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import datetime
import json
import logging
import os
import discord
from discord.ext import commands
from gtts import gTTS
logger = logging.getLogger(__name__)
class VcLogs(commands.Cog):
def __init__(self, bot):
self.bot = bot
@staticmethod
async def handle_state_change(member, channel, state_type, is_enabled, current_time, log_channel):
"""Helper method to handle voice state changes"""
state_messages = {
'deaf': {
True: (
f"[{current_time}] {member.name} ogłuchnął się na {channel.name}",
f"{member.display_name} jest bity przez ojca"
),
False: (
f"[{current_time}] {member.name} odgłuchał się na {channel.name}",
f"{member.display_name} uciek od ojca"
)
},
'mute': {
True: (
f"[{current_time}] {member.name} wyciszył się na {channel.name}",
f"{member.display_name} idzie robić jajecznice"
),
False: (
f"[{current_time}] {member.name} odciszył się na {channel.name}",
f"{member.display_name} zrobił jajecznice"
)
}
}
message, tts_text = state_messages[state_type][is_enabled]
await log_channel.send(message)
logger.info(f"Voice state change: {message}")
return tts_text, channel
async def play_tts(self, channel, text):
# Generate TTS audio
tts = gTTS(text=text, lang='pl')
tts.save('temp_tts.mp3')
# Get the voice client for the guild
voice_client = discord.utils.get(self.bot.voice_clients, guild=channel.guild)
# Handle connection state
if not voice_client or not voice_client.is_connected():
# If no voice client or not connected, create a new connection
try:
voice_client = await channel.connect()
except discord.ClientException as e:
if 'already connected' in str(e).lower():
# If already connected, find the existing connection
voice_client = next((vc for vc in self.bot.voice_clients if vc.guild == channel.guild), None)
else:
raise
elif voice_client.channel != channel:
# If connected to a different channel, move to the new one
await voice_client.move_to(channel)
# Play the TTS audio
if not voice_client.is_playing():
if os.path.exists('settings.json'):
with open('settings.json') as f:
data = json.load(f)
volume = data['volume']
else:
with open('settings.json', 'w') as f:
json.dump({'volume': '5'}, f, indent=4)
logger.info("settings.json created")
audio_source = discord.FFmpegPCMAudio('temp_tts.mp3', options=f'-filter:a "volume={volume}"')
voice_client.play(audio_source)
while voice_client.is_playing():
await discord.utils.sleep_until(datetime.datetime.now() + datetime.timedelta(seconds=1))
os.remove('temp_tts.mp3')
@commands.slash_command(
name="log_volume"
)
async def volume(self, ctx: discord.ApplicationContext, volume: int):
try:
if not os.path.exists('settings.json'):
with open('settings.json', 'w') as f:
json.dump({'volume': '5'}, f, indent=4)
logger.info("settings.json created")
with open('settings.json', 'w') as f:
json.dump({"volume": volume}, f, indent=4)
await ctx.followup.send(f"Volume has been set to: {volume}")
logger.info(f"Volume changed to: {volume}")
except Exception as e:
await ctx.respond(e, ephemeral=True)
logger.error(f"Error in volume command: {e}", exc_info=True)
@commands.Cog.listener()
async def on_voice_state_update(self, member, before, after):
log_channel = self.bot.get_channel(1213843195457183885)
current_time = datetime.datetime.now().strftime("%Y-%m-%d %H:%M:%S")
tts_text = None
tts_channel = None
# Ignore if the user is a bot
if member.bot:
return
if before.channel is None and after.channel is not None:
message = f"[{current_time}] {member.name} dołączył na {after.channel.name}"
tts_text = f"{member.display_name} sie zespawnił"
tts_channel = after.channel
await log_channel.send(message)
logger.info(f"User joined voice channel: {message}")
elif before.channel is not None and after.channel is None:
message = f"[{current_time}] {member.name} rozłączył się z {before.channel.name}"
tts_text = f"{member.display_name} jest chujem"
tts_channel = before.channel
await log_channel.send(message)
logger.info(f"User left voice channel: {message}")
if before.self_deaf != after.self_deaf:
tts_text, tts_channel = await self.handle_state_change(
member, after.channel, 'deaf', after.self_deaf, current_time, log_channel
)
if tts_text and tts_channel:
await self.play_tts(tts_channel, tts_text)
return
if before.self_mute != after.self_mute:
tts_text, tts_channel = await self.handle_state_change(
member, after.channel, 'mute', after.self_mute, current_time, log_channel
)
if tts_text and tts_channel:
await self.play_tts(tts_channel, tts_text)
def setup(bot):
bot.add_cog(VcLogs(bot))
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