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authorsalmonik <salmonik@tuta.io>2026-08-24 14:48:12 +0200
committersalmonik <salmonik@tuta.io>2026-08-24 14:48:12 +0200
commit5d6b5049c2a34a3f8abe725d4a871ba84a0dd714 (patch)
tree57cb03bf59b3358a96742f455d38c21f4f645396 /src/bin/client/games/manager.rs
parentstable and working, both platforms (diff)
downloadzagan-bet-5d6b5049c2a34a3f8abe725d4a871ba84a0dd714.tar.gz
zagan-bet-5d6b5049c2a34a3f8abe725d4a871ba84a0dd714.zip
TLS transport and games framework on client and server
Diffstat (limited to '')
-rw-r--r--src/bin/client/games/manager.rs127
1 files changed, 127 insertions, 0 deletions
diff --git a/src/bin/client/games/manager.rs b/src/bin/client/games/manager.rs
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1use crate::games::slots::SlotsGame;
2use crate::games::traits::{Game, GameError, GamePhase, GameState};
3use std::collections::HashMap;
4use std::io::Write;
5
6pub struct GameManager {
7 current_session: Option<GameState>,
8 pending_game_type: Option<String>,
9 games: HashMap<String, Box<dyn Game>>,
10}
11
12impl GameManager {
13 pub fn new() -> Self {
14 let mut games: HashMap<String, Box<dyn Game>> = HashMap::new();
15 games.insert("slots".to_string(), Box::new(SlotsGame::new()));
16
17 Self {
18 current_session: None,
19 pending_game_type: None,
20 games,
21 }
22 }
23
24 pub fn get_available_games(&self) -> Vec<(&str, &str)> {
25 self.games
26 .iter()
27 .map(|(k, v)| (k.as_str(), v.get_name()))
28 .collect()
29 }
30
31 pub fn enter_game(&mut self, game_type: &str) -> Result<(), GameError> {
32 if self.current_session.is_some() {
33 return Err(GameError::InvalidAction);
34 }
35
36 if !self.games.contains_key(game_type) {
37 return Err(GameError::InvalidAction);
38 }
39
40 self.pending_game_type = Some(game_type.to_string());
41
42 self.current_session = Some(GameState {
43 game_type: game_type.to_string(),
44 bet_amount: 10,
45 phase: GamePhase::WaitingToStart,
46 data: HashMap::new(),
47 });
48
49 Ok(())
50 }
51
52 pub fn start_game(
53 &mut self,
54 stream: &mut crate::connection::TlsStream,
55 ) -> Result<(), GameError> {
56 let game_type = self
57 .pending_game_type
58 .take()
59 .ok_or(GameError::InvalidAction)?;
60
61 let state = self
62 .current_session
63 .as_mut()
64 .ok_or(GameError::InvalidAction)?;
65
66 if state.phase != GamePhase::WaitingToStart {
67 return Err(GameError::InvalidAction);
68 }
69
70 let bet_amount = state.bet_amount;
71
72 let writer = stream;
73 writeln!(writer, "PLAY_START {} {}", game_type, bet_amount)
74 .map_err(|_| GameError::NetworkError)?;
75
76 Ok(())
77 }
78
79 pub fn get_current_game(&self) -> Option<&dyn Game> {
80 self.current_session
81 .as_ref()
82 .and_then(|session| self.games.get(&session.game_type).map(|game| game.as_ref()))
83 }
84
85 pub fn get_current_state(&self) -> Option<&GameState> {
86 self.current_session.as_ref()
87 }
88
89 pub fn get_current_render_lines(&self) -> Option<usize> {
90 let session = self.current_session.as_ref()?;
91 let game = self.games.get(&session.game_type)?;
92 Some(game.render_lines(session))
93 }
94
95 pub fn is_in_game(&self) -> bool {
96 self.current_session.is_some()
97 }
98
99 pub fn is_game_started(&self) -> bool {
100 self.current_session
101 .as_ref()
102 .map(|s| s.phase != GamePhase::WaitingToStart)
103 .unwrap_or(false)
104 }
105
106 pub fn end_game(&mut self) {
107 self.current_session = None;
108 self.pending_game_type = None;
109 }
110
111 pub fn adjust_bet(&mut self, delta: i64) -> Result<u64, GameError> {
112 if let Some(ref session) = self.current_session {
113 if session.phase != GamePhase::WaitingToStart {
114 return Err(GameError::InvalidAction);
115 }
116 }
117
118 if let Some(ref mut session) = self.current_session {
119 let current_bet = session.bet_amount as i64;
120 let new_bet = (current_bet + delta).max(10) as u64;
121 session.bet_amount = new_bet;
122 Ok(new_bet)
123 } else {
124 Err(GameError::InvalidAction)
125 }
126 }
127}