reels, win text, and new balance inside | ||
| 39 | the same 7-line board. The controls line is never overwritten. | ||
| 40 | 7. `+` / `-` after a spin changes only the bet; no stale result lines appear. | ||
| 41 | 8. `q` clears the board. Ctrl+C in a game clears the board and exits. | ||
| 42 | 9. `info`, `ping`, `send hello`, and `hosts` print readable output; the host | ||
| 43 | fingerprint fits 80 columns. | ||
| 44 | 10. Windows: repeat 2-9 and confirm keys are not duplicated or printed twice. | ||
| 45 | |||
| 46 | ## Manual server checks | ||
| 47 | |||
| 48 | - Register, log out, log in again (bcrypt path). | ||
| 49 | - Log in with a pre-0.3 user row (legacy SHA-256) and confirm it still works; | ||
| 50 | the row is upgraded to bcrypt. | ||
| 51 | - Spin several times and confirm `plays` grows by one row per spin while | ||
| 52 | `users.balance` changes by `winnings - bet`. | ||
